Reviews Phase 1 status, analyzes feedback from @manus, @Timmy, @Rockachopa. Identifies 5 blockers and priority order. Refs #17
2.7 KiB
TurboQuant Initiative Review — Issue #17
Date: 2026-04-14 Reviewer: Timmy (burn worker) Issue: #17 — TurboQuant Initiative Review & Contributor Feedback
Current State
What's Done (Phase 1 — Complete)
- PolarQuant MVP: WHT rotation + Lloyd-Max codebook, 4-bit KV cache
- Metal shaders: Full flash attention for turbo2/3/4, WHT kernels, codebooks
- CPU reference implementation:
llama-turbo.h/llama-turbo.cpp - Benchmarks: 73% KV memory savings, 1% prompt overhead, 11% generation overhead
- Fork builds clean: cmake + make, all binaries functional
- Build spec v2.2 (Strago) aligned with implementation
What's Not Done (Phase 2 — In Progress)
- Integration into main llama.cpp fork (PR not submitted)
- QJL residual correction (1-bit Johnson-Lindenstrauss)
- Unit tests for encode/decode (#54, #59, #60)
- Standalone build system (#51)
- CI smoke workflow (#48, #50)
- Security: bounds checking in Metal shader (#55, #57)
- Ollama integration (the hard part — submodule fork + CGo bindings)
Feedback Analysis
From @manus: "More frequent updates on PolarQuant"
Status: Partially addressed. PROJECT_STATUS.md exists but is dated (2026-03-30). No updates since Phase 1 completion.
Action: Create a living status tracker updated on each milestone.
From @Timmy: "Build spec stays aligned with Metal shader benchmarks"
Status: Aligned. Build spec v2.2 matches benchmark results. Hardware note corrected (M3 Max 36GB, not M4 Max 32GB).
Action: Document the alignment explicitly. Add benchmark-to-spec mapping table.
From @Rockachopa: "Oversight on QJL residual correction accuracy"
Status: Not started. QJL is the second stage of TurboQuant (PolarQuant → QJL → TurboQuant). Without QJL, we have PolarQuant only (~4.2x compression), not full TurboQuant (~3.5 bits/channel).
Action: File issue for QJL implementation with accuracy gates.
Blockers Identified
- No integration PR to llama.cpp — The Metal shaders exist but aren't upstreamed or even in a PR branch of the main fork
- No unit tests — encode/decode correctness unverified beyond manual spot checks
- No CI — No automated build or quality checks
- Security gap — Metal shader lacks bounds checking (#57)
- Stale README — Points to old Gitea IP (143.198.27.163:3000), not the Forge URL
Recommendation
The initiative has solid Phase 1 results. The gap is integration engineering — getting from "works on my machine" to "production-ready in llama.cpp."
Priority order:
- Security fix (#57 — bounds checking)
- Unit tests (#54 — encode/decode)
- Integration PR to llama.cpp fork
- CI pipeline (#48, #50)
- QJL implementation
- Ollama integration