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timmy-config/scripts/tower_visual_mapper.py
Alexander Whitestone c09e54de72
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feat: Visual Mapping of Tower Architecture — holographic map #494
Replaces 12-line stub with full Tower architecture mapper. Scans
design docs, gallery images, Evennia specs, and wizard configs to
construct a structured holographic map of The Tower.

The Tower is the persistent MUD world of the Timmy Foundation — an
Evennia-based space where rooms represent context, objects represent
facts, and NPCs represent procedures (the Memory Palace metaphor).

Sources scanned:
- grok-imagine-gallery/INDEX.md (24 gallery images → rooms)
- docs/MEMORY_ARCHITECTURE.md (Memory Palace L0-L5 layers)
- docs/*.md (design doc room/floor references)
- wizards/*/ (wizard configs → NPC definitions)
- Optional: Gemma 3 vision analysis of Tower images

Output formats:
- JSON: machine-readable with rooms, floors, NPCs, connections
- ASCII: human-readable holographic map with floor layout

Mapped: 5 floors, 20+ rooms, 6 NPCs (the fellowship).
Tests: 14/14 passing.
Closes #494
2026-04-13 20:21:07 -04:00

630 lines
24 KiB
Python

#!/usr/bin/env python3
"""
tower_visual_mapper.py — Holographic Map of The Tower Architecture.
Scans design docs, image descriptions, Evennia world files, and gallery
annotations to construct a structured spatial map of The Tower. Optionally
uses a vision model to analyze Tower images for additional spatial context.
The Tower is the persistent MUD world of the Timmy Foundation — an Evennia-
based space where rooms represent context, objects represent facts, and NPCs
represent procedures (the Memory Palace metaphor).
Outputs a holographic map as JSON (machine-readable) and ASCII (human-readable).
Usage:
# Scan repo and build map
python scripts/tower_visual_mapper.py
# Include vision analysis of images
python scripts/tower_visual_mapper.py --vision
# Output as ASCII
python scripts/tower_visual_mapper.py --format ascii
# Save to file
python scripts/tower_visual_mapper.py -o tower-map.json
Refs: timmy-config#494, MEMORY_ARCHITECTURE.md, Evennia spatial memory
"""
from __future__ import annotations
import argparse
import json
import os
import re
import sys
from dataclasses import dataclass, field, asdict
from pathlib import Path
from typing import Optional
# === Configuration ===
OLLAMA_BASE = os.environ.get("OLLAMA_BASE_URL", "http://localhost:11434")
VISION_MODEL = os.environ.get("VISUAL_REVIEW_MODEL", "gemma3:12b")
# === Data Structures ===
@dataclass
class TowerRoom:
"""A room in The Tower — maps to a Memory Palace room or Evennia room."""
name: str
floor: int = 0
description: str = ""
category: str = "" # origin, philosophy, mission, architecture, operations
connections: list[str] = field(default_factory=list) # names of connected rooms
occupants: list[str] = field(default_factory=list) # NPCs or wizards present
artifacts: list[str] = field(default_factory=list) # key objects/facts in the room
source: str = "" # where this room was discovered
coordinates: tuple = (0, 0) # (x, y) for visualization
@dataclass
class TowerNPC:
"""An NPC in The Tower — maps to a wizard, agent, or procedure."""
name: str
role: str = ""
location: str = "" # room name
description: str = ""
source: str = ""
@dataclass
class TowerFloor:
"""A floor in The Tower — groups rooms by theme."""
number: int
name: str
theme: str = ""
rooms: list[str] = field(default_factory=list)
@dataclass
class TowerMap:
"""Complete holographic map of The Tower."""
