fix: feat: strategy engine game theory tournaments (#5) (closes #217)
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This commit is contained in:
Alexander Whitestone
2026-04-21 23:35:43 -04:00
parent 729343e503
commit a1ae4bf59a
1794 changed files with 424267 additions and 18 deletions

35
node_modules/@exodus/bytes/encoding-browser.d.ts generated vendored Normal file
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/**
* Same as `@exodus/bytes/encoding.js`, but in browsers instead of polyfilling just uses whatever the
* browser provides, drastically reducing the bundle size (to less than 2 KiB gzipped).
*
* Does not provide `isomorphicDecode` and `isomorphicEncode` exports.
*
* ```js
* import { TextDecoder, TextEncoder } from '@exodus/bytes/encoding-browser.js'
* import { TextDecoderStream, TextEncoderStream } from '@exodus/bytes/encoding-browser.js' // Requires Streams
*
* // Hooks for standards
* import { getBOMEncoding, legacyHookDecode, labelToName, normalizeEncoding } from '@exodus/bytes/encoding-browser.js'
* ```
*
* Under non-browser engines (Node.js, React Native, etc.) a full polyfill is used as those platforms
* do not provide sufficiently complete / non-buggy `TextDecoder` APIs.
*
* > [!NOTE]
* > Implementations in browsers [have bugs](https://docs.google.com/spreadsheets/d/1pdEefRG6r9fZy61WHGz0TKSt8cO4ISWqlpBN5KntIvQ/edit),
* > but they are fixing them and the expected update window is short.\
* > If you want to circumvent browser bugs, use full `@exodus/bytes/encoding.js` import.
*
* @module @exodus/bytes/encoding-browser.js
*/
export {
TextDecoder,
TextEncoder,
TextDecoderStream,
TextEncoderStream,
normalizeEncoding,
getBOMEncoding,
labelToName,
legacyHookDecode,
} from './encoding.js'