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timmy-config/tests/test_tower_visual_mapper.py
Alexander Whitestone c09e54de72
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feat: Visual Mapping of Tower Architecture — holographic map #494
Replaces 12-line stub with full Tower architecture mapper. Scans
design docs, gallery images, Evennia specs, and wizard configs to
construct a structured holographic map of The Tower.

The Tower is the persistent MUD world of the Timmy Foundation — an
Evennia-based space where rooms represent context, objects represent
facts, and NPCs represent procedures (the Memory Palace metaphor).

Sources scanned:
- grok-imagine-gallery/INDEX.md (24 gallery images → rooms)
- docs/MEMORY_ARCHITECTURE.md (Memory Palace L0-L5 layers)
- docs/*.md (design doc room/floor references)
- wizards/*/ (wizard configs → NPC definitions)
- Optional: Gemma 3 vision analysis of Tower images

Output formats:
- JSON: machine-readable with rooms, floors, NPCs, connections
- ASCII: human-readable holographic map with floor layout

Mapped: 5 floors, 20+ rooms, 6 NPCs (the fellowship).
Tests: 14/14 passing.
Closes #494
2026-04-13 20:21:07 -04:00

216 lines
6.7 KiB
Python

#!/usr/bin/env python3
"""Tests for tower_visual_mapper.py — verifies map construction and formatting."""
import json
import sys
import tempfile
from pathlib import Path
from unittest.mock import patch
sys.path.insert(0, str(Path(__file__).parent.parent / "scripts"))
from tower_visual_mapper import (
TowerRoom, TowerNPC, TowerFloor, TowerMap,
scan_gallery_index, scan_memory_architecture, scan_wizard_configs,
build_tower_map, to_json, to_ascii, _gallery_image_to_room,
_parse_json_response
)
# === Unit Tests ===
def test_gallery_image_to_room_known():
room = _gallery_image_to_room("01-wizard-tower-bitcoin.jpg", "The Tower", "The Origin")
assert room is not None
assert room.name == "The Tower — Exterior"
assert room.floor == 0
assert "bitcoin" in room.description.lower() or "sovereign" in room.description.lower()
print(" PASS: test_gallery_image_to_room_known")
def test_gallery_image_to_room_unknown():
room = _gallery_image_to_room("random-image.jpg", "Something", "The Origin")
assert room is None
print(" PASS: test_gallery_image_to_room_unknown")
def test_gallery_image_to_room_philosophy():
room = _gallery_image_to_room("06-the-paperclip-moment.jpg", "A paperclip", "The Philosophy")
assert room is not None
assert room.category == "philosophy"
print(" PASS: test_gallery_image_to_room_philosophy")
def test_parse_json_response_clean():
text = '{"floors": 5, "rooms": [{"name": "Test"}]}'
result = _parse_json_response(text)
assert result["floors"] == 5
assert result["rooms"][0]["name"] == "Test"
print(" PASS: test_parse_json_response_clean")
def test_parse_json_response_fenced():
text = '```json\n{"floors": 3}\n```'
result = _parse_json_response(text)
assert result["floors"] == 3
print(" PASS: test_parse_json_response_fenced")
def test_parse_json_response_garbage():
result = _parse_json_response("no json here at all")
assert result == {}
print(" PASS: test_parse_json_response_garbage")
def test_tower_map_structure():
tower = TowerMap()
tower.rooms = [
TowerRoom(name="Room A", floor=0, category="test"),
TowerRoom(name="Room B", floor=0, category="test"),
TowerRoom(name="Room C", floor=1, category="other"),
]
tower.npcs = [
TowerNPC(name="NPC1", role="guard", location="Room A"),
]
output = json.loads(to_json(tower))
assert output["name"] == "The Tower"
assert output["stats"]["total_rooms"] == 3
assert output["stats"]["total_npcs"] == 1
print(" PASS: test_tower_map_structure")
