- Extracted agent internals into a dedicated `agent/` directory, including model metadata, context compression, and prompt handling. - Enhanced CLI structure by separating banner, commands, and callbacks into distinct modules within `hermes_cli/`. - Updated README to reflect the new directory organization and clarify the purpose of each component. - Improved tool registration and terminal execution backends for better maintainability and usability.
235 lines
11 KiB
Python
235 lines
11 KiB
Python
"""Welcome banner, ASCII art, and skills summary for the CLI.
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Pure display functions with no HermesCLI state dependency.
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"""
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from pathlib import Path
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from typing import Dict, List, Any
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from rich.console import Console
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from rich.panel import Panel
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from rich.table import Table
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from prompt_toolkit import print_formatted_text as _pt_print
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from prompt_toolkit.formatted_text import ANSI as _PT_ANSI
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# =========================================================================
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# ANSI building blocks for conversation display
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# =========================================================================
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_GOLD = "\033[1;33m"
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_BOLD = "\033[1m"
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_DIM = "\033[2m"
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_RST = "\033[0m"
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def cprint(text: str):
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"""Print ANSI-colored text through prompt_toolkit's renderer."""
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_pt_print(_PT_ANSI(text))
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# =========================================================================
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# ASCII Art & Branding
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# =========================================================================
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VERSION = "v1.0.0"
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HERMES_AGENT_LOGO = """[bold #FFD700]██╗ ██╗███████╗██████╗ ███╗ ███╗███████╗███████╗ █████╗ ██████╗ ███████╗███╗ ██╗████████╗[/]
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[bold #FFD700]██║ ██║██╔════╝██╔══██╗████╗ ████║██╔════╝██╔════╝ ██╔══██╗██╔════╝ ██╔════╝████╗ ██║╚══██╔══╝[/]
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[#FFBF00]███████║█████╗ ██████╔╝██╔████╔██║█████╗ ███████╗█████╗███████║██║ ███╗█████╗ ██╔██╗ ██║ ██║[/]
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[#FFBF00]██╔══██║██╔══╝ ██╔══██╗██║╚██╔╝██║██╔══╝ ╚════██║╚════╝██╔══██║██║ ██║██╔══╝ ██║╚██╗██║ ██║[/]
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[#CD7F32]██║ ██║███████╗██║ ██║██║ ╚═╝ ██║███████╗███████║ ██║ ██║╚██████╔╝███████╗██║ ╚████║ ██║[/]
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[#CD7F32]╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝╚══════╝ ╚═╝ ╚═╝ ╚═════╝ ╚══════╝╚═╝ ╚═══╝ ╚═╝[/]"""
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HERMES_CADUCEUS = """[#CD7F32]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⡀⠀⣀⣀⠀⢀⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#CD7F32]⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣇⠸⣿⣿⠇⣸⣿⣿⣷⣦⣄⡀⠀⠀⠀⠀⠀⠀[/]
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[#FFBF00]⠀⢀⣠⣴⣶⠿⠋⣩⡿⣿⡿⠻⣿⡇⢠⡄⢸⣿⠟⢿⣿⢿⣍⠙⠿⣶⣦⣄⡀⠀[/]
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[#FFBF00]⠀⠀⠉⠉⠁⠶⠟⠋⠀⠉⠀⢀⣈⣁⡈⢁⣈⣁⡀⠀⠉⠀⠙⠻⠶⠈⠉⠉⠀⠀[/]
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[#FFD700]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣴⣿⡿⠛⢁⡈⠛⢿⣿⣦⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#FFD700]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠿⣿⣦⣤⣈⠁⢠⣴⣿⠿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#FFBF00]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠻⢿⣿⣦⡉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#FFBF00]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⢷⣦⣈⠛⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#CD7F32]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣴⠦⠈⠙⠿⣦⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#CD7F32]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⣿⣤⡈⠁⢤⣿⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#B8860B]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⠷⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#B8860B]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⠑⢶⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#B8860B]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠁⢰⡆⠈⡿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#B8860B]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠳⠈⣡⠞⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]
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[#B8860B]⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[/]"""
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COMPACT_BANNER = """
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[bold #FFD700]╔══════════════════════════════════════════════════════════════╗[/]
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[bold #FFD700]║[/] [#FFBF00]⚕ NOUS HERMES[/] [dim #B8860B]- AI Agent Framework[/] [bold #FFD700]║[/]
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[bold #FFD700]║[/] [#CD7F32]Messenger of the Digital Gods[/] [dim #B8860B]Nous Research[/] [bold #FFD700]║[/]
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[bold #FFD700]╚══════════════════════════════════════════════════════════════╝[/]
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"""
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# =========================================================================
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# Skills scanning
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# =========================================================================
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def get_available_skills() -> Dict[str, List[str]]:
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"""Scan ~/.hermes/skills/ and return skills grouped by category."""
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import os
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hermes_home = Path(os.getenv("HERMES_HOME", Path.home() / ".hermes"))
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skills_dir = hermes_home / "skills"
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skills_by_category = {}
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if not skills_dir.exists():
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return skills_by_category
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for skill_file in skills_dir.rglob("SKILL.md"):
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rel_path = skill_file.relative_to(skills_dir)
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parts = rel_path.parts
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if len(parts) >= 2:
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category = parts[0]
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skill_name = parts[-2]
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else:
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category = "general"
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skill_name = skill_file.parent.name
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skills_by_category.setdefault(category, []).append(skill_name)
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return skills_by_category
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# =========================================================================
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# Welcome banner
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# =========================================================================
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def build_welcome_banner(console: Console, model: str, cwd: str,
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tools: List[dict] = None,
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enabled_toolsets: List[str] = None,
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session_id: str = None,
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get_toolset_for_tool=None):
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"""Build and print a welcome banner with caduceus on left and info on right.
