Files
hermes-agent/gateway/platforms/discord.py
kshitij 0bb7ed1d95 refactor: salvage adapter and CLI cleanup from PR #939
Salvaged from PR #939 by kshitij.

- deduplicate Discord slash command dispatch and local file send helpers
- deduplicate Slack file uploads while preserving thread metadata
- extract shared CLI session relative-time formatting
- hoist browser PATH cleanup constants and throttle screenshot pruning
- tidy small type and import cleanups
2026-03-14 03:07:11 -07:00

1176 lines
49 KiB
Python

"""
Discord platform adapter.
Uses discord.py library for:
- Receiving messages from servers and DMs
- Sending responses back
- Handling threads and channels
"""
import asyncio
import logging
import os
from typing import Dict, List, Optional, Any
logger = logging.getLogger(__name__)
VALID_THREAD_AUTO_ARCHIVE_MINUTES = {60, 1440, 4320, 10080}
try:
import discord
from discord import Message as DiscordMessage, Intents
from discord.ext import commands
DISCORD_AVAILABLE = True
except ImportError:
DISCORD_AVAILABLE = False
discord = None
DiscordMessage = Any
Intents = Any
commands = None
import sys
from pathlib import Path as _Path
sys.path.insert(0, str(_Path(__file__).resolve().parents[2]))
from gateway.config import Platform, PlatformConfig
from gateway.platforms.base import (
BasePlatformAdapter,
MessageEvent,
MessageType,
SendResult,
cache_image_from_url,
cache_audio_from_url,
)
def _clean_discord_id(entry: str) -> str:
"""Strip common prefixes from a Discord user ID or username entry.
Users sometimes paste IDs with prefixes like ``user:123``, ``<@123>``,
or ``<@!123>`` from Discord's UI or other tools. This normalises the
entry to just the bare ID or username.
"""
entry = entry.strip()
# Strip Discord mention syntax: <@123> or <@!123>
if entry.startswith("<@") and entry.endswith(">"):
entry = entry.lstrip("<@!").rstrip(">")
# Strip "user:" prefix (seen in some Discord tools / onboarding pastes)
if entry.lower().startswith("user:"):
entry = entry[5:]
return entry.strip()
def check_discord_requirements() -> bool:
"""Check if Discord dependencies are available."""
return DISCORD_AVAILABLE
class DiscordAdapter(BasePlatformAdapter):
"""
Discord bot adapter.
Handles:
- Receiving messages from servers and DMs
- Sending responses with Discord markdown
- Thread support
- Native slash commands (/ask, /reset, /status, /stop)
- Button-based exec approvals
- Auto-threading for long conversations
- Reaction-based feedback
"""
# Discord message limits
MAX_MESSAGE_LENGTH = 2000
def __init__(self, config: PlatformConfig):
super().__init__(config, Platform.DISCORD)
self._client: Optional[commands.Bot] = None
self._ready_event = asyncio.Event()
self._allowed_user_ids: set = set() # For button approval authorization
async def connect(self) -> bool:
"""Connect to Discord and start receiving events."""
if not DISCORD_AVAILABLE:
logger.error("[%s] discord.py not installed. Run: pip install discord.py", self.name)
return False
if not self.config.token:
logger.error("[%s] No bot token configured", self.name)
return False
try:
# Set up intents -- members intent needed for username-to-ID resolution
intents = Intents.default()
intents.message_content = True
intents.dm_messages = True
intents.guild_messages = True
intents.members = True
# Create bot
self._client = commands.Bot(
command_prefix="!", # Not really used, we handle raw messages
intents=intents,
)
# Parse allowed user entries (may contain usernames or IDs)
allowed_env = os.getenv("DISCORD_ALLOWED_USERS", "")
if allowed_env:
self._allowed_user_ids = {
_clean_discord_id(uid) for uid in allowed_env.split(",")
if uid.strip()
}
adapter_self = self # capture for closure
# Register event handlers
@self._client.event
async def on_ready():
logger.info("[%s] Connected as %s", adapter_self.name, adapter_self._client.user)
# Resolve any usernames in the allowed list to numeric IDs
await adapter_self._resolve_allowed_usernames()
# Sync slash commands with Discord
try:
synced = await adapter_self._client.tree.sync()
logger.info("[%s] Synced %d slash command(s)", adapter_self.name, len(synced))
except Exception as e: # pragma: no cover - defensive logging
logger.warning("[%s] Slash command sync failed: %s", adapter_self.name, e, exc_info=True)
adapter_self._ready_event.set()
@self._client.event
async def on_message(message: DiscordMessage):
# Always ignore our own messages
if message.author == self._client.user:
return
# Bot message filtering (DISCORD_ALLOW_BOTS):
# "none" — ignore all other bots (default)
# "mentions" — accept bot messages only when they @mention us
# "all" — accept all bot messages
if getattr(message.author, "bot", False):
allow_bots = os.getenv("DISCORD_ALLOW_BOTS", "none").lower().strip()
if allow_bots == "none":
return
elif allow_bots == "mentions":
if not self._client.user or self._client.user not in message.mentions:
return
# "all" falls through to handle_message
await self._handle_message(message)
# Register slash commands
self._register_slash_commands()
# Start the bot in background
asyncio.create_task(self._client.start(self.config.token))
# Wait for ready
await asyncio.wait_for(self._ready_event.wait(), timeout=30)
self._running = True
return True
except asyncio.TimeoutError:
logger.error("[%s] Timeout waiting for connection to Discord", self.name, exc_info=True)
return False
except Exception as e: # pragma: no cover - defensive logging
logger.error("[%s] Failed to connect to Discord: %s", self.name, e, exc_info=True)
return False
async def disconnect(self) -> None:
"""Disconnect from Discord."""
