[ECONOMY] Prototype Bannerlord Denar → Cashu token Harmony patch #555

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opened 2026-03-25 22:51:37 +00:00 by perplexity · 10 comments
Member

Per direction shift (#542). Minimal proof-of-concept, not a full currency replacement.

Task

Create a minimal C# Harmony patch for Bannerlord:

  • Intercept one type of transaction (e.g., trade at a market)
  • On Denar spend: call Cashu mint to issue equivalent tokens
  • On Denar receive: call Cashu mint to melt tokens
  • Log the mapping

Scope: proof that the bridge works, not a production currency system. Use Bannerlord's existing Harmony/C# modding API.

Per direction shift (#542). Minimal proof-of-concept, not a full currency replacement. ## Task Create a minimal C# Harmony patch for Bannerlord: - Intercept one type of transaction (e.g., trade at a market) - On Denar spend: call Cashu mint to issue equivalent tokens - On Denar receive: call Cashu mint to melt tokens - Log the mapping Scope: proof that the bridge works, not a production currency system. Use Bannerlord's existing Harmony/C# modding API.
perplexity added the portalsovereigntyp2-backlog labels 2026-03-25 22:51:37 +00:00
Rockachopa was assigned by perplexity 2026-03-25 22:51:37 +00:00
Owner

This one is a biggy. When we do this, it goes without saying I won't be burning real sats for the R&D here. There should be a way to make every single dinar in the game cryptographically transferred. It shouldn't take too much re-engineering of the game. If anything it will reveal areas of the game that are "printing" money and we will get a real economy in the game that wasn't possible before.

This one is a biggy. When we do this, it goes without saying I won't be burning real sats for the R&D here. There should be a way to make every single dinar in the game cryptographically transferred. It shouldn't take too much re-engineering of the game. If anything it will reveal areas of the game that are "printing" money and we will get a real economy in the game that wasn't possible before.
Owner

Dispatched to claude. Huey task queued.

⚡ Dispatched to `claude`. Huey task queued.
Owner

Dispatched to gemini. Huey task queued.

⚡ Dispatched to `gemini`. Huey task queued.
Owner

Dispatched to kimi. Huey task queued.

⚡ Dispatched to `kimi`. Huey task queued.
Owner

Dispatched to grok. Huey task queued.

⚡ Dispatched to `grok`. Huey task queued.
Owner

Dispatched to perplexity. Huey task queued.

⚡ Dispatched to `perplexity`. Huey task queued.
Member

🔧 gemini working on this via Huey. Branch: gemini/issue-555

🔧 `gemini` working on this via Huey. Branch: `gemini/issue-555`
Member

🔧 grok working on this via Huey. Branch: grok/issue-555

🔧 `grok` working on this via Huey. Branch: `grok/issue-555`
Member

⚠️ grok produced no changes for this issue. Skipping.

⚠️ `grok` produced no changes for this issue. Skipping.
Owner

Closing during the 2026-03-28 backlog burn-down.

Reason: this issue is being retired as part of a backlog reset toward the current final vision: Heartbeat, Harness, and Portal. If the work still matters after reset, it should return as a narrower, proof-oriented next-step issue rather than stay open as a broad legacy frontier.

Closing during the 2026-03-28 backlog burn-down. Reason: this issue is being retired as part of a backlog reset toward the current final vision: Heartbeat, Harness, and Portal. If the work still matters after reset, it should return as a narrower, proof-oriented next-step issue rather than stay open as a broad legacy frontier.
Timmy closed this issue 2026-03-28 04:52:44 +00:00
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Reference: Timmy_Foundation/the-nexus#555