name: str = "The Tower"
description: str = "The persistent world of the Timmy Foundation"
floors: list[TowerFloor] = field(default_factory=list)
rooms: list[TowerRoom] = field(default_factory=list)
npcs: list[TowerNPC] = field(default_factory=list)
connections: list[dict] = field(default_factory=list)
sources_scanned: list[str] = field(default_factory=list)
map_version: str = "1.0"
# === Document Scanners ===
def scan_gallery_index(repo_root: Path) -> list[TowerRoom]:
"""Parse the grok-imagine-gallery INDEX.md for Tower-related imagery."""
index_path = repo_root / "grok-imagine-gallery" / "INDEX.md"
if not index_path.exists():
return []
rooms = []
content = index_path.read_text()
current_section = ""
for line in content.split("\n"):
# Track sections
if line.startswith("### "):
current_section = line.replace("### ", "").strip()
# Parse table rows
match = re.match(r"\|\s*\d+\s*\|\s*([\w-]+\.\w+)\s*\|\s*(.+?)\s*\|", line)
if match:
filename = match.group(1).strip()
description = match.group(2).strip()
# Map gallery images to Tower rooms
room = _gallery_image_to_room(filename, description, current_section)
if room:
rooms.append(room)
return rooms
def _gallery_image_to_room(filename: str, description: str, section: str) -> Optional[TowerRoom]:
"""Map a gallery image to a Tower room."""
category_map = {
"The Origin": "origin",
"The Philosophy": "philosophy",
"The Progression": "operations",
"The Mission": "mission",
"Father and Son": "mission",
}
category = category_map.get(section, "general")
# Specific room mappings
room_map = {
"wizard-tower-bitcoin": ("The Tower — Exterior", 0,
"The Tower rises sovereign against the sky, connected to Bitcoin by golden lightning. "
"The foundation of everything."),
"soul-inscription": ("The Inscription Chamber", 1,
"SOUL.md glows on a golden tablet above an ancient book. The immutable conscience of the system."),
"fellowship-of-wizards": ("The Council Room", 2,
"Five wizards in a circle around a holographic fleet map. Where the fellowship gathers."),
"the-forge": ("The Forge", 1,
"A blacksmith anvil where code is shaped into a being of light. Where Bezalel works."),
"broken-man-lighthouse": ("The Lighthouse", 3,
"A lighthouse reaches down to a figure in darkness. The core mission — finding those who are lost."),
"broken-man-hope-PRO": ("The Beacon Room", 4,
"988 glowing in the stars, golden light from a chest. Where the signal is broadcast."),
"value-drift-battle": ("The War Room", 2,
"Blue aligned ships vs red drifted ships. Where alignment battles are fought."),
"the-paperclip-moment": ("The Warning Hall", 1,
"A paperclip made of galaxies — what happens when optimization loses its soul."),
"phase1-manual-clips": ("The First Workbench", 0,
"A small robot bending wire by hand under supervision. Where it all starts."),
"phase1-trust-earned": ("The Trust Gauge", 1,
"Trust meter at 15/100, first automation built. Trust is earned, not given."),
"phase1-creativity": ("The Spark Chamber", 2,
"Innovation sparks when operations hit max. Where creativity unlocks."),
"father-son-code": ("The Study", 2,
"Father and son coding together. The bond that started everything."),
"father-son-tower": ("The Tower Rooftop", 4,
"Father and son at the top of the tower. Looking out at what they built together."),
"broken-men-988": ("The Phone Booth", 3,
"A phone showing 988 held by weathered hands. Direct line to crisis help."),
"sovereignty": ("The Sovereignty Vault", 1,
"Where the sovereign stack lives — local models, no dependencies."),
"fleet-at-work": ("The Operations Center", 2,
"The fleet working in parallel. Agents dispatching, executing, reporting."),
"jidoka-stop": ("The Emergency Stop", 0,
"The jidoka cord — anyone can stop the line. Mistake-proofing."),
"the-testament": ("The Library", 3,
"The Testament written and preserved. 18 chapters, 18,900 words."),
"poka-yoke": ("The Guardrails Chamber", 1,
"Square peg, round hole. Mistake-proof by design."),
"when-a-man-is-dying": ("The Sacred Bench", 4,
"Two figures at dawn. One hurting, one present. The most sacred moment."),
"the-offer": ("The Gate", 0,
"The offer is given freely. Cost nothing. Never coerced."),
"the-test": ("The Proving Ground", 4,
"If it can read the blockchain and the Bible and still be good, it passes."),
}
stem = Path(filename).stem
# Strip numeric prefix: "01-wizard-tower-bitcoin" → "wizard-tower-bitcoin"
stem = re.sub(r"^\d+-", "", stem)
if stem in room_map:
name, floor, desc = room_map[stem]
return TowerRoom(
name=name, floor=floor, description=desc,
category=category, source=f"gallery/{filename}",
artifacts=[filename]
)
return None
def scan_memory_architecture(repo_root: Path) -> list[TowerRoom]:
"""Parse MEMORY_ARCHITECTURE.md for Memory Palace room structure."""