if self._client:
try:
await self._client.close()
except Exception as e: # pragma: no cover - defensive logging
logger.warning("[%s] Error during disconnect: %s", self.name, e, exc_info=True)
self._running = False
self._client = None
self._ready_event.clear()
logger.info("[%s] Disconnected", self.name)
async def send(
self,
chat_id: str,
content: str,
reply_to: Optional[str] = None,
metadata: Optional[Dict[str, Any]] = None
) -> SendResult:
"""Send a message to a Discord channel."""
if not self._client:
return SendResult(success=False, error="Not connected")
try:
# Get the channel
channel = self._client.get_channel(int(chat_id))
if not channel:
channel = await self._client.fetch_channel(int(chat_id))
if not channel:
return SendResult(success=False, error=f"Channel {chat_id} not found")
# Format and split message if needed
formatted = self.format_message(content)
chunks = self.truncate_message(formatted, self.MAX_MESSAGE_LENGTH)
message_ids = []
reference = None
if reply_to:
try:
ref_msg = await channel.fetch_message(int(reply_to))
reference = ref_msg
except Exception as e:
logger.debug("Could not fetch reply-to message: %s", e)
for i, chunk in enumerate(chunks):
msg = await channel.send(
content=chunk,
reference=reference if i == 0 else None,
)
message_ids.append(str(msg.id))
return SendResult(
success=True,
message_id=message_ids[0] if message_ids else None,
raw_response={"message_ids": message_ids}
)
except Exception as e: # pragma: no cover - defensive logging
logger.error("[%s] Failed to send Discord message: %s", self.name, e, exc_info=True)
return SendResult(success=False, error=str(e))
async def edit_message(
self,
chat_id: str,
message_id: str,
content: str,
) -> SendResult:
"""Edit a previously sent Discord message."""
if not self._client:
return SendResult(success=False, error="Not connected")
try:
channel = self._client.get_channel(int(chat_id))
if not channel:
channel = await self._client.fetch_channel(int(chat_id))
msg = await channel.fetch_message(int(message_id))
formatted = self.format_message(content)
if len(formatted) > self.MAX_MESSAGE_LENGTH:
formatted = formatted[:self.MAX_MESSAGE_LENGTH - 3] + "..."
await msg.edit(content=formatted)
return SendResult(success=True, message_id=message_id)
except Exception as e: # pragma: no cover - defensive logging
logger.error("[%s] Failed to edit Discord message %s: %s", self.name, message_id, e, exc_info=True)
return SendResult(success=False, error=str(e))
async def _send_file_attachment(
self,
chat_id: str,
file_path: str,
caption: Optional[str] = None,
) -> SendResult:
"""Send a local file as a Discord attachment."""
if not self._client:
return SendResult(success=False, error="Not connected")
channel = self._client.get_channel(int(chat_id))
if not channel:
channel = await self._client.fetch_channel(int(chat_id))
if not channel:
return SendResult(success=False, error=f"Channel {chat_id} not found")
filename = os.path.basename(file_path)
with open(file_path, "rb") as fh:
file = discord.File(fh, filename=filename)
msg = await channel.send(content=caption if caption else None, file=file)
return SendResult(success=True, message_id=str(msg.id))
async def send_voice(
self,
chat_id: str,
audio_path: str,
caption: Optional[str] = None,
reply_to: Optional[str] = None,
metadata: Optional[Dict[str, Any]] = None,
) -> SendResult:
"""Send audio as a Discord file attachment."""
