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the-beacon/node_modules/jsdom/lib/generated/idl/EventHandlerNonNull.js
Alexander Whitestone a1ae4bf59a
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fix: feat: strategy engine game theory tournaments (#5) (closes #217)
2026-04-21 23:35:43 -04:00

37 lines
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JavaScript

"use strict";
const conversions = require("webidl-conversions");
const utils = require("./utils.js");
exports.convert = (globalObject, value, { context = "The provided value" } = {}) => {
function invokeTheCallbackFunction(event) {
const thisArg = utils.tryWrapperForImpl(this);
let callResult;
if (typeof value === "function") {
event = utils.tryWrapperForImpl(event);
callResult = Reflect.apply(value, thisArg, [event]);
}
callResult = conversions["any"](callResult, { context: context, globals: globalObject });
return callResult;
}
invokeTheCallbackFunction.construct = event => {
event = utils.tryWrapperForImpl(event);
let callResult = Reflect.construct(value, [event]);
callResult = conversions["any"](callResult, { context: context, globals: globalObject });
return callResult;
};
invokeTheCallbackFunction[utils.wrapperSymbol] = value;
invokeTheCallbackFunction.objectReference = value;
return invokeTheCallbackFunction;
};