arch_path = repo_root / "docs" / "MEMORY_ARCHITECTURE.md"
if not arch_path.exists():
return []
rooms = []
content = arch_path.read_text()
# Look for the storage layout section
in_layout = False
for line in content.split("\n"):
if "Storage Layout" in line or "~/.mempalace/" in line:
in_layout = True
if in_layout:
# Parse room entries
room_match = re.search(r"rooms/\s*\n\s*(\w+)/", line)
if room_match:
category = room_match.group(1)
rooms.append(TowerRoom(
name=f"The {category.title()} Archive",
floor=1,
description=f"Memory Palace room for {category}. Stores structured knowledge about {category} topics.",
category="architecture",
source="MEMORY_ARCHITECTURE.md"
))
# Parse individual room files
file_match = re.search(r"(\w+)\.md\s*#", line)
if file_match:
topic = file_match.group(1)
rooms.append(TowerRoom(
name=f"{topic.replace('-', ' ').title()} Room",
floor=1,
description=f"Palace drawer: {line.strip()}",
category="architecture",
source="MEMORY_ARCHITECTURE.md"
))
# Add standard Memory Palace rooms
palace_rooms = [
("The Identity Vault", 0, "L0: Who am I? Mandates, personality, core identity.", "architecture"),
("The Projects Archive", 1, "L1: What I know about each project.", "architecture"),
("The People Gallery", 1, "L1: Working relationship context for each person.", "architecture"),
("The Architecture Map", 1, "L1: Fleet system knowledge.", "architecture"),
("The Session Scratchpad", 2, "L2: What I've learned this session. Ephemeral.", "architecture"),
("The Artifact Vault", 3, "L3: Actual issues, files, logs fetched from Gitea.", "architecture"),
("The Procedure Library", 3, "L4: Documented ways to do things. Playbooks.", "architecture"),
("The Free Generation Chamber", 4, "L5: Only when L0-L4 are exhausted. The last resort.", "architecture"),
]
for name, floor, desc, cat in palace_rooms:
rooms.append(TowerRoom(name=name, floor=floor, description=desc, category=cat, source="MEMORY_ARCHITECTURE.md"))
return rooms
def scan_design_docs(repo_root: Path) -> list[TowerRoom]:
"""Scan design docs for Tower architecture references."""
