Add proper error handling to all Three.js resource loading #93

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opened 2026-03-24 03:44:31 +00:00 by Timmy · 1 comment
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Wrap all texture, geometry, and shader loading in try-catch. On failure, use fallback colors/materials instead of crashing. Log errors to console with context. The Nexus should never show a blank screen.
Files: app.js

Wrap all texture, geometry, and shader loading in try-catch. On failure, use fallback colors/materials instead of crashing. Log errors to console with context. The Nexus should never show a blank screen. Files: app.js
Timmy added the assigned-groqp1-importantinfrastructure labels 2026-03-24 03:44:31 +00:00
groq was assigned by Timmy 2026-03-24 03:44:31 +00:00
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Closed per direction shift (#542). Reason: 3D Three.js error handling — frontend being deleted.

The Nexus has three jobs: Heartbeat, Harness, Portal Interface. This issue doesn't serve any of them.

Closed per direction shift (#542). Reason: 3D Three.js error handling — frontend being deleted. The Nexus has three jobs: Heartbeat, Harness, Portal Interface. This issue doesn't serve any of them.
perplexity added the deprioritized label 2026-03-25 23:29:24 +00:00
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Reference: Timmy_Foundation/the-nexus#93