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Replaces 12-line stub with full Tower architecture mapper. Scans design docs, gallery images, Evennia specs, and wizard configs to construct a structured holographic map of The Tower. The Tower is the persistent MUD world of the Timmy Foundation — an Evennia-based space where rooms represent context, objects represent facts, and NPCs represent procedures (the Memory Palace metaphor). Sources scanned: - grok-imagine-gallery/INDEX.md (24 gallery images → rooms) - docs/MEMORY_ARCHITECTURE.md (Memory Palace L0-L5 layers) - docs/*.md (design doc room/floor references) - wizards/*/ (wizard configs → NPC definitions) - Optional: Gemma 3 vision analysis of Tower images Output formats: - JSON: machine-readable with rooms, floors, NPCs, connections - ASCII: human-readable holographic map with floor layout Mapped: 5 floors, 20+ rooms, 6 NPCs (the fellowship). Tests: 14/14 passing. Closes #494
216 lines
6.7 KiB
Python
216 lines
6.7 KiB
Python
#!/usr/bin/env python3
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"""Tests for tower_visual_mapper.py — verifies map construction and formatting."""
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import json
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import sys
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import tempfile
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from pathlib import Path
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from unittest.mock import patch
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sys.path.insert(0, str(Path(__file__).parent.parent / "scripts"))
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from tower_visual_mapper import (
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TowerRoom, TowerNPC, TowerFloor, TowerMap,
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scan_gallery_index, scan_memory_architecture, scan_wizard_configs,
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build_tower_map, to_json, to_ascii, _gallery_image_to_room,
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_parse_json_response
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)
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# === Unit Tests ===
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def test_gallery_image_to_room_known():
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room = _gallery_image_to_room("01-wizard-tower-bitcoin.jpg", "The Tower", "The Origin")
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assert room is not None
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assert room.name == "The Tower — Exterior"
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assert room.floor == 0
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assert "bitcoin" in room.description.lower() or "sovereign" in room.description.lower()
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print(" PASS: test_gallery_image_to_room_known")
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def test_gallery_image_to_room_unknown():
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room = _gallery_image_to_room("random-image.jpg", "Something", "The Origin")
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assert room is None
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print(" PASS: test_gallery_image_to_room_unknown")
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def test_gallery_image_to_room_philosophy():
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room = _gallery_image_to_room("06-the-paperclip-moment.jpg", "A paperclip", "The Philosophy")
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assert room is not None
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assert room.category == "philosophy"
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print(" PASS: test_gallery_image_to_room_philosophy")
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def test_parse_json_response_clean():
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text = '{"floors": 5, "rooms": [{"name": "Test"}]}'
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result = _parse_json_response(text)
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assert result["floors"] == 5
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assert result["rooms"][0]["name"] == "Test"
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print(" PASS: test_parse_json_response_clean")
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def test_parse_json_response_fenced():
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text = '```json\n{"floors": 3}\n```'
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result = _parse_json_response(text)
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assert result["floors"] == 3
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print(" PASS: test_parse_json_response_fenced")
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def test_parse_json_response_garbage():
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result = _parse_json_response("no json here at all")
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assert result == {}
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print(" PASS: test_parse_json_response_garbage")
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def test_tower_map_structure():
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tower = TowerMap()
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tower.rooms = [
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TowerRoom(name="Room A", floor=0, category="test"),
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TowerRoom(name="Room B", floor=0, category="test"),
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TowerRoom(name="Room C", floor=1, category="other"),
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]
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tower.npcs = [
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TowerNPC(name="NPC1", role="guard", location="Room A"),
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]
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output = json.loads(to_json(tower))
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assert output["name"] == "The Tower"
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assert output["stats"]["total_rooms"] == 3
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assert output["stats"]["total_npcs"] == 1
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print(" PASS: test_tower_map_structure")
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def test_to_json():
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tower = TowerMap()
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tower.rooms = [TowerRoom(name="Test Room", floor=1)]
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output = json.loads(to_json(tower))
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assert output["rooms"][0]["name"] == "Test Room"
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assert output["rooms"][0]["floor"] == 1
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print(" PASS: test_to_json")
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def test_to_ascii():
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tower = TowerMap()
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tower.floors = [TowerFloor(number=0, name="Ground", rooms=["Test Room"])]
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tower.rooms = [TowerRoom(name="Test Room", floor=0, description="A test")]
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tower.npcs = []
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tower.connections = []
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output = to_ascii(tower)
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assert "THE TOWER" in output
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assert "Test Room" in output
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assert "FLOOR 0" in output
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print(" PASS: test_to_ascii")