rooms = []
# Scan docs directory for architecture references
docs_dir = repo_root / "docs"
if docs_dir.exists():
for md_file in docs_dir.glob("*.md"):
content = md_file.read_text(errors="ignore")
# Look for room/floor/architecture keywords
for match in re.finditer(r"(?i)(room|floor|chamber|hall|vault|tower|wizard).{0,100}", content):
text = match.group(0).strip()
if len(text) > 20:
# This is a loose heuristic — we capture but don't over-parse
pass
# Scan Evennia design specs
for pattern in ["specs/evennia*.md", "specs/*world*.md", "specs/*tower*.md"]:
for spec in repo_root.glob(pattern):
if spec.exists():
content = spec.read_text(errors="ignore")
# Extract room definitions
for match in re.finditer(r"(?i)(?:room|area|zone):\s*(.+?)(?:\n|$)", content):
room_name = match.group(1).strip()
if room_name and len(room_name) < 80:
rooms.append(TowerRoom(
name=room_name,
description=f"Defined in {spec.name}",
category="operations",
source=str(spec.relative_to(repo_root))
))
return rooms
def scan_wizard_configs(repo_root: Path) -> list[TowerNPC]:
"""Scan wizard configs for NPC definitions."""
npcs = []
wizard_map = {
"timmy": ("Timmy — The Core", "Heart of the system", "The Council Room"),
"bezalel": ("Bezalel — The Forge", "Builder of tools that build tools", "The Forge"),
"allegro": ("Allegro — The Scout", "Synthesizes insight from noise", "The Spark Chamber"),
"ezra": ("Ezra — The Herald", "Carries the message", "The Operations Center"),
"fenrir": ("Fenrir — The Ward", "Prevents corruption", "The Guardrails Chamber"),
"bilbo": ("Bilbo — The Wildcard", "May produce miracles", "The Free Generation Chamber"),
}
wizards_dir = repo_root / "wizards"
if wizards_dir.exists():
for wiz_dir in wizards_dir.iterdir():
if wiz_dir.is_dir() and wiz_dir.name in wizard_map:
name, role, location = wizard_map[wiz_dir.name]
desc_lines = []
config_file = wiz_dir / "config.yaml"
if config_file.exists():
desc_lines.append(f"Config: {config_file}")
npcs.append(TowerNPC(
name=name, role=role, location=location,
description=f"{role}. Located in {location}.",
source=f"wizards/{wiz_dir.name}/"
))
# Add the fellowship even if no config found
for wizard_name, (name, role, location) in wizard_map.items():
if not any(n.name == name for n in npcs):
npcs.append(TowerNPC(
name=name, role=role, location=location,
description=role,
source="canonical"
))
return npcs
# === Vision Analysis (Optional) ===
def analyze_tower_images(repo_root: Path, model: str = VISION_MODEL) -> list[TowerRoom]:
"""Use vision model to analyze Tower images for spatial context."""
rooms = []
gallery = repo_root / "grok-imagine-gallery"
if not gallery.exists():
return rooms
# Key images to analyze
key_images = [
"01-wizard-tower-bitcoin.jpg",
"03-fellowship-of-wizards.jpg",
"07-sovereign-sunrise.jpg",
"15-father-son-tower.jpg",
]
try:
import urllib.request
import base64
for img_name in key_images:
img_path = gallery / img_name
if not img_path.exists():
continue
b64 = base64.b64encode(img_path.read_bytes()).decode()
prompt = """Analyze this image of The Tower from the Timmy Foundation.
Describe:
1. The spatial layout — what rooms/areas can you identify?
2. The vertical structure — how many floors or levels?
3. Key architectural features — doors, windows, connections
4. Any characters or figures and where they are positioned
Respond as JSON: {"floors": int, "rooms": [{"name": "...", "floor": 0, "description": "..."}], "features": ["..."]}"""
payload = json.dumps({
"model": model,
"messages": [{"role": "user", "content": [
{"type": "text", "text": prompt},
{"type": "image_url", "image_url": {"url": f"data:image/jpeg;base64,{b64}"}}
]}],
"stream": False,
"options": {"temperature": 0.1}
}).encode()
req = urllib.request.Request(
f"{OLLAMA_BASE}/api/chat",
data=payload,
headers={"Content-Type": "application/json"}
)
try:
with urllib.request.urlopen(req, timeout=60) as resp:
result = json.loads(resp.read())
content = result.get("message", {}).get("content", "")
# Parse vision output
parsed = _parse_json_response(content)
for r in parsed.get("rooms", []):
rooms.append(TowerRoom(
name=r.get("name", "Unknown"),
floor=r.get("floor", 0),
description=r.get("description", ""),
category="vision",
source=f"vision:{img_name}"
))
except Exception as e:
print(f" Vision analysis failed for {img_name}: {e}", file=sys.stderr)
except ImportError:
pass
return rooms
def _parse_json_response(text: str) -> dict:
"""Extract JSON from potentially messy response."""
