fix: feat: strategy engine game theory tournaments (#5) (closes #217)
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This commit is contained in:
Alexander Whitestone
2026-04-21 23:35:43 -04:00
parent 729343e503
commit a1ae4bf59a
1794 changed files with 424267 additions and 18 deletions

31
node_modules/@exodus/bytes/fallback/percent.js generated vendored Normal file
View File

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import { decodeAscii, encodeLatin1 } from './latin1.js'
import { decode2string } from './platform.js'
const ERR = 'percentEncodeSet must be a string of unique increasing codepoints in range 0x20 - 0x7e'
const percentMap = new Map()
let hex, base
export function percentEncoder(set, spaceAsPlus = false) {
if (typeof set !== 'string' || /[^\x20-\x7E]/.test(set)) throw new TypeError(ERR)
if (typeof spaceAsPlus !== 'boolean') throw new TypeError('spaceAsPlus must be boolean')
const id = set + +spaceAsPlus
const cached = percentMap.get(id)
if (cached) return cached
const n = encodeLatin1(set).sort() // string checked above to be ascii
if (decodeAscii(n) !== set || new Set(n).size !== n.length) throw new TypeError(ERR)
if (!base) {
hex = Array.from({ length: 256 }, (_, i) => `%${i.toString(16).padStart(2, '0').toUpperCase()}`)
base = hex.map((h, i) => (i < 0x20 || i > 0x7e ? h : String.fromCharCode(i)))
}
const map = base.slice() // copy
for (const c of n) map[c] = hex[c]
if (spaceAsPlus) map[0x20] = '+' // overrides whatever percentEncodeSet thinks about it
// Input is not typechecked, for internal use only
const percentEncode = (u8, start = 0, end = u8.length) => decode2string(u8, start, end, map)
percentMap.set(id, percentEncode)
return percentEncode
}