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- Create 800-star field using Three.js Points with randomized sizes - Build constellation lines connecting stars within distance threshold - Limit connections per star (max 3) to avoid visual clutter - Animate star field and lines with slow rotation + mouse parallax - Pulse constellation line opacity for a living, breathing effect - Wire Three.js import map in index.html for zero-bundler setup - Add base CSS design system (dark space theme, --color-* vars) Fixes #114
58 lines
987 B
CSS
58 lines
987 B
CSS
/* === DESIGN SYSTEM — NEXUS === */
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:root {
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--color-bg: #000008;
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--color-primary: #4488ff;
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--color-secondary: #334488;
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--color-text: #ccd6f6;
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--color-text-muted: #4a5568;
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--font-body: 'Courier New', monospace;
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}
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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background: var(--color-bg);
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color: var(--color-text);
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font-family: var(--font-body);
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overflow: hidden;
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width: 100vw;
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height: 100vh;
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}
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canvas {
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display: block;
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position: fixed;
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top: 0;
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left: 0;
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}
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/* === HUD === */
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.hud-controls {
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z-index: 10;
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}
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/* === AUDIO TOGGLE === */
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#audio-toggle {
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font-size: 14px;
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background-color: var(--color-primary);
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color: var(--color-bg);
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padding: 4px 8px;
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border: none;
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border-radius: 4px;
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font-family: var(--font-body);
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transition: background-color 0.3s ease;
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cursor: pointer;
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}
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#audio-toggle:hover {
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background-color: var(--color-secondary);
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}
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#audio-toggle.muted {
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background-color: var(--color-text-muted);
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}
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