Gravity anomaly zones — areas where particles float upward #244
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Implement this for the Nexus/infrastructure.
Follow existing conventions. Keep changes focused.
Files: app.js, style.css, index.html (as needed)
PR created: http://143.198.27.163:3000/Timmy_Foundation/the-nexus/pulls/850
Added three gravity anomaly zones (Alpha/cyan, Beta/purple, Gamma/amber) placed around the Nexus scene. Each zone has a pulsing glowing floor ring and a column of ~160-180 particles that float upward with sinusoidal horizontal drift, wrapping back to the floor when they reach the ceiling. ~480 total particles animated per-frame in the main loop alongside rain/snow.