try:
return await self._send_file_attachment(chat_id, audio_path, caption)
except FileNotFoundError:
return SendResult(success=False, error=f"Audio file not found: {audio_path}")
except Exception as e: # pragma: no cover - defensive logging
logger.error("[%s] Failed to send audio, falling back to base adapter: %s", self.name, e, exc_info=True)
return await super().send_voice(chat_id, audio_path, caption, reply_to, metadata=metadata)
async def send_image_file(
self,
chat_id: str,
image_path: str,
caption: Optional[str] = None,
reply_to: Optional[str] = None,
metadata: Optional[Dict[str, Any]] = None,
) -> SendResult:
"""Send a local image file natively as a Discord file attachment."""
try:
return await self._send_file_attachment(chat_id, image_path, caption)
except FileNotFoundError:
return SendResult(success=False, error=f"Image file not found: {image_path}")
except Exception as e: # pragma: no cover - defensive logging
logger.error("[%s] Failed to send local image, falling back to base adapter: %s", self.name, e, exc_info=True)
return await super().send_image_file(chat_id, image_path, caption, reply_to, metadata=metadata)
async def send_image(
self,
chat_id: str,
image_url: str,
caption: Optional[str] = None,
reply_to: Optional[str] = None,
metadata: Optional[Dict[str, Any]] = None,
) -> SendResult:
"""Send an image natively as a Discord file attachment."""
if not self._client:
return SendResult(success=False, error="Not connected")
try:
import aiohttp
channel = self._client.get_channel(int(chat_id))
if not channel:
channel = await self._client.fetch_channel(int(chat_id))
if not channel:
return SendResult(success=False, error=f"Channel {chat_id} not found")
# Download the image and send as a Discord file attachment
# (Discord renders attachments inline, unlike plain URLs)
async with aiohttp.ClientSession() as session:
async with session.get(image_url, timeout=aiohttp.ClientTimeout(total=30)) as resp:
if resp.status != 200:
raise Exception(f"Failed to download image: HTTP {resp.status}")
image_data = await resp.read()
# Determine filename from URL or content type
content_type = resp.headers.get("content-type", "image/png")
ext = "png"
if "jpeg" in content_type or "jpg" in content_type:
ext = "jpg"
elif "gif" in content_type:
ext = "gif"
elif "webp" in content_type:
ext = "webp"
import io
file = discord.File(io.BytesIO(image_data), filename=f"image.{ext}")
msg = await channel.send(
content=caption if caption else None,
file=file,
)
return SendResult(success=True, message_id=str(msg.id))
except ImportError:
logger.warning(
"[%s] aiohttp not installed, falling back to URL. Run: pip install aiohttp",
self.name,
exc_info=True,
)
return await super().send_image(chat_id, image_url, caption, reply_to)
except Exception as e: # pragma: no cover - defensive logging
logger.error(
"[%s] Failed to send image attachment, falling back to URL: %s",
self.name,
e,
exc_info=True,
)
return await super().send_image(chat_id, image_url, caption, reply_to)
async def send_typing(self, chat_id: str, metadata=None) -> None:
"""Send typing indicator."""
if self._client:
try:
channel = self._client.get_channel(int(chat_id))
if channel:
await channel.typing()
except Exception:
pass # Ignore typing indicator failures
async def get_chat_info(self, chat_id: str) -> Dict[str, Any]:
"""Get information about a Discord channel."""
if not self._client:
return {"name": "Unknown", "type": "dm"}
try:
channel = self._client.get_channel(int(chat_id))
if not channel:
channel = await self._client.fetch_channel(int(chat_id))
if not channel:
return {"name": str(chat_id), "type": "dm"}
# Determine channel type
if isinstance(channel, discord.DMChannel):
chat_type = "dm"
name = channel.recipient.name if channel.recipient else str(chat_id)
elif isinstance(channel, discord.Thread):
chat_type = "thread"
name = channel.name
elif isinstance(channel, discord.TextChannel):
chat_type = "channel"
name = f"#{channel.name}"
if channel.guild:
name = f"{channel.guild.name} / {name}"
else:
chat_type = "channel"
name = getattr(channel, "name", str(chat_id))
return {
"name": name,
"type": chat_type,
"guild_id": str(channel.guild.id) if hasattr(channel, "guild") and channel.guild else None,
"guild_name": channel.guild.name if hasattr(channel, "guild") and channel.guild else None,
}
except Exception as e: # pragma: no cover - defensive logging
logger.error("[%s] Failed to get chat info for %s: %s", self.name, chat_id, e, exc_info=True)
return {"name": str(chat_id), "type": "dm", "error": str(e)}
async def _resolve_allowed_usernames(self) -> None:
"""
Resolve non-numeric entries in DISCORD_ALLOWED_USERS to Discord user IDs.
Users can specify usernames (e.g. "teknium") or display names instead of
raw numeric IDs. After resolution, the env var and internal set are updated
so authorization checks work with IDs only.
