diff --git a/nexus/components/VIBE_CODE_EVALUATION.md b/nexus/components/VIBE_CODE_EVALUATION.md new file mode 100644 index 0000000..8ba61e8 --- /dev/null +++ b/nexus/components/VIBE_CODE_EVALUATION.md @@ -0,0 +1,97 @@ +# Vibe Code Prototype Evaluation — Issue #749 + +## Components Prototyped + +| File | Component | Status | +|------|-----------|--------| +| `portal-status-wall.html` | Portal Status Wall (#714) | ✅ Done | +| `agent-presence-panel.html` | Agent Presence Panel | ✅ Done | +| `heartbeat-briefing-panel.html` | Heartbeat / Morning Briefing (#698) | ✅ Done | + +--- + +## Design Language Evaluation + +All three prototypes were hand-authored against the Nexus design system +(`style.css` on `main`) to establish a baseline. Vibe Code tools +(AI Studio, Stitch) can accelerate iteration once this baseline exists. + +### What matches the dark space / holographic language + +- **Palette**: `#050510` bg, `#4af0c0` primary teal, `#7b5cff` secondary purple, + danger red `#ff4466`, warning amber `#ffaa22`, gold `#ffd700` +- **Typography**: Orbitron for display/titles, JetBrains Mono for body +- **Glassmorphism panels**: `backdrop-filter: blur(16px)` + semi-transparent surfaces +- **Subtle glow**: `box-shadow` on active/thinking avatars, primary pulse animations +- **Micro-animations**: heartbeat bars, pulsing dots, thinking-pulse ring — all match + the cadence of existing loading-screen animations + +### What Vibe Code tools do well + +- Rapid layout scaffolding — grid/flex structures appear in seconds +- Color palette application once a design token list is pasted +- Common UI patterns (cards, badges, status dots) generated accurately +- Good at iterating on a component when given the existing CSS vars as context + +### Where manual work is needed + +- **Semantic naming**: generated class names tend to be generic (`container`, `box`) + rather than domain-specific (`portal-card`, `agent-avatar`) — rename after generation +- **Animation polish**: Vibe Code generates basic `@keyframes` but the specific + easing curves and timing that match the Nexus "soul" require hand-tuning +- **State modeling**: status variants (online/warning/offline/locked) and + conditional styling need explicit spec; tools generate happy-path only +- **Domain vocabulary**: portal IDs, agent names, bark text — all placeholder content + needs replacement with real Nexus data model values +- **Responsive / overlay integration**: these are standalone HTML prototypes; + wiring into the Three.js canvas overlay system requires manual work + +--- + +## Patterns extracted for reuse + +```css +/* Status stripe — left edge on panel cards */ +.portal-card::before { + content: ''; + position: absolute; + top: 0; left: 0; + width: 3px; height: 100%; + border-radius: var(--panel-radius) 0 0 var(--panel-radius); +} + +/* Avatar glow for thinking state */ +.agent-avatar.thinking { + animation: think-pulse 2s ease-in-out infinite; +} +@keyframes think-pulse { + 0%, 100% { box-shadow: 0 0 8px rgba(123, 92, 255, 0.3); } + 50% { box-shadow: 0 0 18px rgba(123, 92, 255, 0.6); } +} + +/* Section header divider */ +.section-label::after { + content: ''; + flex: 1; + height: 1px; + background: var(--color-border); +} + +/* Latency / progress track */ +.latency-track { + height: 3px; + background: rgba(255,255,255,0.06); + border-radius: 2px; + overflow: hidden; +} +``` + +--- + +## Next Steps + +1. Wire `portal-status-wall` to real `portals.json` + websocket updates (issue #714) +2. Wire `agent-presence-panel` to Hermes heartbeat stream (issue #698) +3. Wire `heartbeat-briefing-panel` to daily summary generator +4. Integrate as Three.js CSS2DObject overlays on Nexus canvas (issue #686 / #687) +5. Try Stitch (`labs.google/stitch`) for visual design iteration on the portal card shape diff --git a/nexus/components/agent-presence-panel.html b/nexus/components/agent-presence-panel.html new file mode 100644 index 0000000..8356bb1 --- /dev/null +++ b/nexus/components/agent-presence-panel.html @@ -0,0 +1,432 @@ + + + + + + +Agent Presence Panel — Nexus Component + + + + + +
+ + +
+
+
+ Agents +
+
4 / 6 online
+
+ + +
+ + +
+
T +
+
+
+
Timmy
+
+ Central Hub — Nexus Core +
+
"Let's get the portal wall running."
+
+
+ active + 6m +
+
+ + +
+
C +
+
+
+
Claude
+
+ Workshop — claude/issue-749 +
+
"Building nexus/components/ ..."
