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the-nexus/mcp_servers/steam_info_server.py

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feat: Complete Bannerlord MCP Harness implementation (Issue #722) Implements the Hermes observation/control path for local Bannerlord per GamePortal Protocol. ## New Components - nexus/bannerlord_harness.py (874 lines) - MCPClient for JSON-RPC communication with MCP servers - capture_state() → GameState with visual + Steam context - execute_action() → ActionResult for all input types - observe-decide-act loop with telemetry through Hermes WS - Bannerlord-specific actions (inventory, party, save/load) - Mock mode for testing without game running - mcp_servers/desktop_control_server.py (14KB) - 13 desktop automation tools via pyautogui - Screenshot, mouse, keyboard control - Headless environment support - mcp_servers/steam_info_server.py (18KB) - 6 Steam Web API tools - Mock mode without API key, live mode with STEAM_API_KEY - tests/test_bannerlord_harness.py (37 tests, all passing) - GameState/ActionResult validation - Mock mode action tests - ODA loop tests - GamePortal Protocol compliance tests - docs/BANNERLORD_HARNESS_PROOF.md - Architecture documentation - Proof of ODA loop execution - Telemetry flow diagrams - examples/harness_demo.py - Runnable demo showing full ODA loop ## Updates - portals.json: Bannerlord metadata per GAMEPORTAL_PROTOCOL.md - status: active, portal_type: game-world - app_id: 261550, window_title: 'Mount & Blade II: Bannerlord' - telemetry_source: hermes-harness:bannerlord ## Verification pytest tests/test_bannerlord_harness.py -v 37 passed, 2 skipped, 11 warnings Closes #722
2026-03-31 04:53:29 +00:00
#!/usr/bin/env python3
"""
MCP Server for Steam Information
Provides Steam Web API integration for game data.
Uses stdio JSON-RPC for MCP protocol.
"""
import json
import sys
import logging
import os
import urllib.request
import urllib.error
from typing import Any, Dict, List, Optional
# Set up logging to stderr (stdout is for JSON-RPC)
logging.basicConfig(
level=logging.INFO,
format='%(asctime)s - %(name)s - %(levelname)s - %(message)s',
stream=sys.stderr
)
logger = logging.getLogger('steam-info-mcp')
# Steam API configuration
STEAM_API_BASE = "https://api.steampowered.com"
STEAM_API_KEY = os.environ.get('STEAM_API_KEY', '')
# Bannerlord App ID for convenience
BANNERLORD_APP_ID = "261550"
class SteamInfoMCPServer:
"""MCP Server providing Steam information capabilities."""
def __init__(self):
self.tools = self._define_tools()
self.mock_mode = not STEAM_API_KEY
if self.mock_mode:
logger.warning("No STEAM_API_KEY found - running in mock mode")
def _define_tools(self) -> List[Dict[str, Any]]:
"""Define the available tools for this MCP server."""
return [
{
"name": "steam_recently_played",
"description": "Get recently played games for a Steam user",
"inputSchema": {
"type": "object",
"properties": {
"user_id": {
"type": "string",
"description": "Steam User ID (64-bit SteamID)"
},
"count": {
"type": "integer",
"description": "Number of games to return",
"default": 10
}
},
"required": ["user_id"]
}
},
{
"name": "steam_player_achievements",
"description": "Get achievement data for a player and game",
"inputSchema": {
"type": "object",
"properties": {
"user_id": {
"type": "string",
"description": "Steam User ID (64-bit SteamID)"
},
"app_id": {
"type": "string",
"description": "Steam App ID of the game"
}
},
"required": ["user_id", "app_id"]
}
},
{
"name": "steam_user_stats",
"description": "Get user statistics for a specific game",
"inputSchema": {
"type": "object",
"properties": {
"user_id": {
"type": "string",
"description": "Steam User ID (64-bit SteamID)"
},
"app_id": {
"type": "string",
"description": "Steam App ID of the game"
}
},
"required": ["user_id", "app_id"]
}
},
{
"name": "steam_current_players",
"description": "Get current number of players for a game",
"inputSchema": {
"type": "object",
"properties": {
"app_id": {
"type": "string",
"description": "Steam App ID of the game"
}
},
"required": ["app_id"]
}
},
{
"name": "steam_news",
"description": "Get news articles for a game",
"inputSchema": {
"type": "object",
"properties": {
"app_id": {
"type": "string",
"description": "Steam App ID of the game"
},
"count": {
"type": "integer",
"description": "Number of news items to return",
"default": 5
}
},
"required": ["app_id"]
}
},
{
"name": "steam_app_details",
"description": "Get detailed information about a Steam app",
"inputSchema": {
"type": "object",
"properties": {
"app_id": {
"type": "string",
"description": "Steam App ID"
}
},
"required": ["app_id"]
}
}
]
def _make_steam_api_request(self, endpoint: str, params: Dict[str, str]) -> Dict[str, Any]:
"""Make a request to the Steam Web API."""