"""
if not self._allowed_user_ids or not self._client:
return
numeric_ids = set()
to_resolve = set()
for entry in self._allowed_user_ids:
if entry.isdigit():
numeric_ids.add(entry)
else:
to_resolve.add(entry.lower())
if not to_resolve:
return
print(f"[{self.name}] Resolving {len(to_resolve)} username(s): {', '.join(to_resolve)}")
resolved_count = 0
for guild in self._client.guilds:
# Fetch full member list (requires members intent)
try:
members = guild.members
if len(members) < guild.member_count:
members = [m async for m in guild.fetch_members(limit=None)]
except Exception as e:
logger.warning("Failed to fetch members for guild %s: %s", guild.name, e)
continue
for member in members:
name_lower = member.name.lower()
display_lower = member.display_name.lower()
global_lower = (member.global_name or "").lower()
matched = name_lower in to_resolve or display_lower in to_resolve or global_lower in to_resolve
if matched:
uid = str(member.id)
numeric_ids.add(uid)
resolved_count += 1
matched_name = name_lower if name_lower in to_resolve else (
display_lower if display_lower in to_resolve else global_lower
)
to_resolve.discard(matched_name)
print(f"[{self.name}] Resolved '{matched_name}' -> {uid} ({member.name}#{member.discriminator})")
if not to_resolve:
break
if to_resolve:
print(f"[{self.name}] Could not resolve usernames: {', '.join(to_resolve)}")
# Update internal set and env var so gateway auth checks use IDs
self._allowed_user_ids = numeric_ids
os.environ["DISCORD_ALLOWED_USERS"] = ",".join(sorted(numeric_ids))
if resolved_count:
print(f"[{self.name}] Updated DISCORD_ALLOWED_USERS with {resolved_count} resolved ID(s)")
def format_message(self, content: str) -> str:
"""
Format message for Discord.
Discord uses its own markdown variant.
"""
# Discord markdown is fairly standard, no special escaping needed
return content
async def _run_simple_slash(
self,
interaction: discord.Interaction,
command_text: str,
followup_msg: str = "Done~",
) -> None:
"""Common handler for simple slash commands that dispatch a command string."""
await interaction.response.defer(ephemeral=True)
event = self._build_slash_event(interaction, command_text)
await self.handle_message(event)
try:
await interaction.followup.send(followup_msg, ephemeral=True)
except Exception as e:
logger.debug("Discord followup failed: %s", e)
def _register_slash_commands(self) -> None:
"""Register Discord slash commands on the command tree."""
if not self._client:
return
tree = self._client.tree
@tree.command(name="ask", description="Ask Hermes a question")
@discord.app_commands.describe(question="Your question for Hermes")
async def slash_ask(interaction: discord.Interaction, question: str):
await interaction.response.defer()
event = self._build_slash_event(interaction, question)
await self.handle_message(event)
# The response is sent via the normal send() flow
# Send a followup to close the interaction if needed
try:
await interaction.followup.send("Processing complete~", ephemeral=True)
except Exception as e:
logger.debug("Discord followup failed: %s", e)
@tree.command(name="new", description="Start a new conversation")
async def slash_new(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/reset", "New conversation started~")
@tree.command(name="reset", description="Reset your Hermes session")
async def slash_reset(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/reset", "Session reset~")
@tree.command(name="model", description="Show or change the model")
@discord.app_commands.describe(name="Model name (e.g. anthropic/claude-sonnet-4). Leave empty to see current.")
async def slash_model(interaction: discord.Interaction, name: str = ""):
await self._run_simple_slash(interaction, f"/model {name}".strip())
@tree.command(name="reasoning", description="Show or change reasoning effort")
@discord.app_commands.describe(effort="Reasoning effort: xhigh, high, medium, low, minimal, or none.")
async def slash_reasoning(interaction: discord.Interaction, effort: str = ""):
await interaction.response.defer(ephemeral=True)
event = self._build_slash_event(interaction, f"/reasoning {effort}".strip())
await self.handle_message(event)
try:
await interaction.followup.send("Done~", ephemeral=True)
except Exception as e:
logger.debug("Discord followup failed: %s", e)
@tree.command(name="personality", description="Set a personality")
@discord.app_commands.describe(name="Personality name. Leave empty to list available.")
async def slash_personality(interaction: discord.Interaction, name: str = ""):
await self._run_simple_slash(interaction, f"/personality {name}".strip())
@tree.command(name="retry", description="Retry your last message")
async def slash_retry(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/retry", "Retrying~")
@tree.command(name="undo", description="Remove the last exchange")
async def slash_undo(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/undo")
@tree.command(name="status", description="Show Hermes session status")
async def slash_status(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/status", "Status sent~")
@tree.command(name="sethome", description="Set this chat as the home channel")
async def slash_sethome(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/sethome")
@tree.command(name="stop", description="Stop the running Hermes agent")
async def slash_stop(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/stop", "Stop requested~")
@tree.command(name="compress", description="Compress conversation context")
async def slash_compress(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/compress")
@tree.command(name="title", description="Set or show the session title")
@discord.app_commands.describe(name="Session title. Leave empty to show current.")
