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the-nexus/nexus/components/memory-birth.js
Alexander Whitestone 1273c22b15 feat: add memory-birth.js — crystal materialization animation system
- Elastic scale-in from 0 to full size
- Bloom flash at materialization peak
- Neighbor pulse: nearby memories brighten on birth
- Connection line progressive draw-in
- Auto-wraps SpatialMemory.placeMemory() for zero-config use
2026-04-11 19:47:48 +00:00

264 lines
9.5 KiB
JavaScript

/**
* Memory Birth Animation System
*
* Gives newly placed memory crystals a "materialization" entrance:
* - Scale from 0 → 1 with elastic ease
* - Bloom flash on arrival (emissive spike)
* - Nearby related memories pulse in response
* - Connection lines draw in progressively
*
* Usage:
* import { MemoryBirth } from './nexus/components/memory-birth.js';
* MemoryBirth.init(scene);
* // After placing a crystal via SpatialMemory.placeMemory():
* MemoryBirth.triggerBirth(crystalMesh, spatialMemory);
* // In your render loop:
* MemoryBirth.update(delta);
*/
const MemoryBirth = (() => {
// ─── CONFIG ────────────────────────────────────────
const BIRTH_DURATION = 1.8; // seconds for full materialization
const BLOOM_PEAK = 0.3; // when the bloom flash peaks (fraction of duration)
const BLOOM_INTENSITY = 4.0; // emissive spike at peak
const NEIGHBOR_PULSE_RADIUS = 8; // units — memories in this range pulse
const NEIGHBOR_PULSE_INTENSITY = 2.5;
const NEIGHBOR_PULSE_DURATION = 0.8;
const LINE_DRAW_DURATION = 1.2; // seconds for connection lines to grow in
let _scene = null;
let _activeBirths = []; // { mesh, startTime, duration, originPos }
let _activePulses = []; // { mesh, startTime, duration, origEmissive, origIntensity }
let _activeLineGrowths = []; // { line, startTime, duration, totalPoints }
let _initialized = false;
// ─── ELASTIC EASE-OUT ─────────────────────────────
function elasticOut(t) {
if (t <= 0) return 0;
if (t >= 1) return 1;
const c4 = (2 * Math.PI) / 3;
return Math.pow(2, -10 * t) * Math.sin((t * 10 - 0.75) * c4) + 1;
}
// ─── SMOOTH STEP ──────────────────────────────────
function smoothstep(edge0, edge1, x) {
const t = Math.max(0, Math.min(1, (x - edge0) / (edge1 - edge0)));
return t * t * (3 - 2 * t);
}
// ─── INIT ─────────────────────────────────────────
function init(scene) {
_scene = scene;
_initialized = true;
console.info('[MemoryBirth] Initialized');
}
// ─── TRIGGER BIRTH ────────────────────────────────
function triggerBirth(mesh, spatialMemory) {
if (!_initialized || !mesh) return;
// Start at zero scale
mesh.scale.setScalar(0.001);
// Store original material values for bloom
if (mesh.material) {
mesh.userData._birthOrigEmissive = mesh.material.emissiveIntensity;
mesh.userData._birthOrigOpacity = mesh.material.opacity;
}
_activeBirths.push({
mesh,
startTime: Date.now() / 1000,
duration: BIRTH_DURATION,
spatialMemory,
originPos: mesh.position.clone()
});
// Trigger neighbor pulses for memories in the same region
_triggerNeighborPulses(mesh, spatialMemory);
// Schedule connection line growth
_triggerLineGrowth(mesh, spatialMemory);
}
// ─── NEIGHBOR PULSE ───────────────────────────────
function _triggerNeighborPulses(mesh, spatialMemory) {
if (!spatialMemory || !mesh.position) return;
const allMems = spatialMemory.getAllMemories ? spatialMemory.getAllMemories() : [];
const pos = mesh.position;
const sourceId = mesh.userData.memId;
allMems.forEach(mem => {
if (mem.id === sourceId) return;
if (!mem.position) return;
const dx = mem.position[0] - pos.x;
const dy = (mem.position[1] + 1.5) - pos.y;
const dz = mem.position[2] - pos.z;
const dist = Math.sqrt(dx * dx + dy * dy + dz * dz);
if (dist < NEIGHBOR_PULSE_RADIUS) {
// Find the mesh for this memory
const neighborMesh = _findMeshById(mem.id, spatialMemory);
if (neighborMesh && neighborMesh.material) {
_activePulses.push({
mesh: neighborMesh,
startTime: Date.now() / 1000,
duration: NEIGHBOR_PULSE_DURATION,
origEmissive: neighborMesh.material.emissiveIntensity,
intensity: NEIGHBOR_PULSE_INTENSITY * (1 - dist / NEIGHBOR_PULSE_RADIUS)
});
}
}
});
}
function _findMeshById(memId, spatialMemory) {