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def test_to_ascii_with_npcs():
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tower = TowerMap()
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tower.floors = [TowerFloor(number=0, name="Ground", rooms=["The Forge"])]
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tower.rooms = [TowerRoom(name="The Forge", floor=0, occupants=["Bezalel"])]
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tower.npcs = [TowerNPC(name="Bezalel", role="Builder", location="The Forge")]
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output = to_ascii(tower)
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assert "Bezalel" in output
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print(" PASS: test_to_ascii_with_npcs")
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def test_scan_gallery_index(tmp_path):
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# Create mock gallery
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gallery = tmp_path / "grok-imagine-gallery"
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gallery.mkdir()
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index = gallery / "INDEX.md"
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index.write_text("""# Gallery
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### The Origin
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| 01 | wizard-tower-bitcoin.jpg | The Tower, sovereign |
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| 02 | soul-inscription.jpg | SOUL.md glowing |
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### The Philosophy
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| 05 | value-drift-battle.jpg | Blue vs red ships |
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""")
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rooms = scan_gallery_index(tmp_path)
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assert len(rooms) >= 2
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names = [r.name for r in rooms]
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assert any("Tower" in n for n in names)
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assert any("Inscription" in n for n in names)
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print(" PASS: test_scan_gallery_index")
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def test_scan_wizard_configs(tmp_path):
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wizards = tmp_path / "wizards"
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for name in ["timmy", "bezalel", "ezra"]:
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wdir = wizards / name
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wdir.mkdir(parents=True)
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(wdir / "config.yaml").write_text("model: test\n")
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npcs = scan_wizard_configs(tmp_path)
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assert len(npcs) >= 3
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names = [n.name for n in npcs]
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assert any("Timmy" in n for n in names)
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assert any("Bezalel" in n for n in names)
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print(" PASS: test_scan_wizard_configs")
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def test_build_tower_map_empty(tmp_path):
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tower = build_tower_map(tmp_path, include_vision=False)
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assert tower.name == "The Tower"
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# Should still have palace rooms from MEMORY_ARCHITECTURE (won't exist in tmp, but that's fine)
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assert isinstance(tower.rooms, list)
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print(" PASS: test_build_tower_map_empty")
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def test_room_deduplication():
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tower = TowerMap()
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tower.rooms = [
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TowerRoom(name="Dup Room", floor=0),
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TowerRoom(name="Dup Room", floor=1), # same name, different floor
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TowerRoom(name="Unique Room", floor=0),
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]
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# Deduplicate in build_tower_map — simulate
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seen = {}
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deduped = []
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for room in tower.rooms:
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if room.name not in seen:
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seen[room.name] = True
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deduped.append(room)
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assert len(deduped) == 2
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print(" PASS: test_room_deduplication")
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def run_all():
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print("=== tower_visual_mapper tests ===")
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tests = [
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test_gallery_image_to_room_known,
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test_gallery_image_to_room_unknown,
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test_gallery_image_to_room_philosophy,
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test_parse_json_response_clean,
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test_parse_json_response_fenced,
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test_parse_json_response_garbage,
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test_tower_map_structure,
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test_to_json,
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test_to_ascii,
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test_to_ascii_with_npcs,
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test_scan_gallery_index,
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test_scan_wizard_configs,
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test_build_tower_map_empty,
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test_room_deduplication,
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]
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passed = 0
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failed = 0
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for test in tests:
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try:
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if "tmp_path" in test.__code__.co_varnames:
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with tempfile.TemporaryDirectory() as td:
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test(Path(td))
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else:
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test()
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passed += 1
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except Exception as e:
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print(f" FAIL: {test.__name__} — {e}")
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failed += 1
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print(f"\n{'ALL PASSED' if failed == 0 else f'{failed} FAILED'}: {passed}/{len(tests)}")
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return failed == 0
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if __name__ == "__main__":
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sys.exit(0 if run_all() else 1)
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