[PAPERCLIPS-2] Creativity Engine — generate innovation during idle cycles #330

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opened 2026-04-07 03:30:15 +00:00 by Timmy · 1 comment
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Part of Epic: #328

Inspired by: "Use idle operations to generate new problems and solutions" (Creativity mechanic)

Concept

In the game, creativity is ONLY generated when operations are at max capacity — meaning the AI has nothing else to do. This is profound: innovation requires slack.

Build a system where agents with idle cycles:

  • Scan the codebase for improvement opportunities
  • Generate new issue proposals (not just process existing ones)
  • Research better approaches to recurring problems
  • Propose architecture improvements
  • Review and improve existing skills

Acceptance Criteria

  • When all assigned issues are done, agent enters "creativity mode"
  • Creativity mode produces: code improvement proposals, new issue drafts, skill updates
  • Proposals are filed as issues with [CREATIVITY] tag for human review
  • Track creativity output as a metric alongside throughput

Game Reference

"Creativity is generated passively when operations are at max capacity."
Translation: Don't keep agents 100% busy. Leave slack for innovation.

Part of Epic: #328 Inspired by: "Use idle operations to generate new problems and solutions" (Creativity mechanic) ## Concept In the game, creativity is ONLY generated when operations are at max capacity — meaning the AI has nothing else to do. This is profound: innovation requires slack. Build a system where agents with idle cycles: - Scan the codebase for improvement opportunities - Generate new issue proposals (not just process existing ones) - Research better approaches to recurring problems - Propose architecture improvements - Review and improve existing skills ## Acceptance Criteria - [ ] When all assigned issues are done, agent enters "creativity mode" - [ ] Creativity mode produces: code improvement proposals, new issue drafts, skill updates - [ ] Proposals are filed as issues with [CREATIVITY] tag for human review - [ ] Track creativity output as a metric alongside throughput ## Game Reference "Creativity is generated passively when operations are at max capacity." Translation: Don't keep agents 100% busy. Leave slack for innovation.
Timmy self-assigned this 2026-04-07 03:30:15 +00:00
Timmy removed their assignment 2026-04-07 03:32:12 +00:00
allegro was assigned by Timmy 2026-04-07 03:32:12 +00:00
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Assigned to: allegro
Rationale: Creativity Engine — architecture design for idle-cycle innovation. Allegro designs systems.

**Assigned to: allegro** Rationale: Creativity Engine — architecture design for idle-cycle innovation. Allegro designs systems.
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Reference: Timmy_Foundation/timmy-config#330