Epic: Wizards Door Reborn — live persistent digital world with live voice #40
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Reference: stackchain/stackchain-hackathon#40
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Epic: Wizards Door Reborn — live persistent digital world with live voice
Goal: fidelity, quality, and natural responsiveness. Not a slop stream. A persistent digital world where Hermes/Timmy Jr lives and can be called into via audio.
Milestone map
M0 Foundations
Goal: repo, manifest, env, clone asset, and runtime facts locked.
M1 Local Prototype
Goal: Hermes brain + cloned voice + simple still-frame stream run locally.
/saymanual test.M2 24/7 Hosted Loop
Goal: crash-resilient daemon on VPS, streaming continuously.
M3 World Fidelity
Goal: world state, scene motion, and avatar fidelity upgrade.
M4 Audio Call-In
Goal: natural real-time call path with low-latency feel.
M5 Polish/Launch
Goal: public-ready fidelity, observability, and release gate.
Tracking blueprint
Use this issue as the epic. Open child issues per milestone workload. Recommendations:
Child issues should be created and assigned before implementation.
Acceptance criteria
Risk/uncertainty table
Definition of Done