chore: checkpoint divergent local main state
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// modules/core/scene.js — Canonical scene exports
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// Provides THREE.Scene, camera, renderer, OrbitControls, and resize handler
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// for use by app.js and any module that needs scene primitives.
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//
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// Implementation detail: the actual objects live in ../scene-setup.js and
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// ../controls.js until those modules are absorbed here in a later phase.
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export { scene, camera, renderer, raycaster, forwardVector,
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ambientLight, overheadLight,
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stars, starMaterial, constellationLines,
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STAR_BASE_OPACITY, STAR_PEAK_OPACITY, STAR_PULSE_DECAY } from '../scene-setup.js';
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export { orbitControls, composer, bokehPass, exitZoom, WARP_DURATION } from '../controls.js';
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@@ -1,78 +0,0 @@
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// modules/core/theme.js — NEXUS visual constants
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// Single source of truth for all colors, fonts, line weights, glow params.
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// No module may use inline hex codes or hardcoded font strings.
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/** NEXUS — the canonical theme object used by all visual modules */
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export const NEXUS = {
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/** Numeric hex colors for THREE.js materials */
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colors: {
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bg: 0x000008,
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starCore: 0xffffff,
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starDim: 0x8899cc,
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constellationLine: 0x334488,
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constellationFade: 0x112244,
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accent: 0x4488ff,
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},
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/** All canvas/CSS/string visual constants */
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theme: {
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// Accent (hex number + CSS string pair)
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accent: 0x4488ff,
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accentStr: '#4488ff',
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// Panel surfaces
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panelBg: '#0a1428',
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panelText: '#4af0c0',
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panelDim: '#7b9bbf',
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panelVeryDim: '#3a5070',
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panelBorderFaint: '#1a3050',
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// Agent status colors (CSS strings for canvas)
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agentWorking: '#4af0c0',
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agentIdle: '#7b5cff',
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agentDormant: '#2a4060',
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agentDormantHex: 0x2a4060,
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agentDead: '#3a2040',
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// Sovereignty meter
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sovereignHigh: '#4af0c0',
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sovereignHighHex: 0x4af0c0,
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sovereignMid: '#ffd700',
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sovereignMidHex: 0xffd700,
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sovereignLow: '#ff4444',
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sovereignLowHex: 0xff4444,
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// Holographic earth
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earthOcean: '#0a2040',
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earthLand: '#1a4020',
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earthAtm: '#204070',
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earthGlow: '#4488ff',
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// LoRA panel
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loraActive: '#4af0c0',
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loraInactive: '#3a5070',
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loraAccent: '#7b5cff',
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// Typography
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fontMono: 'monospace',
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},
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};
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/** THEME — glass / text presets (kept for SovOS.js and other legacy consumers) */
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export const THEME = {
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glass: {
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color: 0x112244,
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opacity: 0.35,
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roughness: 0.05,
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metalness: 0.1,
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transmission: 0.95,
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thickness: 0.8,
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ior: 1.5,
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},
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text: {
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primary: '#4af0c0',
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secondary: '#7b5cff',
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white: '#ffffff',
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dim: '#a0b8d0',
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},
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};
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