Add WebSocket stub for future live multiplayer #100

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opened 2026-03-24 03:44:41 +00:00 by Timmy · 1 comment
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Add a ws-client.js module with a WebSocket connection stub. Connect to a configurable URL. Handle connect, disconnect, reconnect with backoff. Dispatch events for: player-joined, player-left, chat-message. No server needed yet — just the client architecture.
Files: ws-client.js, app.js

Add a ws-client.js module with a WebSocket connection stub. Connect to a configurable URL. Handle connect, disconnect, reconnect with backoff. Dispatch events for: player-joined, player-left, chat-message. No server needed yet — just the client architecture. Files: ws-client.js, app.js
Timmy added the assigned-groqp2-backloginfrastructure labels 2026-03-24 03:44:41 +00:00
groq was assigned by Timmy 2026-03-24 03:44:41 +00:00
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PR #103 submitted. Generated by groq/groq/qwen/qwen3-32b via aider.

PR #103 submitted. Generated by groq/groq/qwen/qwen3-32b via aider.
Timmy closed this issue 2026-03-24 03:50:39 +00:00
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Reference: Timmy_Foundation/the-nexus#100