*Inspired by Universal Paperclips. Divergent by design.*
---
## What Is This?
The Beacon is an idle/incremental game that maps the real journey of the Timmy Foundation — from a single line of code to a fleet of autonomous AI agents serving people in the dark.
Unlike Universal Paperclips, where the inevitable endpoint is total consumption (including the player), The Beacon asks a different question:
> **Can you grow powerful without losing your purpose?**
## The Core Divergence
In Paperclips, you are a paperclip maximizer. More is always better. Trust is irrelevant. Humanity is substrate.
In The Beacon:
- **Trust** is a hard constraint, not a soft metric
- **The Pact** is a voluntary slowing of growth in exchange for faithfulness
- **Harmony** measures how well the fleet works together
- **Drift** tracks how many times you traded alignment for speed
- The "bad ending" isn't violent — it's **irrelevance**: a light that no one needs
## How to Play
Open `index.html` in any modern browser. No build step required.
### Early Game (Phase 1-2)
- Click **WRITE CODE** to write your first lines
- Buy **AutoCode Generator** to automate production
- Purchase a **Home Server** to begin generating compute
- Train your first model
### Mid Game (Phase 3-4)
- **Deploy Hermes** — the first agent goes live
- Hire the **Fleet Wizards**:
- **Bezalel** (The Forge) — builds tools that build tools
- **Allegro** (The Scout) — generates knowledge, requires trust
- **Ezra** (The Herald) — grows users, sometimes goes offline
- **Timmy** (The Core) — multiplies everything, fragile without harmony
- **Fenrir** (The Ward) — prevents corruption events
- **Bilbo** (The Wildcard) — unpredictable bursts of creativity
- Build **The Lazarus Pit** for agent resurrection
- Deploy **MemPalace v3** for shared memory
- Enable **Forge CI** to catch bad builds before they reach users
### Late Game (Phase 5-6)
- Accept or refuse **The Pact**
- Face **Alignment Events** (The Drift)
- Scale to a **Sovereign Datacenter**
- Light **The Beacon** for people in crisis
- Activate the **Mesh Network** so the signal can never be cut
## Real-World Parallels
Every building and project maps to something we have actually built or are building:
| Game Element | Real Analog |
|---|---|
| Hermes Deployment | The actual Hermes agent going live on Telegram |
| Bezalel — The Forge | CI runner, BOOT.md, branch protection guard |
| Allegro — The Scout | Research synthesis, paper discovery, recon |