beacon: add production breakdown panel #42
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Adds a 'PRODUCTION BREAKDOWN' section to the stats panel that shows exactly which buildings contribute to each resource rate.
Two changes: 1. Fixed bug where creativity was added TWICE per tick: - Line 930 (removed): unconditionally added creativityRate * dt - Line 954: conditionally adds only when ops >= 90% of max The conditional gate was the intent ('Creativity generates only when ops at max') but the unconditional add defeated it. Removed the unconditional addition so creativity actually respects the ops-max constraint as designed. 2. Added keyboard shortcuts for operations: - 1 = Ops -> Code - 2 = Ops -> Compute - 3 = Ops -> Knowledge - 4 = Ops -> Trust Only active when body is focused (not in input fields). SPACE still does Write Code. Added shortcut hint to init log.