Tracked: morrowind agent (py/cfg), skills/, training-data/, research/, notes/, specs/, test-results/, metrics/, heartbeat/, briefings/, memories/, skins/, hooks/, decisions.md, OPERATIONS.md, SOUL.md Excluded: screenshots, PNGs, binaries, sessions, databases, secrets, audio cache, timmy-config/ and timmy-telemetry/ (separate repos)
7 lines
1.4 KiB
JSON
7 lines
1.4 KiB
JSON
[
|
|
{
|
|
"prompt": "Build and run a self-contained Python script that generates a 30-second effects sampler reel. Save to ~/ascii-video-showcase/bonus-effects-sampler/effects-reel.mp4. This is a rapid-fire showcase of 10 different effects, 3 seconds each, at 24fps 1920x1080.\n\nEffects to showcase (3 seconds each):\n1. Plasma (classic sine sums)\n2. Voronoi cells (20 cells, edge mode)\n3. Spiral arms (3 arms, logarithmic)\n4. Tunnel zoom (infinite depth)\n5. Interference pattern (6 waves)\n6. fBM noise (5 octaves, domain-warped)\n7. Diamond/checkerboard pattern\n8. Aurora bands (3 bands)\n9. Concentric rings (bass-driven, 8 rings)\n10. Vortex twist (twist=4)\n\nEach segment should:\n- Use a DIFFERENT character palette (cycle through: PAL_DENSE, PAL_BLOCKS, PAL_DOTS, PAL_KATA, PAL_GRADIENT, PAL_MATH, PAL_STARS, PAL_MINIMAL, PAL_BRAILLE, PAL_RUNE)\n- Use a DIFFERENT color scheme (cycle hue offsets: 0.0, 0.1, 0.2, ... 0.9)\n- Burn the effect name in the top-left corner as text\n- Use glitch-cut transitions between segments (2-3 frames of random displacement)\n\nKey implementation:\n- GridLayer with Menlo font, md density (16pt)\n- val2char for palette mapping\n- hsv2rgb vectorized\n- Tonemap with gamma 0.75\n- Font: /System/Library/Fonts/Menlo.ttc\n- Cell height from getmetrics()\n- ffmpeg pipe with stderr to file\n- Print progress per effect",
|
|
"chosen": "",
|
|
"session": "session_20260320_183238_00cc4b.json"
|
|
}
|
|
] |