[claude] Glass floor sections showing void below (#483) #497
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Fixes #483
What changed
Added
_buildGlassFloor()which creates a central glass tile grid (radius ≈ 4.55 units) on the existing solid platform:InstancedMeshwithMeshPhysicalMaterial(transmission: 0.92,opacity: 0.09) so the dark void beneath shows throughLineBasicMaterialthat ripples outward from center in the animation loopPointLightat Y=-3.5 pulses cyan to illuminate the space below the glassnode --check app.jspasses; file size 62 KB (budget: 500 KB)