- 21 rooms across 4 wings (Dormitories, Commons, Workshops, Gardens) - Full exit graph connecting all rooms bidirectionally - Room descriptions for all 16 inner rooms - 5 character accounts (wizard, Allegro, Allegro-Primus, Timmy, Ezra) - Public communication channel - Build script: world/build_academy.ev - Wing modules: world/dormitory_entrance.py, commons_wing.py, workshop_wing.py, gardens_wing.py Built by Allegro, descriptions and exit fixes by Timmy.
218 lines
11 KiB
Python
218 lines
11 KiB
Python
"""
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Object
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The Object is the class for general items in the game world.
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Use the ObjectParent class to implement common features for *all* entities
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with a location in the game world (like Characters, Rooms, Exits).
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"""
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from evennia.objects.objects import DefaultObject
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class ObjectParent:
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"""
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This is a mixin that can be used to override *all* entities inheriting at
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some distance from DefaultObject (Objects, Exits, Characters and Rooms).
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Just add any method that exists on `DefaultObject` to this class. If one
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of the derived classes has itself defined that same hook already, that will
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take precedence.
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"""
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class Object(ObjectParent, DefaultObject):
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"""
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This is the root Object typeclass, representing all entities that
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have an actual presence in-game. DefaultObjects generally have a
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location. They can also be manipulated and looked at. Game
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entities you define should inherit from DefaultObject at some distance.
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It is recommended to create children of this class using the
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`evennia.create_object()` function rather than to initialize the class
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directly - this will both set things up and efficiently save the object
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without `obj.save()` having to be called explicitly.
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Note: Check the autodocs for complete class members, this may not always
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be up-to date.
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* Base properties defined/available on all Objects
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key (string) - name of object
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name (string)- same as key
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dbref (int, read-only) - unique #id-number. Also "id" can be used.
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date_created (string) - time stamp of object creation
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account (Account) - controlling account (if any, only set together with
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sessid below)
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sessid (int, read-only) - session id (if any, only set together with
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account above). Use `sessions` handler to get the
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Sessions directly.
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location (Object) - current location. Is None if this is a room
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home (Object) - safety start-location
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has_account (bool, read-only)- will only return *connected* accounts
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contents (list, read only) - returns all objects inside this object
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exits (list of Objects, read-only) - returns all exits from this
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object, if any
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destination (Object) - only set if this object is an exit.
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is_superuser (bool, read-only) - True/False if this user is a superuser
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is_connected (bool, read-only) - True if this object is associated with
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an Account with any connected sessions.
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has_account (bool, read-only) - True is this object has an associated account.
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is_superuser (bool, read-only): True if this object has an account and that
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account is a superuser.
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* Handlers available
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aliases - alias-handler: use aliases.add/remove/get() to use.
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permissions - permission-handler: use permissions.add/remove() to
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add/remove new perms.
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locks - lock-handler: use locks.add() to add new lock strings
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scripts - script-handler. Add new scripts to object with scripts.add()
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cmdset - cmdset-handler. Use cmdset.add() to add new cmdsets to object
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nicks - nick-handler. New nicks with nicks.add().
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sessions - sessions-handler. Get Sessions connected to this
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object with sessions.get()
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attributes - attribute-handler. Use attributes.add/remove/get.
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db - attribute-handler: Shortcut for attribute-handler. Store/retrieve
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database attributes using self.db.myattr=val, val=self.db.myattr
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ndb - non-persistent attribute handler: same as db but does not create
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a database entry when storing data
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* Helper methods (see src.objects.objects.py for full headers)
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get_search_query_replacement(searchdata, **kwargs)
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get_search_direct_match(searchdata, **kwargs)
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get_search_candidates(searchdata, **kwargs)
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get_search_result(searchdata, attribute_name=None, typeclass=None,
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candidates=None, exact=False, use_dbref=None, tags=None, **kwargs)
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get_stacked_result(results, **kwargs)
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handle_search_results(searchdata, results, **kwargs)
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search(searchdata, global_search=False, use_nicks=True, typeclass=None,
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location=None, attribute_name=None, quiet=False, exact=False,
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candidates=None, use_locks=True, nofound_string=None,
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multimatch_string=None, use_dbref=None, tags=None, stacked=0)
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search_account(searchdata, quiet=False)
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execute_cmd(raw_string, session=None, **kwargs))
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msg(text=None, from_obj=None, session=None, options=None, **kwargs)
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for_contents(func, exclude=None, **kwargs)
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msg_contents(message, exclude=None, from_obj=None, mapping=None,
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raise_funcparse_errors=False, **kwargs)
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move_to(destination, quiet=False, emit_to_obj=None, use_destination=True)
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clear_contents()
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create(key, account, caller, method, **kwargs)
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copy(new_key=None)
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at_object_post_copy(new_obj, **kwargs)
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delete()
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is_typeclass(typeclass, exact=False)
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swap_typeclass(new_typeclass, clean_attributes=False, no_default=True)
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access(accessing_obj, access_type='read', default=False,
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no_superuser_bypass=False, **kwargs)
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filter_visible(obj_list, looker, **kwargs)
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get_default_lockstring()
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get_cmdsets(caller, current, **kwargs)
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check_permstring(permstring)
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get_cmdset_providers()
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get_display_name(looker=None, **kwargs)
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get_extra_display_name_info(looker=None, **kwargs)
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get_numbered_name(count, looker, **kwargs)
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get_display_header(looker, **kwargs)
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get_display_desc(looker, **kwargs)
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get_display_exits(looker, **kwargs)
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get_display_characters(looker, **kwargs)
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get_display_things(looker, **kwargs)
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get_display_footer(looker, **kwargs)
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format_appearance(appearance, looker, **kwargs)
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return_apperance(looker, **kwargs)
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* Hooks (these are class methods, so args should start with self):
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basetype_setup() - only called once, used for behind-the-scenes
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setup. Normally not modified.