async def slash_title(interaction: discord.Interaction, name: str = ""):
await self._run_simple_slash(interaction, f"/title {name}".strip())
@tree.command(name="resume", description="Resume a previously-named session")
@discord.app_commands.describe(name="Session name to resume. Leave empty to list sessions.")
async def slash_resume(interaction: discord.Interaction, name: str = ""):
await self._run_simple_slash(interaction, f"/resume {name}".strip())
@tree.command(name="usage", description="Show token usage for this session")
async def slash_usage(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/usage")
@tree.command(name="provider", description="Show available providers")
async def slash_provider(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/provider")
@tree.command(name="help", description="Show available commands")
async def slash_help(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/help")
@tree.command(name="insights", description="Show usage insights and analytics")
@discord.app_commands.describe(days="Number of days to analyze (default: 7)")
async def slash_insights(interaction: discord.Interaction, days: int = 7):
await self._run_simple_slash(interaction, f"/insights {days}")
@tree.command(name="reload-mcp", description="Reload MCP servers from config")
async def slash_reload_mcp(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/reload-mcp")
@tree.command(name="update", description="Update Hermes Agent to the latest version")
async def slash_update(interaction: discord.Interaction):
await self._run_simple_slash(interaction, "/update", "Update initiated~")
@tree.command(name="thread", description="Create a new thread and start a Hermes session in it")
@discord.app_commands.describe(
name="Thread name",
message="Optional first message to send to Hermes in the thread",
auto_archive_duration="Auto-archive in minutes (60, 1440, 4320, 10080)",
)
async def slash_thread(
interaction: discord.Interaction,
name: str,
message: str = "",
auto_archive_duration: int = 1440,
):
await interaction.response.defer(ephemeral=True)
await self._handle_thread_create_slash(interaction, name, message, auto_archive_duration)
def _build_slash_event(self, interaction: discord.Interaction, text: str) -> MessageEvent:
"""Build a MessageEvent from a Discord slash command interaction."""
is_dm = isinstance(interaction.channel, discord.DMChannel)
chat_type = "dm" if is_dm else "group"
chat_name = ""
if not is_dm and hasattr(interaction.channel, "name"):
chat_name = interaction.channel.name
if hasattr(interaction.channel, "guild") and interaction.channel.guild:
chat_name = f"{interaction.channel.guild.name} / #{chat_name}"
# Get channel topic (if available)
chat_topic = getattr(interaction.channel, "topic", None)
source = self.build_source(
chat_id=str(interaction.channel_id),
chat_name=chat_name,
chat_type=chat_type,
user_id=str(interaction.user.id),
user_name=interaction.user.display_name,
chat_topic=chat_topic,
)
msg_type = MessageType.COMMAND if text.startswith("/") else MessageType.TEXT
return MessageEvent(
text=text,
message_type=msg_type,
source=source,
raw_message=interaction,
)
# ------------------------------------------------------------------
# Thread creation helpers
# ------------------------------------------------------------------
async def _handle_thread_create_slash(
self,
interaction: discord.Interaction,
name: str,
message: str = "",
auto_archive_duration: int = 1440,
) -> None:
"""Create a Discord thread from a slash command and start a session in it."""
result = await self._create_thread(
interaction,
name=name,
message=message,
auto_archive_duration=auto_archive_duration,
)
if not result.get("success"):
error = result.get("error", "unknown error")
await interaction.followup.send(f"Failed to create thread: {error}", ephemeral=True)
return
thread_id = result.get("thread_id")
thread_name = result.get("thread_name") or name
# Tell the user where the thread is
link = f"<#{thread_id}>" if thread_id else f"**{thread_name}**"
await interaction.followup.send(f"Created thread {link}", ephemeral=True)
# If a message was provided, kick off a new Hermes session in the thread
starter = (message or "").strip()
if starter and thread_id:
await self._dispatch_thread_session(interaction, thread_id, thread_name, starter)
async def _dispatch_thread_session(
self,
interaction: discord.Interaction,
thread_id: str,
thread_name: str,
text: str,
) -> None:
"""Build a MessageEvent pointing at a thread and send it through handle_message."""
guild_name = ""
if hasattr(interaction, "guild") and interaction.guild:
guild_name = interaction.guild.name
chat_name = f"{guild_name} / {thread_name}" if guild_name else thread_name
source = self.build_source(
chat_id=thread_id,
chat_name=chat_name,
chat_type="thread",
user_id=str(interaction.user.id),
user_name=interaction.user.display_name,
thread_id=thread_id,
)
event = MessageEvent(
text=text,
message_type=MessageType.TEXT,
source=source,
raw_message=interaction,
)
await self.handle_message(event)
def _thread_parent_channel(self, channel: Any) -> Any:
"""Return the parent text channel when invoked from a thread."""
