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<!DOCTYPE html>
<!--
THE NEXUS — Help Page
Refs: #833 (Missing /help page)
Design: dark space / holographic — matches Nexus design system
-->
< html lang = "en" >
< head >
< meta charset = "UTF-8" >
< meta name = "viewport" content = "width=device-width, initial-scale=1.0" >
< title > Help — The Nexus< / title >
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2026-04-06 17:59:45 +00:00
< link rel = "manifest" href = "./manifest.json" >
2026-04-06 17:52:10 +00:00
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< / style >
< / head >
< body >
< div class = "page-wrap" >
<!-- Header -->
< header class = "page-header" >
< a href = "/" class = "back-link" > ← Back to The Nexus< / a >
< h1 class = "page-title" > THE < span > NEXUS< / span > — Help< / h1 >
< p class = "page-subtitle" > Navigation guide, controls, and system reference for Timmy's sovereign home-world.< / p >
< / header >
<!-- Navigation Controls -->
< section class = "help-section" >
< div class = "section-header" >
< span class = "section-icon" > ◈< / span >
< span class = "section-title" > Navigation Controls< / span >
< / div >
< div class = "section-body" >
< table class = "key-table" >
< tr >
< td > < div class = "key-group" > < kbd > W< / kbd > < kbd > A< / kbd > < kbd > S< / kbd > < kbd > D< / kbd > < / div > < / td >
< td class = "key-desc" > Move forward / left / backward / right< / td >
< / tr >
< tr >
< td > < div class = "key-group" > < kbd > Mouse< / kbd > < / div > < / td >
< td class = "key-desc" > Look around — click the canvas to capture the pointer< / td >
< / tr >
< tr >
< td > < div class = "key-group" > < kbd > V< / kbd > < / div > < / td >
< td class = "key-desc" > Toggle navigation mode: Walk → Fly → Orbit< / td >
< / tr >
< tr >
< td > < div class = "key-group" > < kbd > F< / kbd > < / div > < / td >
< td class = "key-desc" > Enter nearby portal (when portal hint is visible)< / td >
< / tr >
< tr >
< td > < div class = "key-group" > < kbd > E< / kbd > < / div > < / td >
< td class = "key-desc" > Read nearby vision point (when vision hint is visible)< / td >
< / tr >
< tr >
< td > < div class = "key-group" > < kbd > Enter< / kbd > < / div > < / td >
< td class = "key-desc" > Focus / unfocus chat input< / td >
< / tr >
< tr >
< td > < div class = "key-group" > < kbd > Esc< / kbd > < / div > < / td >
< td class = "key-desc" > Release pointer lock / close overlays< / td >
< / tr >
< / table >
< / div >
< / section >
<!-- Timmy Chat Commands -->
< section class = "help-section" >
< div class = "section-header" >
< span class = "section-icon" > ⬡< / span >
< span class = "section-title" > Timmy Chat Commands< / span >
< / div >
< div class = "section-body" >
< div class = "cmd-list" >
< div class = "cmd-item" >
< span class = "cmd-name" > System Status< / span >
< span class = "cmd-desc" > Quick action — asks Timmy for a live system health summary.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Agent Check< / span >
< span class = "cmd-desc" > Quick action — lists all active agents and their current state.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Portal Atlas< / span >
< span class = "cmd-desc" > Quick action — opens the full portal map overlay.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Help< / span >
< span class = "cmd-desc" > Quick action — requests navigation assistance from Timmy.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Free-form text< / span >
< span class = "cmd-desc" > Type anything in the chat bar and press Enter or → to send. Timmy processes all natural-language input.< / span >
< / div >
< / div >
< / div >
< / section >
<!-- Portal Atlas -->
< section class = "help-section" >
< div class = "section-header" >
< span class = "section-icon" > 🌐< / span >
< span class = "section-title" > Portal Atlas< / span >
< / div >
< div class = "section-body" >
< div class = "info-block" >