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Args:
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console: Rich Console instance.
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model: Current model name.
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cwd: Current working directory.
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tools: List of tool definitions.
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enabled_toolsets: List of enabled toolset names.
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session_id: Session identifier.
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get_toolset_for_tool: Callable to map tool name -> toolset name.
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"""
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from model_tools import check_tool_availability, TOOLSET_REQUIREMENTS
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if get_toolset_for_tool is None:
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from model_tools import get_toolset_for_tool
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tools = tools or []
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enabled_toolsets = enabled_toolsets or []
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_, unavailable_toolsets = check_tool_availability(quiet=True)
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disabled_tools = set()
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for item in unavailable_toolsets:
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disabled_tools.update(item.get("tools", []))
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layout_table = Table.grid(padding=(0, 2))
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layout_table.add_column("left", justify="center")
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layout_table.add_column("right", justify="left")
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left_lines = ["", HERMES_CADUCEUS, ""]
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model_short = model.split("/")[-1] if "/" in model else model
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if len(model_short) > 28:
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model_short = model_short[:25] + "..."
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left_lines.append(f"[#FFBF00]{model_short}[/] [dim #B8860B]·[/] [dim #B8860B]Nous Research[/]")
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left_lines.append(f"[dim #B8860B]{cwd}[/]")
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if session_id:
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left_lines.append(f"[dim #8B8682]Session: {session_id}[/]")
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left_content = "\n".join(left_lines)
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right_lines = ["[bold #FFBF00]Available Tools[/]"]
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toolsets_dict: Dict[str, list] = {}
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for tool in tools:
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tool_name = tool["function"]["name"]
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toolset = get_toolset_for_tool(tool_name) or "other"
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toolsets_dict.setdefault(toolset, []).append(tool_name)
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for item in unavailable_toolsets:
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toolset_id = item.get("id", item.get("name", "unknown"))
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display_name = f"{toolset_id}_tools" if not toolset_id.endswith("_tools") else toolset_id
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if display_name not in toolsets_dict:
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toolsets_dict[display_name] = []
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for tool_name in item.get("tools", []):
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if tool_name not in toolsets_dict[display_name]:
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toolsets_dict[display_name].append(tool_name)
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sorted_toolsets = sorted(toolsets_dict.keys())
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display_toolsets = sorted_toolsets[:8]
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remaining_toolsets = len(sorted_toolsets) - 8
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for toolset in display_toolsets:
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tool_names = toolsets_dict[toolset]
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colored_names = []
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for name in sorted(tool_names):
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if name in disabled_tools:
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colored_names.append(f"[red]{name}[/]")
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else:
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colored_names.append(f"[#FFF8DC]{name}[/]")
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tools_str = ", ".join(colored_names)
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if len(", ".join(sorted(tool_names))) > 45:
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short_names = []
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length = 0
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for name in sorted(tool_names):
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if length + len(name) + 2 > 42:
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short_names.append("...")
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break
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short_names.append(name)
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length += len(name) + 2
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colored_names = []
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for name in short_names:
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if name == "...":
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colored_names.append("[dim]...[/]")
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elif name in disabled_tools:
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colored_names.append(f"[red]{name}[/]")
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else:
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colored_names.append(f"[#FFF8DC]{name}[/]")
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tools_str = ", ".join(colored_names)
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right_lines.append(f"[dim #B8860B]{toolset}:[/] {tools_str}")
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if remaining_toolsets > 0:
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right_lines.append(f"[dim #B8860B](and {remaining_toolsets} more toolsets...)[/]")
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right_lines.append("")
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right_lines.append("[bold #FFBF00]Available Skills[/]")
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skills_by_category = get_available_skills()
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total_skills = sum(len(s) for s in skills_by_category.values())
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if skills_by_category:
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for category in sorted(skills_by_category.keys()):
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skill_names = sorted(skills_by_category[category])
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if len(skill_names) > 8:
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display_names = skill_names[:8]
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skills_str = ", ".join(display_names) + f" +{len(skill_names) - 8} more"
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else:
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skills_str = ", ".join(skill_names)
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if len(skills_str) > 50:
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skills_str = skills_str[:47] + "..."
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right_lines.append(f"[dim #B8860B]{category}:[/] [#FFF8DC]{skills_str}[/]")
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else:
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right_lines.append("[dim #B8860B]No skills installed[/]")
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right_lines.append("")
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right_lines.append(f"[dim #B8860B]{len(tools)} tools · {total_skills} skills · /help for commands[/]")
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right_content = "\n".join(right_lines)
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layout_table.add_row(left_content, right_content)
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outer_panel = Panel(
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layout_table,
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title=f"[bold #FFD700]Hermes Agent {VERSION}[/]",
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border_style="#CD7F32",
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padding=(0, 2),
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)
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console.print()
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console.print(HERMES_AGENT_LOGO)
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console.print()
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console.print(outer_panel)
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