- 21 rooms across 4 wings (Dormitories, Commons, Workshops, Gardens) - Full exit graph connecting all rooms bidirectionally - Room descriptions for all 16 inner rooms - 5 character accounts (wizard, Allegro, Allegro-Primus, Timmy, Ezra) - Public communication channel - Build script: world/build_academy.ev - Wing modules: world/dormitory_entrance.py, commons_wing.py, workshop_wing.py, gardens_wing.py Built by Allegro, descriptions and exit fixes by Timmy.
27 lines
662 B
Python
27 lines
662 B
Python
"""
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Characters
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Characters are (by default) Objects setup to be puppeted by Accounts.
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They are what you "see" in game. The Character class in this module
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is setup to be the "default" character type created by the default
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creation commands.
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"""
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from evennia.objects.objects import DefaultCharacter
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from .objects import ObjectParent
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class Character(ObjectParent, DefaultCharacter):
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"""
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The Character just re-implements some of the Object's methods and hooks
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to represent a Character entity in-game.
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See mygame/typeclasses/objects.py for a list of
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properties and methods available on all Object child classes like this.
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"""
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pass
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