return getattr(channel, "parent", None) or channel
async def _resolve_interaction_channel(self, interaction: discord.Interaction) -> Optional[Any]:
"""Return the interaction channel, fetching it if the payload is partial."""
channel = getattr(interaction, "channel", None)
if channel is not None:
return channel
if not self._client:
return None
channel_id = getattr(interaction, "channel_id", None)
if channel_id is None:
return None
channel = self._client.get_channel(int(channel_id))
if channel is not None:
return channel
try:
return await self._client.fetch_channel(int(channel_id))
except Exception:
return None
async def _create_thread(
self,
interaction: discord.Interaction,
*,
name: str,
message: str = "",
auto_archive_duration: int = 1440,
) -> Dict[str, Any]:
"""Create a thread in the current Discord channel.
Tries ``parent_channel.create_thread()`` first. If Discord rejects
that (e.g. permission issues), falls back to sending a seed message
and creating the thread from it.
"""
name = (name or "").strip()
if not name:
return {"error": "Thread name is required."}
if auto_archive_duration not in VALID_THREAD_AUTO_ARCHIVE_MINUTES:
allowed = ", ".join(str(v) for v in sorted(VALID_THREAD_AUTO_ARCHIVE_MINUTES))
return {"error": f"auto_archive_duration must be one of: {allowed}."}
channel = await self._resolve_interaction_channel(interaction)
if channel is None:
return {"error": "Could not resolve the current Discord channel."}
if isinstance(channel, discord.DMChannel):
return {"error": "Discord threads can only be created inside server text channels, not DMs."}
parent_channel = self._thread_parent_channel(channel)
if parent_channel is None:
return {"error": "Could not determine a parent text channel for the new thread."}
display_name = getattr(getattr(interaction, "user", None), "display_name", None) or "unknown user"
reason = f"Requested by {display_name} via /thread"
starter_message = (message or "").strip()
try:
thread = await parent_channel.create_thread(
name=name,
auto_archive_duration=auto_archive_duration,
reason=reason,
)
if starter_message:
await thread.send(starter_message)
return {
"success": True,
"thread_id": str(thread.id),
"thread_name": getattr(thread, "name", None) or name,
}
except Exception as direct_error:
try:
seed_content = starter_message or f"\U0001f9f5 Thread created by Hermes: **{name}**"
seed_msg = await parent_channel.send(seed_content)
thread = await seed_msg.create_thread(
name=name,
auto_archive_duration=auto_archive_duration,
reason=reason,
)
return {
"success": True,
"thread_id": str(thread.id),
"thread_name": getattr(thread, "name", None) or name,
}
except Exception as fallback_error:
return {
"error": (
"Discord rejected direct thread creation and the fallback also failed. "
f"Direct error: {direct_error}. Fallback error: {fallback_error}"
)
}
# ------------------------------------------------------------------
# Auto-thread helpers
# ------------------------------------------------------------------
async def _auto_create_thread(self, message: 'DiscordMessage') -> Optional[Any]:
"""Create a thread from a user message for auto-threading.
Returns the created thread object, or ``None`` on failure.
"""
# Build a short thread name from the message
content = (message.content or "").strip()
thread_name = content[:80] if content else "Hermes"
if len(content) > 80:
thread_name = thread_name[:77] + "..."
try:
thread = await message.create_thread(name=thread_name, auto_archive_duration=1440)
return thread
except Exception as e:
logger.warning("[%s] Auto-thread creation failed: %s", self.name, e)
return None
async def send_exec_approval(
self, chat_id: str, command: str, approval_id: str
) -> SendResult:
"""
Send a button-based exec approval prompt for a dangerous command.
Returns SendResult. The approval is resolved when a user clicks a button.
"""
if not self._client or not DISCORD_AVAILABLE:
return SendResult(success=False, error="Not connected")
try:
channel = self._client.get_channel(int(chat_id))
if not channel:
channel = await self._client.fetch_channel(int(chat_id))
embed = discord.Embed(
title="Command Approval Required",
description=f"```\n{command[:500]}\n```",
color=discord.Color.orange(),
)
embed.set_footer(text=f"Approval ID: {approval_id}")
view = ExecApprovalView(
approval_id=approval_id,
allowed_user_ids=self._allowed_user_ids,
)
msg = await channel.send(embed=embed, view=view)
return SendResult(success=True, message_id=str(msg.id))
except Exception as e:
return SendResult(success=False, error=str(e))
def _get_parent_channel_id(self, channel: Any) -> Optional[str]:
"""Return the parent channel ID for a Discord thread-like channel, if present."""
