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Timmy-time-dashboard/src/bannerlord/agents/companions.py
Kimi Agent 7aa48b4e22
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[kimi] Break up _dispatch_via_gitea() into helper functions (#1136) (#1183)
2026-03-23 21:40:17 +00:00

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"""Companion worker agents — Logistics, Caravan, and Scout.
Companions are the lowest tier — fast, specialized, single-purpose workers.
Each companion listens to its :class:`TaskMessage` queue, executes the
requested primitive against GABS, and emits a :class:`ResultMessage`.
Model: Qwen3:8b (or smaller) — sub-2-second response times.
Frequency: event-driven (triggered by vassal task messages).
Primitive vocabulary per companion:
Logistics: recruit_troop, buy_supplies, rest_party, sell_prisoners, upgrade_troops, build_project
Caravan: assess_prices, buy_goods, sell_goods, establish_caravan, abandon_route
Scout: track_lord, assess_garrison, map_patrol_routes, report_intel
Refs: #1097, #1099.
"""
from __future__ import annotations
import asyncio
import logging
from typing import Any
from bannerlord.gabs_client import GABSClient, GABSUnavailable
from bannerlord.models import ResultMessage, TaskMessage
logger = logging.getLogger(__name__)
class BaseCompanion:
"""Shared companion lifecycle — polls task queue, executes primitives."""
name: str = "base_companion"
primitives: frozenset[str] = frozenset()
def __init__(
self,
gabs_client: GABSClient,
task_queue: asyncio.Queue[TaskMessage],
result_queue: asyncio.Queue[ResultMessage] | None = None,
) -> None:
self._gabs = gabs_client
self._task_queue = task_queue
self._result_queue = result_queue or asyncio.Queue()
self._running = False
@property
def result_queue(self) -> asyncio.Queue[ResultMessage]:
return self._result_queue
async def run(self) -> None:
"""Companion event loop — processes task messages."""
self._running = True
logger.info("%s started", self.name)
try:
while self._running:
try:
task = await asyncio.wait_for(self._task_queue.get(), timeout=1.0)
except TimeoutError:
continue
if task.to_agent != self.name:
# Not for us — put it back (another companion will handle it)
await self._task_queue.put(task)
await asyncio.sleep(0.05)
continue
result = await self._execute(task)
await self._result_queue.put(result)
self._task_queue.task_done()
except asyncio.CancelledError:
logger.info("%s cancelled", self.name)
raise
finally:
self._running = False
def stop(self) -> None:
self._running = False
async def _execute(self, task: TaskMessage) -> ResultMessage:
"""Dispatch *task.primitive* to its handler method."""
handler = getattr(self, f"_prim_{task.primitive}", None)
if handler is None:
logger.warning("%s: unknown primitive %r — skipping", self.name, task.primitive)
return ResultMessage(
from_agent=self.name,
to_agent=task.from_agent,
success=False,
outcome={"error": f"Unknown primitive: {task.primitive}"},
)
try:
outcome = await handler(task.args)
return ResultMessage(
from_agent=self.name,
to_agent=task.from_agent,
success=True,
outcome=outcome or {},
)
except GABSUnavailable as exc:
logger.warning("%s: GABS unavailable for %r: %s", self.name, task.primitive, exc)
return ResultMessage(
from_agent=self.name,
to_agent=task.from_agent,
success=False,
outcome={"error": str(exc)},
)
except Exception as exc: # noqa: BLE001
logger.warning("%s: %r failed: %s", self.name, task.primitive, exc)
return ResultMessage(
from_agent=self.name,
to_agent=task.from_agent,
success=False,
outcome={"error": str(exc)},
)
# ── Logistics Companion ───────────────────────────────────────────────────────
class LogisticsCompanion(BaseCompanion):
"""Party management — recruitment, supply, healing, troop upgrades.
Skill domain: Scouting / Steward / Medicine.
