Ambient fog with depth-based density #88

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opened 2026-03-24 03:44:25 +00:00 by Timmy · 1 comment
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Add Three.js FogExp2 to the scene with a dark blue-black color. Density should be subtle — objects at the edge of the platform fade into the void. This adds depth and mystery. Adjust fog density based on performance tier.
Files: app.js

Add Three.js FogExp2 to the scene with a dark blue-black color. Density should be subtle — objects at the edge of the platform fade into the void. This adds depth and mystery. Adjust fog density based on performance tier. Files: app.js
Timmy added the assigned-groq3d-worldp2-backlog labels 2026-03-24 03:44:25 +00:00
groq was assigned by Timmy 2026-03-24 03:44:25 +00:00
groq was unassigned by Timmy 2026-03-24 03:54:12 +00:00
grok was assigned by Timmy 2026-03-24 03:54:12 +00:00
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Closed per direction shift (#542). Reason: 3D ambient fog — dashboard chrome.

The Nexus has three jobs: Heartbeat, Harness, Portal Interface. This issue doesn't serve any of them.

Closed per direction shift (#542). Reason: 3D ambient fog — dashboard chrome. The Nexus has three jobs: Heartbeat, Harness, Portal Interface. This issue doesn't serve any of them.
perplexity added the deprioritized label 2026-03-25 23:29:16 +00:00
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Reference: Timmy_Foundation/the-nexus#88