if self.mock_mode:
raise Exception("Steam API key not configured - running in mock mode")
# Add API key to params
params['key'] = STEAM_API_KEY
# Build query string
query = '&'.join(f"{k}={urllib.parse.quote(str(v))}" for k, v in params.items())
url = f"{STEAM_API_BASE}/{endpoint}?{query}"
try:
with urllib.request.urlopen(url, timeout=10) as response:
data = json.loads(response.read().decode('utf-8'))
return data
except urllib.error.HTTPError as e:
logger.error(f"HTTP Error {e.code}: {e.reason}")
raise Exception(f"Steam API HTTP error: {e.code}")
except urllib.error.URLError as e:
logger.error(f"URL Error: {e.reason}")
raise Exception(f"Steam API connection error: {e.reason}")
except json.JSONDecodeError as e:
logger.error(f"JSON decode error: {e}")
raise Exception("Invalid response from Steam API")
def _get_mock_data(self, method: str, params: Dict[str, Any]) -> Dict[str, Any]:
"""Return mock data for testing without API key."""
app_id = params.get("app_id", BANNERLORD_APP_ID)
user_id = params.get("user_id", "123456789")
if method == "steam_recently_played":
return {
"mock": True,
"user_id": user_id,
"total_count": 3,
"games": [
{
"appid": 261550,
"name": "Mount & Blade II: Bannerlord",
"playtime_2weeks": 1425,
"playtime_forever": 15230,
"img_icon_url": "mock_icon_url"
},
{
"appid": 730,
"name": "Counter-Strike 2",
"playtime_2weeks": 300,
"playtime_forever": 5000,
"img_icon_url": "mock_icon_url"
}
]
}
elif method == "steam_player_achievements":
return {
"mock": True,
"player_id": user_id,
"game_name": "Mock Game",
"achievements": [
{"apiname": "achievement_1", "achieved": 1, "unlocktime": 1700000000},
{"apiname": "achievement_2", "achieved": 0},
{"apiname": "achievement_3", "achieved": 1, "unlocktime": 1700100000}
],
"success": True
}
elif method == "steam_user_stats":
return {
"mock": True,
"player_id": user_id,
"game_id": app_id,
"stats": [
{"name": "kills", "value": 1250},
{"name": "deaths", "value": 450},
{"name": "wins", "value": 89}
],
"achievements": [
{"name": "first_victory", "achieved": 1}
]
}
elif method == "steam_current_players":
return {
"mock": True,
"app_id": app_id,
"player_count": 15432,
"result": 1
}
elif method == "steam_news":
return {
"mock": True,
"appid": app_id,
"newsitems": [
{
"gid": "12345",
"title": "Major Update Released!",
"url": "https://steamcommunity.com/games/261550/announcements/detail/mock",
"author": "Developer",
"contents": "This is a mock news item for testing purposes.",
"feedlabel": "Product Update",
"date": 1700000000
},
{
"gid": "12346",
"title": "Patch Notes 1.2.3",
"url": "https://steamcommunity.com/games/261550/announcements/detail/mock2",
"author": "Developer",
"contents": "Bug fixes and improvements.",
"feedlabel": "Patch Notes",
"date": 1699900000
}
],
"count": 2
}
elif method == "steam_app_details":
return {
"mock": True,
app_id: {
"success": True,
"data": {
"type": "game",
"name": "Mock Game Title",
"steam_appid": int(app_id),
"required_age": 0,
"is_free": False,
"detailed_description": "This is a mock description.",
"about_the_game": "About the mock game.",
"short_description": "A short mock description.",
"developers": ["Mock Developer"],
"publishers": ["Mock Publisher"],
"genres": [{"id": "1", "description": "Action"}],
"release_date": {"coming_soon": False, "date": "1 Jan, 2024"}
}
}
}
return {"mock": True, "message": "Unknown method"}
def handle_initialize(self, params: Dict[str, Any]) -> Dict[str, Any]:
"""Handle the initialize request."""
logger.info("Received initialize request")
return {
"protocolVersion": "2024-11-05",
"serverInfo": {
"name": "steam-info-mcp",
"version": "1.0.0"
},
"capabilities": {
"tools": {}
}
}
def handle_tools_list(self, params: Dict[str, Any]) -> Dict[str, Any]:
"""Handle the tools/list request."""