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basetype_posthook_setup() - customization in basetype, after the object
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has been created; Normally not modified.
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at_object_creation() - only called once, when object is first created.
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Object customizations go here.
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at_object_delete() - called just before deleting an object. If returning
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False, deletion is aborted. Note that all objects
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inside a deleted object are automatically moved
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to their <home>, they don't need to be removed here.
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at_init() - called whenever typeclass is cached from memory,
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at least once every server restart/reload
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at_first_save()
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at_cmdset_get(**kwargs) - this is called just before the command handler
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requests a cmdset from this object. The kwargs are
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not normally used unless the cmdset is created
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dynamically (see e.g. Exits).
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at_pre_puppet(account)- (account-controlled objects only) called just
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before puppeting
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at_post_puppet() - (account-controlled objects only) called just
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after completing connection account<->object
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at_pre_unpuppet() - (account-controlled objects only) called just
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before un-puppeting
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at_post_unpuppet(account) - (account-controlled objects only) called just
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after disconnecting account<->object link
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at_server_reload() - called before server is reloaded
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at_server_shutdown() - called just before server is fully shut down
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at_access(result, accessing_obj, access_type) - called with the result
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of a lock access check on this object. Return value
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does not affect check result.
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at_pre_move(destination) - called just before moving object
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to the destination. If returns False, move is cancelled.
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announce_move_from(destination) - called in old location, just
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before move, if obj.move_to() has quiet=False
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announce_move_to(source_location) - called in new location, just
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after move, if obj.move_to() has quiet=False
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at_post_move(source_location) - always called after a move has
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been successfully performed.
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at_pre_object_leave(leaving_object, destination, **kwargs)
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at_object_leave(obj, target_location, move_type="move", **kwargs)
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at_object_leave(obj, target_location) - called when an object leaves
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this object in any fashion
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at_pre_object_receive(obj, source_location)
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at_object_receive(obj, source_location, move_type="move", **kwargs) - called when this object receives
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another object
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at_post_move(source_location, move_type="move", **kwargs)
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at_traverse(traversing_object, target_location, **kwargs) - (exit-objects only)
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handles all moving across the exit, including
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calling the other exit hooks. Use super() to retain
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the default functionality.
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at_post_traverse(traversing_object, source_location) - (exit-objects only)
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called just after a traversal has happened.
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at_failed_traverse(traversing_object) - (exit-objects only) called if
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traversal fails and property err_traverse is not defined.
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at_msg_receive(self, msg, from_obj=None, **kwargs) - called when a message
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(via self.msg()) is sent to this obj.
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If returns false, aborts send.
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at_msg_send(self, msg, to_obj=None, **kwargs) - called when this objects
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sends a message to someone via self.msg().
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return_appearance(looker) - describes this object. Used by "look"
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command by default
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at_desc(looker=None) - called by 'look' whenever the
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appearance is requested.
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at_pre_get(getter, **kwargs)
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at_get(getter) - called after object has been picked up.
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Does not stop pickup.
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at_pre_give(giver, getter, **kwargs)
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at_give(giver, getter, **kwargs)
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at_pre_drop(dropper, **kwargs)
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at_drop(dropper, **kwargs) - called when this object has been dropped.
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at_pre_say(speaker, message, **kwargs)
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at_say(message, msg_self=None, msg_location=None, receivers=None, msg_receivers=None, **kwargs)
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at_look(target, **kwargs)
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at_desc(looker=None)
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"""
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pass
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