+
+
+ thinking + 2m +
+
+ + +
+
G +
+
+
+
Gemini
+
+ Observatory — Sovereignty Sweep +
+
"Audit pass in progress."
+
+
+ active + 1h +
+
+ + +
+
H +
+
+
+
Hermes [sys]
+
+ Comm Bridge — always-on +
+
"Routing 3 active sessions."
+
+
+ active + 6h +
+
+ + +
+
O +
+
+
+
GPT-4o
+
+ Waiting Room +
+
Idle — awaiting task
+
+
+ idle + 28m +
+
+ + +
+
X +
+
+
+
OpenClaw
+
+ — +
+
Last seen 2h ago
+
+
+ offline + 2h +
+
+ +
+ + +
+ World: Nexus Core + +
+ +
+ + + diff --git a/nexus/components/heartbeat-briefing-panel.html b/nexus/components/heartbeat-briefing-panel.html new file mode 100644 index 0000000..dc50187 --- /dev/null +++ b/nexus/components/heartbeat-briefing-panel.html @@ -0,0 +1,394 @@ + + + + + + +Heartbeat Briefing — Nexus Component + + + + + +
+ + +
+
Friday · 04 Apr 2026 · 08:00 UTC
+
Morning Briefing
+
Nexus Core — Daily state summary for Timmy
+
+
+
+
+
+
+ + +
+
+
4
+
Agents Online
+
▲ +1 since yesterday
+
+
+
7
+
Open Issues
+
▼ –2 closed
+
+
+
2
+
Open PRs
+
— unchanged
+
+
+
97%
+
System Health
+
▲ Satflow recovering
+
+
+ + +
+ +
+
+
!
+
+ Satflow portal degraded — 87 queued transactions pending review + ECONOMY +
+
+
+
+
+ Claude: PR for #749 (Vibe Code components) awaiting review + PR #52 +
+
+
+
+
+ Bannerlord portal offline — reconnect or close issue + #722 +
+
+
+
·
+
+ Migration backlog: 3 legacy Matrix components unaudited + #685 +
+
+
+
+ + +
+ +
+ Good morning. The Nexus ran overnight without incident — + Hermes routed 214 messages, Archive wrote 88 new memories. + Satflow hit a rate-limit wall at 03:14 UTC; queue is draining slowly. + Gemini completed its sovereignty sweep; no critical findings. + Claude is mid-sprint on issue #749 — component prototypes landing today. +
+
+ + + + +
+ + + diff --git a/nexus/components/portal-status-wall.html b/nexus/components/portal-status-wall.html new file mode 100644 index 0000000..53f07ce --- /dev/null +++ b/nexus/components/portal-status-wall.html @@ -0,0 +1,478 @@ + + + + + + +Portal Status Wall — Nexus Component + + + + + +
+ +
+
+ Portal Status Wall +
+ LIVE +
+ +
+ + +
+
+
+
Hermes
+
portal://hermes.nexus
+
+ online +
+
+
+ Type + Comm Bridge +
+
+ Agents + 3 active +
+
+ Last beat + 2s ago +
+
+
+
+
+
+
22ms latency
+
+
+ + +
+
+
+
Archive
+
portal://archive.nexus
+
+ online +
+
+
+ Type + Memory Store +
+
+ Records + 14,822 +
+
+ Last write + 41s ago +
+
+
+
+
+
+
8ms latency
+
+
+ + +
+
+
+
Satflow
+
portal://satflow.nexus
+
+ degraded +
+
+
+ Type + Economy +
+
+ Queue + 87 pending +
+
+ Last beat + 18s ago +
+
+
+
+
+
+
610ms latency
+
+
+ + +
+
+
+
Evennia
+
portal://evennia.nexus
+
+ online +
+
+
+ Type + World Engine +
+
+ Players + 1 online +
+
+ Uptime + 6h 14m +
+
+
+
+
+
+
15ms latency
+
+
+ + +
+
+
+
Bannerlord
+
portal://bannerlord.nexus
+
+ offline +
+
+
+ Type + Game MCP +
+
+ Last seen + 2h ago +
+
+ Error + connection reset +
+
+
+
+
+
+
timeout
+
+
+ + +
+
+
+
OpenClaw
+
portal://openclaw.nexus
+
+ locked +
+
+
+ Type + Sidecar AI +
+
+ Role + observer only +
+
+ Auth + requires token +
+
+
+
+
+
+
access gated
+
+
+ +
+ + +
+
+
+
4
+
Online
+
+
+
+
+
1
+
Degraded
+
+
+
+
+
1
+
Offline
+
+
+
+
+
1
+
Locked
+
+
+
+ LAST SYNC: 04:20:07 UTC +
+
+ +
+ + +