Files
timmy-home/scripts/evennia/eval_world_basics.py
2026-03-28 15:33:43 -04:00

79 lines
3.6 KiB
Python

#!/usr/bin/env python3
from __future__ import annotations
import json
import os
import subprocess
import sys
from pathlib import Path
REPO_ROOT = Path(__file__).resolve().parents[2]
if str(REPO_ROOT) not in sys.path:
sys.path.insert(0, str(REPO_ROOT))
from evennia_tools.training import WORLD_BASICS_STEPS, example_eval_path
from scripts.evennia import evennia_mcp_server as bridge
EVENNIA_BIN = Path.home() / '.timmy' / 'evennia' / 'venv' / 'bin' / 'evennia'
GAME_DIR = Path.home() / '.timmy' / 'evennia' / 'timmy_world'
EVAL_USERNAME = os.environ.get("TIMMY_EVENNIA_EVAL_USERNAME", "TimmyEval")
EVAL_PASSWORD = os.environ.get("TIMMY_EVENNIA_EVAL_PASSWORD", "timmy-eval-world-dev")
def reset_timmy_to_gate():
env = dict(**os.environ)
env['PYTHONPATH'] = str(REPO_ROOT) + ':' + env.get('PYTHONPATH', '')
code = f"from evennia.accounts.models import AccountDB; from evennia.accounts.accounts import DefaultAccount; from evennia.utils.search import search_object; acc=AccountDB.objects.filter(username='{EVAL_USERNAME}').first(); acc = acc or DefaultAccount.create(username='{EVAL_USERNAME}', password='{EVAL_PASSWORD}')[0]; char=list(acc.characters)[0]; gate=search_object('Gate', exact=True)[0]; char.home=gate; char.move_to(gate, quiet=True, move_hooks=False); char.save(); print('RESET_OK')"
subprocess.run([str(EVENNIA_BIN), 'shell', '-c', code], cwd=GAME_DIR, env=env, check=True, capture_output=True, text=True, timeout=120)
def normalize_to_gate() -> None:
output = bridge._observe("timmy").get("output", "")
if not output:
output = bridge._command("look", name="timmy", wait_ms=400).get("output", "")
for _ in range(6):
if "Gate" in output:
return
if "Courtyard" in output:
output = bridge._command("gate", name="timmy", wait_ms=400).get("output", "")
continue
if any(room in output for room in ("Workshop", "Archive", "Chapel")):
output = bridge._command("courtyard", name="timmy", wait_ms=400).get("output", "")
continue
output = bridge._command("look", name="timmy", wait_ms=400).get("output", "")
def main():
try:
bridge._disconnect("timmy")
except Exception:
pass
reset_timmy_to_gate()
bridge._save_bound_session_id(os.environ.get("TIMMY_EVENNIA_EVAL_SESSION_ID", "eval-evennia-world-basics"))
bridge._connect(name="timmy", username=EVAL_USERNAME, password=EVAL_PASSWORD)
normalize_to_gate()
results = []
for step in WORLD_BASICS_STEPS:
command = step["command"]
expected = step["expected"]
res = bridge._command(command, name="timmy", wait_ms=400)
output = res.get("output", "")
passed = all(token in output for token in expected)
results.append({"command": command, "expected": expected, "passed": passed, "output_excerpt": output[:300]})
bridge._disconnect("timmy")
summary = {
"passed": all(item["passed"] for item in results),
"checks": results,
"orientation": next((item["passed"] for item in results if item["command"] == "look"), False),
"navigation": all(item["passed"] for item in results if item["command"] in ("enter", "workshop", "courtyard", "chapel")),
"object_inspection": next((item["passed"] for item in results if item["command"] == "look Book of the Soul"), False),
}
out = example_eval_path(REPO_ROOT)
out.parent.mkdir(parents=True, exist_ok=True)
out.write_text(json.dumps(summary, indent=2), encoding="utf-8")
print(json.dumps({"eval_path": str(out), **summary}, indent=2))
if __name__ == "__main__":
main()