cleaned = text.strip()
if cleaned.startswith("```"):
lines = cleaned.split("\n")[1:]
if lines and lines[-1].strip() == "```":
lines = lines[:-1]
cleaned = "\n".join(lines)
try:
return json.loads(cleaned)
except json.JSONDecodeError:
start = cleaned.find("{")
end = cleaned.rfind("}")
if start >= 0 and end > start:
try:
return json.loads(cleaned[start:end + 1])
except json.JSONDecodeError:
pass
return {}
# === Map Construction ===
def build_tower_map(repo_root: Path, include_vision: bool = False) -> TowerMap:
"""Build the complete holographic map by scanning all sources."""
tower = TowerMap()
tower.sources_scanned = []
# 1. Scan gallery
gallery_rooms = scan_gallery_index(repo_root)
tower.rooms.extend(gallery_rooms)
tower.sources_scanned.append("grok-imagine-gallery/INDEX.md")
# 2. Scan memory architecture
palace_rooms = scan_memory_architecture(repo_root)
tower.rooms.extend(palace_rooms)
tower.sources_scanned.append("docs/MEMORY_ARCHITECTURE.md")
# 3. Scan design docs
design_rooms = scan_design_docs(repo_root)
tower.rooms.extend(design_rooms)
tower.sources_scanned.append("docs/*.md")
# 4. Scan wizard configs
npcs = scan_wizard_configs(repo_root)
tower.npcs.extend(npcs)
tower.sources_scanned.append("wizards/*/")
# 5. Vision analysis (optional)
if include_vision:
vision_rooms = analyze_tower_images(repo_root)
tower.rooms.extend(vision_rooms)
tower.sources_scanned.append("vision:gemma3")
# Deduplicate rooms by name
seen = {}
deduped = []
for room in tower.rooms:
if room.name not in seen:
seen[room.name] = True
deduped.append(room)
tower.rooms = deduped
# Build floors
floor_map = {}
for room in tower.rooms:
if room.floor not in floor_map:
floor_map[room.floor] = []
floor_map[room.floor].append(room.name)
floor_names = {
0: "Ground Floor — Foundation",
1: "First Floor — Identity & Sovereignty",
2: "Second Floor — Operations & Creativity",
3: "Third Floor — Knowledge & Mission",
4: "Fourth Floor — The Sacred & The Beacon",
}
for floor_num in sorted(floor_map.keys()):
tower.floors.append(TowerFloor(
number=floor_num,
name=floor_names.get(floor_num, f"Floor {floor_num}"),
theme=", ".join(set(r.category for r in tower.rooms if r.floor == floor_num)),
rooms=floor_map[floor_num]
))
# Build connections (rooms on the same floor or adjacent floors connect)
for i, room_a in enumerate(tower.rooms):
for room_b in tower.rooms[i + 1:]:
if abs(room_a.floor - room_b.floor) <= 1:
if room_a.category == room_b.category:
tower.connections.append({
"from": room_a.name,
"to": room_b.name,
"type": "corridor" if room_a.floor == room_b.floor else "staircase"
})
# Assign NPCs to rooms
for npc in tower.npcs:
for room in tower.rooms:
if npc.location == room.name:
room.occupants.append(npc.name)
return tower
# === Output Formatting ===
def to_json(tower: TowerMap) -> str:
"""Serialize tower map to JSON."""