parent = getattr(channel, "parent", None)
if parent is not None and getattr(parent, "id", None) is not None:
return str(parent.id)
parent_id = getattr(channel, "parent_id", None)
if parent_id is not None:
return str(parent_id)
return None
def _is_forum_parent(self, channel: Any) -> bool:
"""Best-effort check for whether a Discord channel is a forum channel."""
if channel is None:
return False
forum_cls = getattr(discord, "ForumChannel", None)
if forum_cls and isinstance(channel, forum_cls):
return True
channel_type = getattr(channel, "type", None)
if channel_type is not None:
type_value = getattr(channel_type, "value", channel_type)
if type_value == 15:
return True
return False
def _format_thread_chat_name(self, thread: Any) -> str:
"""Build a readable chat name for thread-like Discord channels, including forum context when available."""
thread_name = getattr(thread, "name", None) or str(getattr(thread, "id", "thread"))
parent = getattr(thread, "parent", None)
guild = getattr(thread, "guild", None) or getattr(parent, "guild", None)
guild_name = getattr(guild, "name", None)
parent_name = getattr(parent, "name", None)
if self._is_forum_parent(parent) and guild_name and parent_name:
return f"{guild_name} / {parent_name} / {thread_name}"
if parent_name and guild_name:
return f"{guild_name} / #{parent_name} / {thread_name}"
if parent_name:
return f"{parent_name} / {thread_name}"
return thread_name
async def _handle_message(self, message: DiscordMessage) -> None:
"""Handle incoming Discord messages."""
# In server channels (not DMs), require the bot to be @mentioned
# UNLESS the channel is in the free-response list.
#
# Config:
# DISCORD_FREE_RESPONSE_CHANNELS: Comma-separated channel IDs where the
# bot responds to every message without needing a mention.
# DISCORD_REQUIRE_MENTION: Set to "false" to disable mention requirement
# globally (all channels become free-response). Default: "true".
# Can also be set via discord.require_mention in config.yaml.
thread_id = None
parent_channel_id = None
is_thread = isinstance(message.channel, discord.Thread)
if is_thread:
thread_id = str(message.channel.id)
parent_channel_id = self._get_parent_channel_id(message.channel)
if not isinstance(message.channel, discord.DMChannel):
free_channels_raw = os.getenv("DISCORD_FREE_RESPONSE_CHANNELS", "")
free_channels = {ch.strip() for ch in free_channels_raw.split(",") if ch.strip()}
channel_ids = {str(message.channel.id)}
if parent_channel_id:
channel_ids.add(parent_channel_id)
require_mention = os.getenv("DISCORD_REQUIRE_MENTION", "true").lower() not in ("false", "0", "no")
is_free_channel = bool(channel_ids & free_channels)
if require_mention and not is_free_channel:
if self._client.user not in message.mentions:
return
if self._client.user and self._client.user in message.mentions:
message.content = message.content.replace(f"<@{self._client.user.id}>", "").strip()
message.content = message.content.replace(f"<@!{self._client.user.id}>", "").strip()
# Auto-thread: when enabled, automatically create a thread for every
# new message in a text channel so each conversation is isolated.
# Messages already inside threads or DMs are unaffected.
auto_threaded_channel = None
if not is_thread and not isinstance(message.channel, discord.DMChannel):
auto_thread = os.getenv("DISCORD_AUTO_THREAD", "").lower() in ("true", "1", "yes")
if auto_thread:
thread = await self._auto_create_thread(message)
if thread:
is_thread = True
thread_id = str(thread.id)
auto_threaded_channel = thread
# Determine message type
msg_type = MessageType.TEXT
if message.content.startswith("/"):
msg_type = MessageType.COMMAND
elif message.attachments:
# Check attachment types
for att in message.attachments:
if att.content_type:
if att.content_type.startswith("image/"):
msg_type = MessageType.PHOTO
elif att.content_type.startswith("video/"):
msg_type = MessageType.VIDEO
elif att.content_type.startswith("audio/"):
msg_type = MessageType.AUDIO
else:
msg_type = MessageType.DOCUMENT
break
# When auto-threading kicked in, route responses to the new thread
effective_channel = auto_threaded_channel or message.channel
# Determine chat type
if isinstance(message.channel, discord.DMChannel):
chat_type = "dm"
chat_name = message.author.name
elif is_thread:
chat_type = "thread"
chat_name = self._format_thread_chat_name(effective_channel)
else:
chat_type = "group"
chat_name = getattr(message.channel, "name", str(message.channel.id))
if hasattr(message.channel, "guild") and message.channel.guild:
chat_name = f"{message.channel.guild.name} / #{chat_name}"
# Get channel topic (if available - TextChannels have topics, DMs/threads don't)
chat_topic = getattr(message.channel, "topic", None)
# Build source
source = self.build_source(
chat_id=str(effective_channel.id),
chat_name=chat_name,
chat_type=chat_type,
user_id=str(message.author.id),
user_name=message.author.display_name,
thread_id=thread_id,
chat_topic=chat_topic,
)