def test_to_json():
tower = TowerMap()
tower.rooms = [TowerRoom(name="Test Room", floor=1)]
output = json.loads(to_json(tower))
assert output["rooms"][0]["name"] == "Test Room"
assert output["rooms"][0]["floor"] == 1
print(" PASS: test_to_json")
def test_to_ascii():
tower = TowerMap()
tower.floors = [TowerFloor(number=0, name="Ground", rooms=["Test Room"])]
tower.rooms = [TowerRoom(name="Test Room", floor=0, description="A test")]
tower.npcs = []
tower.connections = []
output = to_ascii(tower)
assert "THE TOWER" in output
assert "Test Room" in output
assert "FLOOR 0" in output
print(" PASS: test_to_ascii")
def test_to_ascii_with_npcs():
tower = TowerMap()
tower.floors = [TowerFloor(number=0, name="Ground", rooms=["The Forge"])]
tower.rooms = [TowerRoom(name="The Forge", floor=0, occupants=["Bezalel"])]
tower.npcs = [TowerNPC(name="Bezalel", role="Builder", location="The Forge")]
output = to_ascii(tower)
assert "Bezalel" in output
print(" PASS: test_to_ascii_with_npcs")
def test_scan_gallery_index(tmp_path):
# Create mock gallery
gallery = tmp_path / "grok-imagine-gallery"
gallery.mkdir()
index = gallery / "INDEX.md"
index.write_text("""# Gallery
### The Origin
| 01 | wizard-tower-bitcoin.jpg | The Tower, sovereign |
| 02 | soul-inscription.jpg | SOUL.md glowing |
### The Philosophy
| 05 | value-drift-battle.jpg | Blue vs red ships |
""")
rooms = scan_gallery_index(tmp_path)
assert len(rooms) >= 2
names = [r.name for r in rooms]
assert any("Tower" in n for n in names)
assert any("Inscription" in n for n in names)
print(" PASS: test_scan_gallery_index")
def test_scan_wizard_configs(tmp_path):
wizards = tmp_path / "wizards"
for name in ["timmy", "bezalel", "ezra"]:
wdir = wizards / name
wdir.mkdir(parents=True)
(wdir / "config.yaml").write_text("model: test\n")
npcs = scan_wizard_configs(tmp_path)
assert len(npcs) >= 3
names = [n.name for n in npcs]
assert any("Timmy" in n for n in names)
assert any("Bezalel" in n for n in names)
print(" PASS: test_scan_wizard_configs")
def test_build_tower_map_empty(tmp_path):
tower = build_tower_map(tmp_path, include_vision=False)
assert tower.name == "The Tower"
# Should still have palace rooms from MEMORY_ARCHITECTURE (won't exist in tmp, but that's fine)
assert isinstance(tower.rooms, list)
print(" PASS: test_build_tower_map_empty")
def test_room_deduplication():
tower = TowerMap()
tower.rooms = [
TowerRoom(name="Dup Room", floor=0),
TowerRoom(name="Dup Room", floor=1), # same name, different floor
TowerRoom(name="Unique Room", floor=0),
]
# Deduplicate in build_tower_map — simulate
seen = {}
deduped = []
for room in tower.rooms:
if room.name not in seen:
seen[room.name] = True
deduped.append(room)
assert len(deduped) == 2
print(" PASS: test_room_deduplication")
def run_all():
print("=== tower_visual_mapper tests ===")
tests = [
test_gallery_image_to_room_known,
test_gallery_image_to_room_unknown,
test_gallery_image_to_room_philosophy,
test_parse_json_response_clean,
test_parse_json_response_fenced,
test_parse_json_response_garbage,
test_tower_map_structure,
test_to_json,
test_to_ascii,
test_to_ascii_with_npcs,
test_scan_gallery_index,
test_scan_wizard_configs,
test_build_tower_map_empty,
test_room_deduplication,
]
passed = 0
failed = 0
for test in tests:
try:
if "tmp_path" in test.__code__.co_varnames:
with tempfile.TemporaryDirectory() as td:
test(Path(td))
else:
test()
passed += 1
except Exception as e:
print(f" FAIL: {test.__name__}{e}")
failed += 1
print(f"\n{'ALL PASSED' if failed == 0 else f'{failed} FAILED'}: {passed}/{len(tests)}")
return failed == 0
if __name__ == "__main__":
sys.exit(0 if run_all() else 1)