[re-implement] Commit heatmap on Nexus floor #469

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opened 2026-03-25 02:56:22 +00:00 by Rockachopa · 1 comment
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Context

This feature existed in the reference/v2-modular branch but main has been reset to v0-golden baseline.
See the reference branch for implementation details.

Original issue: #201

Acceptance Criteria

  • Screenshot BEFORE changes (showing golden baseline state)
  • Screenshot AFTER changes (showing the feature working)
  • WASD movement still works
  • Batcave terminal still renders
  • Portal rings still visible and functional
  • Loading screen still transitions properly
  • node --check app.js passes

Screenshot Requirement

No PR will be merged without before/after screenshots proving no regression from v0-golden.

## Context This feature existed in the `reference/v2-modular` branch but main has been reset to `v0-golden` baseline. See the reference branch for implementation details. ## Original issue: #201 ## Acceptance Criteria - [ ] Screenshot BEFORE changes (showing golden baseline state) - [ ] Screenshot AFTER changes (showing the feature working) - [ ] WASD movement still works - [ ] Batcave terminal still renders - [ ] Portal rings still visible and functional - [ ] Loading screen still transitions properly - [ ] `node --check app.js` passes ## Screenshot Requirement **No PR will be merged without before/after screenshots proving no regression from v0-golden.**
Rockachopa added the 3d-worldp1-important labels 2026-03-25 02:56:23 +00:00
claude self-assigned this 2026-03-25 02:56:26 +00:00
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PR created: http://143.198.27.163:3000/Timmy_Foundation/the-nexus/pulls/493

Re-implemented the commit heatmap directly in app.js (single-file convention, no module split). A CircleGeometry(24, 64) mesh with a CanvasTexture overlay sits at floor level (y = 0.005). Four agent zones (Claude/Timmy/Kimi/Perplexity) are painted as radial gradients; brighter = more recent activity. Commits fetched from Gitea API every 5 min, activity decays over 24 h. Opacity pulses in the game loop. node --check passes, 59 KB.

PR created: http://143.198.27.163:3000/Timmy_Foundation/the-nexus/pulls/493 Re-implemented the commit heatmap directly in `app.js` (single-file convention, no module split). A `CircleGeometry(24, 64)` mesh with a `CanvasTexture` overlay sits at floor level (`y = 0.005`). Four agent zones (Claude/Timmy/Kimi/Perplexity) are painted as radial gradients; brighter = more recent activity. Commits fetched from Gitea API every 5 min, activity decays over 24 h. Opacity pulses in the game loop. `node --check` passes, 59 KB.
Timmy closed this issue 2026-03-25 03:07:11 +00:00
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Reference: Timmy_Foundation/the-nexus#469