# Build media URLs -- download image attachments to local cache so the
# vision tool can access them reliably (Discord CDN URLs can expire).
media_urls = []
media_types = []
for att in message.attachments:
content_type = att.content_type or "unknown"
if content_type.startswith("image/"):
try:
# Determine extension from content type (image/png -> .png)
ext = "." + content_type.split("/")[-1].split(";")[0]
if ext not in (".jpg", ".jpeg", ".png", ".gif", ".webp"):
ext = ".jpg"
cached_path = await cache_image_from_url(att.url, ext=ext)
media_urls.append(cached_path)
media_types.append(content_type)
print(f"[Discord] Cached user image: {cached_path}", flush=True)
except Exception as e:
print(f"[Discord] Failed to cache image attachment: {e}", flush=True)
# Fall back to the CDN URL if caching fails
media_urls.append(att.url)
media_types.append(content_type)
elif content_type.startswith("audio/"):
try:
ext = "." + content_type.split("/")[-1].split(";")[0]
if ext not in (".ogg", ".mp3", ".wav", ".webm", ".m4a"):
ext = ".ogg"
cached_path = await cache_audio_from_url(att.url, ext=ext)
media_urls.append(cached_path)
media_types.append(content_type)
print(f"[Discord] Cached user audio: {cached_path}", flush=True)
except Exception as e:
print(f"[Discord] Failed to cache audio attachment: {e}", flush=True)
media_urls.append(att.url)
media_types.append(content_type)
else:
# Other attachments: keep the original URL
media_urls.append(att.url)
media_types.append(content_type)
event = MessageEvent(
text=message.content,
message_type=msg_type,
source=source,
raw_message=message,
message_id=str(message.id),
media_urls=media_urls,
media_types=media_types,
reply_to_message_id=str(message.reference.message_id) if message.reference else None,
timestamp=message.created_at,
)
await self.handle_message(event)
# ---------------------------------------------------------------------------
# Discord UI Components (outside the adapter class)
# ---------------------------------------------------------------------------
if DISCORD_AVAILABLE:
class ExecApprovalView(discord.ui.View):
"""
Interactive button view for exec approval of dangerous commands.
Shows three buttons: Allow Once (green), Always Allow (blue), Deny (red).
Only users in the allowed list can click. The view times out after 5 minutes.
"""
def __init__(self, approval_id: str, allowed_user_ids: set):
super().__init__(timeout=300) # 5-minute timeout
self.approval_id = approval_id
self.allowed_user_ids = allowed_user_ids
self.resolved = False
def _check_auth(self, interaction: discord.Interaction) -> bool:
"""Verify the user clicking is authorized."""
if not self.allowed_user_ids:
return True # No allowlist = anyone can approve
return str(interaction.user.id) in self.allowed_user_ids
async def _resolve(
self, interaction: discord.Interaction, action: str, color: discord.Color
):
"""Resolve the approval and update the message."""
if self.resolved:
await interaction.response.send_message(
"This approval has already been resolved~", ephemeral=True
)
return
if not self._check_auth(interaction):
await interaction.response.send_message(
"You're not authorized to approve commands~", ephemeral=True
)
return
self.resolved = True
# Update the embed with the decision
embed = interaction.message.embeds[0] if interaction.message.embeds else None
if embed:
embed.color = color
embed.set_footer(text=f"{action} by {interaction.user.display_name}")
# Disable all buttons
for child in self.children:
child.disabled = True
await interaction.response.edit_message(embed=embed, view=self)
# Store the approval decision
try:
from tools.approval import approve_permanent
if action == "allow_once":
pass # One-time approval handled by gateway
elif action == "allow_always":
approve_permanent(self.approval_id)
except ImportError:
pass
@discord.ui.button(label="Allow Once", style=discord.ButtonStyle.green)
async def allow_once(
self, interaction: discord.Interaction, button: discord.ui.Button
):
await self._resolve(interaction, "allow_once", discord.Color.green())
@discord.ui.button(label="Always Allow", style=discord.ButtonStyle.blurple)
async def allow_always(
self, interaction: discord.Interaction, button: discord.ui.Button
):
await self._resolve(interaction, "allow_always", discord.Color.blue())
@discord.ui.button(label="Deny", style=discord.ButtonStyle.red)
async def deny(
self, interaction: discord.Interaction, button: discord.ui.Button
):
await self._resolve(interaction, "deny", discord.Color.red())
async def on_timeout(self):
"""Handle view timeout -- disable buttons and mark as expired."""
self.resolved = True
for child in self.children:
child.disabled = True