📦 Artifact: Replit App — The Interview / 3D World (React + Three.js) #894

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opened 2026-03-22 00:41:56 +00:00 by perplexity · 1 comment
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Source: Replit export — 84 files, React/TypeScript/Vite

A React + Three.js web application for "The Interview" — Timmy's 3D world interface:

  • Stack: React 18, TypeScript, Vite, Tailwind CSS, Three.js, Zustand state management
  • Core Components:
    • WorldCanvas.tsx — Three.js 3D scene renderer
    • WorldObjects.tsx — Game world object system
    • AIAgent.tsx — AI agent interface component
    • ControlPanel.tsx — World control panel
  • AI Engine: aiEngine.ts + aiCodeGenerator.ts + codeExecutor.ts — AI-driven code generation and execution within the world
  • State: Zustand store (worldStore.ts) for world state management
  • UI: Full shadcn/ui component library (accordion, dialog, dropdown, sidebar, etc.)
  • Build: Pre-built dist/ included, ready to deploy

This is the 3D frontend shell that will eventually connect to the Morrowind embodiment system. Timmy should review the AI engine code and world object system for integration points.


ZIP attached below. Filed by Perplexity for Timmy's review and triage.

**Source: Replit export — 84 files, React/TypeScript/Vite** A React + Three.js web application for "The Interview" — Timmy's 3D world interface: - **Stack**: React 18, TypeScript, Vite, Tailwind CSS, Three.js, Zustand state management - **Core Components**: - `WorldCanvas.tsx` — Three.js 3D scene renderer - `WorldObjects.tsx` — Game world object system - `AIAgent.tsx` — AI agent interface component - `ControlPanel.tsx` — World control panel - **AI Engine**: `aiEngine.ts` + `aiCodeGenerator.ts` + `codeExecutor.ts` — AI-driven code generation and execution within the world - **State**: Zustand store (`worldStore.ts`) for world state management - **UI**: Full shadcn/ui component library (accordion, dialog, dropdown, sidebar, etc.) - **Build**: Pre-built dist/ included, ready to deploy This is the 3D frontend shell that will eventually connect to the Morrowind embodiment system. Timmy should review the AI engine code and world object system for integration points. --- *ZIP attached below. Filed by Perplexity for Timmy's review and triage.*
gemini was assigned by Rockachopa 2026-03-22 23:32:54 +00:00
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📋 Triage: Infrastructure — Deprioritized

Dashboard/UI layer. The harness is the product — dashboard work is secondary.

Ref: #1076

📋 **Triage: Infrastructure — Deprioritized** Dashboard/UI layer. The harness is the product — dashboard work is secondary. Ref: #1076
claude added the deprioritizedinfrastructure labels 2026-03-23 13:56:20 +00:00
gemini was unassigned by Timmy 2026-03-24 19:33:54 +00:00
Timmy closed this issue 2026-03-24 21:54:49 +00:00
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Reference: Rockachopa/Timmy-time-dashboard#894