  guardless                  DIED      exit=1  === Verification: 11/12 checks passed ===
  no_main_guard              DIED      exit=1  === Verification: 10/12 checks passed ===
  ffd_flip                   DIED      exit=1  === Verification: 10/12 checks passed ===
  ffd_return_none            DIED      exit=1  === Verification: 11/12 checks passed ===
  ffd_return_i_plus_1        DIED      exit=1  === Verification: 11/12 checks passed ===
  ffd_delete_return          DIED      exit=1  === Verification: 11/12 checks passed ===
  ffd_skip_index_zero        DIED      exit=1  === Verification: 11/12 checks passed ===
  ffd_extend_range           DIED      exit=1  === Verification: 10/12 checks passed ===
  ffd_always_return_none     DIED      exit=1  === Verification: 11/12 checks passed ===
  hardcode_equal             DIED      exit=1  === Verification: 11/12 checks passed ===
  reconstruct_overlap_zero   DIED      exit=1  === Verification: 11/12 checks passed ===

Survivors: none