// Access the internal memory objects through crystal meshes
const meshes = spatialMemory.getCrystalMeshes ? spatialMemory.getCrystalMeshes() : [];
return meshes.find(m => m.userData && m.userData.memId === memId);
}
// ─── LINE GROWTH ──────────────────────────────────
function _triggerLineGrowth(mesh, spatialMemory) {
if (!_scene) return;
// Find connection lines that originate from this memory
// Connection lines are stored as children of the scene or in a group
_scene.children.forEach(child => {
if (child.isLine && child.userData) {
// Check if this line connects to our new memory
if (child.userData.fromId === mesh.userData.memId ||
child.userData.toId === mesh.userData.memId) {
_activeLineGrowths.push({
line: child,
startTime: Date.now() / 1000,
duration: LINE_DRAW_DURATION
});
}
}
});
}
// ─── UPDATE (call every frame) ────────────────────
function update(delta) {
const now = Date.now() / 1000;
// ── Process births ──
for (let i = _activeBirths.length - 1; i >= 0; i--) {
const birth = _activeBirths[i];
const elapsed = now - birth.startTime;
const t = Math.min(1, elapsed / birth.duration);
if (t >= 1) {
// Birth complete — ensure final state
birth.mesh.scale.setScalar(1);
if (birth.mesh.material) {
birth.mesh.material.emissiveIntensity = birth.mesh.userData._birthOrigEmissive || 1.5;
birth.mesh.material.opacity = birth.mesh.userData._birthOrigOpacity || 0.9;
}
_activeBirths.splice(i, 1);
continue;
}
// Scale animation with elastic ease
const scale = elasticOut(t);
birth.mesh.scale.setScalar(Math.max(0.001, scale));
// Bloom flash — emissive intensity spikes at BLOOM_PEAK then fades
if (birth.mesh.material) {
const origEI = birth.mesh.userData._birthOrigEmissive || 1.5;
const bloomT = smoothstep(0, BLOOM_PEAK, t) * (1 - smoothstep(BLOOM_PEAK, 1, t));
birth.mesh.material.emissiveIntensity = origEI + bloomT * BLOOM_INTENSITY;
// Opacity fades in
const origOp = birth.mesh.userData._birthOrigOpacity || 0.9;
birth.mesh.material.opacity = origOp * smoothstep(0, 0.3, t);
}
// Gentle upward float during birth (crystals are placed 1.5 above ground)
birth.mesh.position.y = birth.originPos.y + (1 - scale) * 0.5;
}
// ── Process neighbor pulses ──
for (let i = _activePulses.length - 1; i >= 0; i--) {
const pulse = _activePulses[i];
const elapsed = now - pulse.startTime;
const t = Math.min(1, elapsed / pulse.duration);
if (t >= 1) {
// Restore original
if (pulse.mesh.material) {
pulse.mesh.material.emissiveIntensity = pulse.origEmissive;
}
_activePulses.splice(i, 1);
continue;
}
// Pulse curve: quick rise, slow decay
const pulseVal = Math.sin(t * Math.PI) * pulse.intensity;
if (pulse.mesh.material) {
pulse.mesh.material.emissiveIntensity = pulse.origEmissive + pulseVal;
}
}
// ── Process line growths ──
for (let i = _activeLineGrowths.length - 1; i >= 0; i--) {
const lg = _activeLineGrowths[i];
const elapsed = now - lg.startTime;
const t = Math.min(1, elapsed / lg.duration);
if (t >= 1) {
// Ensure full visibility
if (lg.line.material) {
lg.line.material.opacity = lg.line.material.userData?._origOpacity || 0.6;
}
_activeLineGrowths.splice(i, 1);
continue;
}
// Fade in the line
if (lg.line.material) {
const origOp = lg.line.material.userData?._origOpacity || 0.6;
lg.line.material.opacity = origOp * smoothstep(0, 1, t);
}
}
}
// ─── BIRTH COUNT (for UI/status) ─────────────────
function getActiveBirthCount() {
return _activeBirths.length;
}
// ─── WRAP SPATIAL MEMORY ──────────────────────────
/**
* Wraps SpatialMemory.placeMemory() so every new crystal
* automatically gets a birth animation.
* Returns a proxy object that intercepts placeMemory calls.
*/
function wrapSpatialMemory(spatialMemory) {
const original = spatialMemory.placeMemory.bind(spatialMemory);
spatialMemory.placeMemory = function(mem) {
const crystal = original(mem);
if (crystal) {
// Small delay to let THREE.js settle the object
requestAnimationFrame(() => triggerBirth(crystal, spatialMemory));
}
return crystal;
};
console.info('[MemoryBirth] SpatialMemory.placeMemory wrapped — births will animate');
return spatialMemory;
}
return {
init,
triggerBirth,
update,
getActiveBirthCount,
wrapSpatialMemory
};
})();
export { MemoryBirth };