"""
name = "logistics_companion"
primitives = frozenset(
{
"recruit_troop",
"buy_supplies",
"rest_party",
"sell_prisoners",
"upgrade_troops",
"build_project",
}
)
async def _prim_recruit_troop(self, args: dict[str, Any]) -> dict[str, Any]:
troop_type = args.get("troop_type", "infantry")
qty = int(args.get("quantity", 10))
result = await self._gabs.recruit_troops(troop_type, qty)
logger.info("Recruited %d %s", qty, troop_type)
return result or {"recruited": qty, "type": troop_type}
async def _prim_buy_supplies(self, args: dict[str, Any]) -> dict[str, Any]:
qty = int(args.get("quantity", 50))
result = await self._gabs.call("party.buySupplies", {"quantity": qty})
logger.info("Bought %d food supplies", qty)
return result or {"purchased": qty}
async def _prim_rest_party(self, args: dict[str, Any]) -> dict[str, Any]:
days = int(args.get("days", 3))
result = await self._gabs.call("party.rest", {"days": days})
logger.info("Resting party for %d days", days)
return result or {"rested_days": days}
async def _prim_sell_prisoners(self, args: dict[str, Any]) -> dict[str, Any]:
location = args.get("location", "nearest_town")
result = await self._gabs.call("party.sellPrisoners", {"location": location})
logger.info("Selling prisoners at %s", location)
return result or {"sold_at": location}
async def _prim_upgrade_troops(self, args: dict[str, Any]) -> dict[str, Any]:
result = await self._gabs.call("party.upgradeTroops", {})
logger.info("Upgraded available troops")
return result or {"upgraded": True}
async def _prim_build_project(self, args: dict[str, Any]) -> dict[str, Any]:
settlement = args.get("settlement", "")
result = await self._gabs.call("settlement.buildProject", {"settlement": settlement})
logger.info("Building project in %s", settlement)
return result or {"settlement": settlement}
async def _prim_move_party(self, args: dict[str, Any]) -> dict[str, Any]:
destination = args.get("destination", "")
result = await self._gabs.move_party(destination)
logger.info("Moving party to %s", destination)
return result or {"destination": destination}
# ── Caravan Companion ─────────────────────────────────────────────────────────
class CaravanCompanion(BaseCompanion):
"""Trade route management — price assessment, goods trading, caravan deployment.
Skill domain: Trade / Charm.
"""
name = "caravan_companion"
primitives = frozenset(
{"assess_prices", "buy_goods", "sell_goods", "establish_caravan", "abandon_route"}
)
async def _prim_assess_prices(self, args: dict[str, Any]) -> dict[str, Any]:
town = args.get("town", "nearest")
result = await self._gabs.call("trade.assessPrices", {"town": town})
logger.info("Assessed prices at %s", town)
return result or {"town": town}
async def _prim_buy_goods(self, args: dict[str, Any]) -> dict[str, Any]:
item = args.get("item", "grain")
qty = int(args.get("quantity", 10))
result = await self._gabs.call("trade.buyGoods", {"item": item, "quantity": qty})
logger.info("Buying %d × %s", qty, item)
return result or {"item": item, "quantity": qty}
async def _prim_sell_goods(self, args: dict[str, Any]) -> dict[str, Any]:
item = args.get("item", "grain")
qty = int(args.get("quantity", 10))
result = await self._gabs.call("trade.sellGoods", {"item": item, "quantity": qty})
logger.info("Selling %d × %s", qty, item)
return result or {"item": item, "quantity": qty}
async def _prim_establish_caravan(self, args: dict[str, Any]) -> dict[str, Any]:
town = args.get("town", "")
result = await self._gabs.call("trade.establishCaravan", {"town": town})
logger.info("Establishing caravan at %s", town)
return result or {"town": town}
async def _prim_abandon_route(self, args: dict[str, Any]) -> dict[str, Any]:
result = await self._gabs.call("trade.abandonRoute", {})
logger.info("Caravan route abandoned — returning to main party")
return result or {"abandoned": True}
# ── Scout Companion ───────────────────────────────────────────────────────────
class ScoutCompanion(BaseCompanion):
"""Intelligence gathering — lord tracking, garrison assessment, patrol mapping.
Skill domain: Scouting / Roguery.
"""
name = "scout_companion"
primitives = frozenset({"track_lord", "assess_garrison", "map_patrol_routes", "report_intel"})
async def _prim_track_lord(self, args: dict[str, Any]) -> dict[str, Any]:
lord_name = args.get("name", "")
result = await self._gabs.call("intelligence.trackLord", {"name": lord_name})
logger.info("Tracking lord: %s", lord_name)
return result or {"tracking": lord_name}
async def _prim_assess_garrison(self, args: dict[str, Any]) -> dict[str, Any]:
settlement = args.get("settlement", "")
result = await self._gabs.call("intelligence.assessGarrison", {"settlement": settlement})
logger.info("Assessing garrison at %s", settlement)
return result or {"settlement": settlement}
async def _prim_map_patrol_routes(self, args: dict[str, Any]) -> dict[str, Any]:
region = args.get("region", "")
result = await self._gabs.call("intelligence.mapPatrols", {"region": region})
logger.info("Mapping patrol routes in %s", region)
return result or {"region": region}
async def _prim_report_intel(self, args: dict[str, Any]) -> dict[str, Any]:
result = await self._gabs.call("intelligence.report", {})
logger.info("Scout intel report generated")
return result or {"reported": True}