return {"tools": self.tools}
def handle_tools_call(self, params: Dict[str, Any]) -> Dict[str, Any]:
"""Handle the tools/call request."""
tool_name = params.get("name", "")
arguments = params.get("arguments", {})
logger.info(f"Tool call: {tool_name} with args: {arguments}")
try:
result = self._execute_tool(tool_name, arguments)
return {
"content": [
{
"type": "text",
"text": json.dumps(result)
}
],
"isError": False
}
except Exception as e:
logger.error(f"Error executing tool {tool_name}: {e}")
return {
"content": [
{
"type": "text",
"text": json.dumps({"error": str(e)})
}
],
"isError": True
}
def _execute_tool(self, name: str, args: Dict[str, Any]) -> Dict[str, Any]:
"""Execute the specified tool with the given arguments."""
if self.mock_mode:
logger.info(f"Returning mock data for {name}")
return self._get_mock_data(name, args)
# Real Steam API calls (when API key is configured)
if name == "steam_recently_played":
user_id = args.get("user_id")
count = args.get("count", 10)
data = self._make_steam_api_request(
"IPlayerService/GetRecentlyPlayedGames/v1",
{"steamid": user_id, "count": str(count)}
)
return data.get("response", {})
elif name == "steam_player_achievements":
user_id = args.get("user_id")
app_id = args.get("app_id")
data = self._make_steam_api_request(
"ISteamUserStats/GetPlayerAchievements/v1",
{"steamid": user_id, "appid": app_id}
)
return data.get("playerstats", {})
elif name == "steam_user_stats":
user_id = args.get("user_id")
app_id = args.get("app_id")
data = self._make_steam_api_request(
"ISteamUserStats/GetUserStatsForGame/v2",
{"steamid": user_id, "appid": app_id}
)
return data.get("playerstats", {})
elif name == "steam_current_players":
app_id = args.get("app_id")
data = self._make_steam_api_request(
"ISteamUserStats/GetNumberOfCurrentPlayers/v1",
{"appid": app_id}
)
return data.get("response", {})
elif name == "steam_news":
app_id = args.get("app_id")
count = args.get("count", 5)
data = self._make_steam_api_request(
"ISteamNews/GetNewsForApp/v2",
{"appid": app_id, "count": str(count), "maxlength": "300"}
)
return data.get("appnews", {})
elif name == "steam_app_details":
app_id = args.get("app_id")
# App details uses a different endpoint
url = f"https://store.steampowered.com/api/appdetails?appids={app_id}"
try:
with urllib.request.urlopen(url, timeout=10) as response:
data = json.loads(response.read().decode('utf-8'))
return data
except Exception as e:
raise Exception(f"Failed to fetch app details: {e}")
else:
raise ValueError(f"Unknown tool: {name}")
def process_request(self, request: Dict[str, Any]) -> Optional[Dict[str, Any]]:
"""Process an MCP request and return the response."""
method = request.get("method", "")
params = request.get("params", {})
req_id = request.get("id")
if method == "initialize":
result = self.handle_initialize(params)
elif method == "tools/list":
result = self.handle_tools_list(params)
elif method == "tools/call":
result = self.handle_tools_call(params)
else:
# Unknown method
return {
"jsonrpc": "2.0",
"id": req_id,
"error": {
"code": -32601,
"message": f"Method not found: {method}"
}
}
return {
"jsonrpc": "2.0",
"id": req_id,
"result": result
}
def main():
"""Main entry point for the MCP server."""
logger.info("Steam Info MCP Server starting...")
if STEAM_API_KEY:
logger.info("Steam API key configured - using live API")
else:
logger.warning("No STEAM_API_KEY found - running in mock mode")
server = SteamInfoMCPServer()
# Check if running in a TTY (for testing)
if sys.stdin.isatty():
logger.info("Running in interactive mode (for testing)")
print("Steam Info MCP Server", file=sys.stderr)
print("Enter JSON-RPC requests (one per line):", file=sys.stderr)
try:
while True:
# Read line from stdin
line = sys.stdin.readline()
if not line:
break
line = line.strip()
if not line:
continue
try:
request = json.loads(line)
response = server.process_request(request)
if response:
print(json.dumps(response), flush=True)
except json.JSONDecodeError as e:
logger.error(f"Invalid JSON: {e}")
error_response = {
"jsonrpc": "2.0",
"id": None,
"error": {
"code": -32700,
"message": "Parse error"
}
}
print(json.dumps(error_response), flush=True)
except KeyboardInterrupt:
logger.info("Received keyboard interrupt, shutting down...")
except Exception as e:
logger.error(f"Unexpected error: {e}")
logger.info("Steam Info MCP Server stopped.")
if __name__ == "__main__":
main()