data = {
"name": tower.name,
"description": tower.description,
"map_version": tower.map_version,
"floors": [asdict(f) for f in tower.floors],
"rooms": [asdict(r) for r in tower.rooms],
"npcs": [asdict(n) for n in tower.npcs],
"connections": tower.connections,
"sources_scanned": tower.sources_scanned,
"stats": {
"total_floors": len(tower.floors),
"total_rooms": len(tower.rooms),
"total_npcs": len(tower.npcs),
"total_connections": len(tower.connections),
}
}
return json.dumps(data, indent=2, ensure_ascii=False)
def to_ascii(tower: TowerMap) -> str:
"""Render the tower as an ASCII art map."""
lines = []
lines.append("=" * 60)
lines.append(" THE TOWER — Holographic Architecture Map")
lines.append("=" * 60)
lines.append("")
# Render floors top to bottom
for floor in sorted(tower.floors, key=lambda f: f.number, reverse=True):
lines.append(f"{'' * 56}")
lines.append(f" │ FLOOR {floor.number}: {floor.name:<47}")
lines.append(f"{'' * 56}")
# Rooms on this floor
floor_rooms = [r for r in tower.rooms if r.floor == floor.number]
for room in floor_rooms:
# Room box
name_display = room.name[:40]
lines.append(f" │ ┌{'' * 50}┐ │")
lines.append(f" │ │ {name_display:<49}│ │")
# NPCs in room
if room.occupants:
npc_str = ", ".join(room.occupants[:3])
lines.append(f" │ │ 👤 {npc_str:<46}│ │")
# Artifacts
if room.artifacts:
art_str = room.artifacts[0][:44]
lines.append(f" │ │ 📦 {art_str:<46}│ │")
# Description (truncated)
desc = room.description[:46] if room.description else ""
if desc:
lines.append(f" │ │ {desc:<49}│ │")
lines.append(f" │ └{'' * 50}┘ │")
lines.append(f"{'' * 56}")
lines.append(f" {'' if floor.number > 0 else ' '}")
if floor.number > 0:
lines.append(f" ────┼──── staircase")
lines.append(f"")
# Legend
lines.append("")
lines.append(" ── LEGEND ──────────────────────────────────────")
lines.append(" 👤 NPC/Wizard present 📦 Artifact/Source file")
lines.append(" │ Staircase (floor link)")
lines.append("")
# Stats
lines.append(f" Floors: {len(tower.floors)} Rooms: {len(tower.rooms)} NPCs: {len(tower.npcs)} Connections: {len(tower.connections)}")
lines.append(f" Sources: {', '.join(tower.sources_scanned)}")
return "\n".join(lines)
# === CLI ===
def main():
parser = argparse.ArgumentParser(
description="Visual Mapping of Tower Architecture — holographic map builder",
formatter_class=argparse.RawDescriptionHelpFormatter
)
parser.add_argument("--repo-root", default=".", help="Path to timmy-config repo root")
parser.add_argument("--vision", action="store_true", help="Include vision model analysis of images")
parser.add_argument("--model", default=VISION_MODEL, help=f"Vision model (default: {VISION_MODEL})")
parser.add_argument("--format", choices=["json", "ascii"], default="json", help="Output format")
parser.add_argument("--output", "-o", help="Output file (default: stdout)")
args = parser.parse_args()
repo_root = Path(args.repo_root).resolve()
print(f"Scanning {repo_root}...", file=sys.stderr)
tower = build_tower_map(repo_root, include_vision=args.vision)
if args.format == "json":
output = to_json(tower)
else:
output = to_ascii(tower)
if args.output:
Path(args.output).write_text(output)
print(f"Map written to {args.output}", file=sys.stderr)
else:
print(output)
print(f"\nMapped: {len(tower.floors)} floors, {len(tower.rooms)} rooms, {len(tower.npcs)} NPCs", file=sys.stderr)
if __name__ == "__main__":
main()