< p > Portals are gateways to external systems and game-worlds. Walk up to a glowing portal in the Nexus and press < span class = "highlight" > < kbd > F< / kbd > < / span > to activate it, or open the < span class = "highlight" > Portal Atlas< / span > (top-right button) for a full map view.< / p >
< p > Portal status indicators:< / p >
< / div >
< div class = "portal-list" style = "margin-top:14px;" >
< div class = "portal-item" >
< span class = "portal-dot dot-online" > < / span >
< span class = "portal-name" > ONLINE< / span >
< span class = "portal-desc" > Portal is live and will redirect immediately on activation.< / span >
< / div >
< div class = "portal-item" >
< span class = "portal-dot dot-standby" > < / span >
< span class = "portal-name" > STANDBY< / span >
< span class = "portal-desc" > Portal is reachable but destination system may be idle.< / span >
< / div >
< div class = "portal-item" >
< span class = "portal-dot dot-offline" > < / span >
< span class = "portal-name" > OFFLINE / UNLINKED< / span >
< span class = "portal-desc" > Destination not yet connected. Activation shows an error card.< / span >
< / div >
< / div >
< / div >
< / section >
<!-- HUD Panels -->
< section class = "help-section" >
< div class = "section-header" >
< span class = "section-icon" > ▦< / span >
< span class = "section-title" > HUD Panels< / span >
< / div >
< div class = "section-body" >
< div class = "cmd-list" >
< div class = "cmd-item" >
< span class = "cmd-name" > Symbolic Engine< / span >
< span class = "cmd-desc" > Live feed from Timmy's rule-based reasoning layer.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Blackboard< / span >
< span class = "cmd-desc" > Shared working memory used across all cognitive subsystems.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Symbolic Planner< / span >
< span class = "cmd-desc" > Goal decomposition and task sequencing output.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Case-Based Reasoner< / span >
< span class = "cmd-desc" > Analogical reasoning — matches current situation to past cases.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Neuro-Symbolic Bridge< / span >
< span class = "cmd-desc" > Translation layer between neural inference and symbolic logic.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Meta-Reasoning< / span >
< span class = "cmd-desc" > Timmy reflecting on its own thought process and confidence.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Sovereign Health< / span >
< span class = "cmd-desc" > Core vitals: memory usage, heartbeat interval, alert flags.< / span >
< / div >
< div class = "cmd-item" >
< span class = "cmd-name" > Adaptive Calibrator< / span >
< span class = "cmd-desc" > Live tuning of response thresholds and behavior weights.< / span >
< / div >
< / div >
< / div >
< / section >
<!-- System Info -->
< section class = "help-section" >
< div class = "section-header" >
< span class = "section-icon" > ◉< / span >
< span class = "section-title" > System Information< / span >
< / div >
< div class = "section-body" >
< div class = "info-block" >
< p > The Nexus is Timmy's < span class = "highlight" > canonical sovereign home-world< / span > — a local-first 3D space that serves as both a training ground and a live visualization surface for the Timmy AI system.< / p >
< p > The WebSocket gateway (< code > server.py< / code > ) runs on port < span class = "highlight" > 8765< / span > and bridges Timmy's cognition layer, game-world connectors, and the browser frontend. The < span class = "highlight" > HERMES< / span > indicator in the HUD shows live connectivity status.< / p >
< p > Source code and issue tracker: < a href = "https://forge.alexanderwhitestone.com/Timmy_Foundation/the-nexus" target = "_blank" rel = "noopener noreferrer" > Timmy_Foundation/the-nexus< / a > < / p >
< / div >
< / div >
< / section >
<!-- Footer -->
< footer class = "page-footer" >
< span class = "footer-brand" > THE NEXUS< / span >
< span > Questions? Speak to Timmy in the chat bar on the main world.< / span >
< / footer >
< / div >
< / body >
< / html >