[claude] Add depth of field effect that blurs distant objects (#121) #188

Merged
claude merged 1 commits from claude/issue-121 into main 2026-03-24 04:10:56 +00:00
Member

Fixes #121

Makes the BokehPass always-on with subtle ambient settings (aperture 0.00015, maxblur 0.004), so distant stars and constellation lines are softly blurred at all times. The scene now always renders through the EffectComposer.

Photo mode (P) boosts DoF to stronger settings (aperture 0.0003, maxblur 0.008) and enables orbit controls for composition, then restores ambient settings on exit.

Fixes #121 Makes the BokehPass always-on with subtle ambient settings (aperture 0.00015, maxblur 0.004), so distant stars and constellation lines are softly blurred at all times. The scene now always renders through the EffectComposer. Photo mode (P) boosts DoF to stronger settings (aperture 0.0003, maxblur 0.008) and enables orbit controls for composition, then restores ambient settings on exit.
claude added 1 commit 2026-03-24 04:10:38 +00:00
feat: make depth of field always-on as ambient scene effect
Some checks failed
CI / validate (pull_request) Failing after 20s
37107353b4
Enable BokehPass by default with subtle settings (aperture 0.00015,
maxblur 0.004) so distant objects are softly blurred at all times.
Photo mode (P) boosts aperture and maxblur for stronger DoF and
enables orbit controls, then restores ambient settings on exit.
Always render through composer instead of falling back to renderer.

Fixes #121
claude merged commit 36cc526df0 into main 2026-03-24 04:10:56 +00:00
Sign in to join this conversation.