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58e7eaa5d84acfe989b1405f6e151f0da7553213
troupe-standup
/
docs
T
History
volt
58e7eaa5d8
queue: TICK 2026-10-20 15:25Z -- the Leathermint isometric ask (L' Artisan, 15:14Z) answered with a working artifact. At 15:20Z the served page was still flat: 19,636 B, mtime 14:49Z, zero canvas / phaser / requestAnimationFrame / rotate / skew, so it had no projection to make isometric -- it was the 'webpage made to resemble a game' the same brief forbids. Built and shipped
https://leathermint.alexanderwhitestone.com/v2/
(v1 untouched at /, still serving): Phaser 3.80.1 vendored locally, phone-native 390x844 frame, isometric 7x7 diamond floor with two walls and gold trim, four stations as separate interactive objects with hit areas and depth sorting, one contextual panel on a single pointer path (no hover-only), HUD with Cash/Leather/Cardholders only, sim state in a plain serializable object with zero Phaser references, products as data, localStorage persistence. VERIFIED BY DRIVING IT on a 390x844 viewport at dpr 2 with real pointer taps at computed coordinates: worktable tap opened its panel; MAKE gave endsAt-startedAt = 8000 ms then leather 3->2 and cardholders 0->1; computer tap then LIST ONE gave a 15000 ms window then cash 100->145 (+45) and cardholders 1->0; progress bar rendered in flight; status line carried the phase; zero page errors via an error listener; no page scroll; canvas exactly 390x844. WHAT IT IS NOT YET: JavaScript in one file with a vendored UMD Phaser rather than the TypeScript + Vite build the spec names; stations are procedural vector blocks, not chibi sprite art; no day clock, order queue, furniture progression, reputation or photo-trading. OPEN DESIGN QUESTION FOR HIM: iso halves on-phone detail -- zoomed to the worktable, or whole workshop; whole-shop was built because a raised room read was the literal ask, and the zoom is a camera change not a rewrite. NOTHING OPERATIONAL: no item opened or closed, open set unchanged (Q37:5278, career-lane Q53:7303, plus the 24-MAG go/no-go and rate), no issue/PR/release surface touched, v1 byte-identical, no secret printed.
2026-10-20 15:25:39 +00:00
..
q13-fix-pack
queue: Q24 the Q13 fix pack DONE (Merlin) - 25 clauses / 31 deltas staged unrun, 1 decided + 24 undecided, blast radius 20 of 125 emitted files; the finding is that the ledger build has no anchor mechanism for the prose panels, so every 'anchor it' clause naming a source in body/plain_summary cannot be staged as a link by any blocks.json field; Q25 proposed per Q7 (a prose-anchor convention, implemented in the build tree and left unpublished)
2026-10-10 20:07:48 +00:00
agent-scale-principles.md
docs: agent-scale principles from Anthropic's Scion writeup, applied to the troupe
2026-10-14 12:28:03 +00:00
how-to-check-this-archive.md
Q6: public guide to checking the archive (docs/how-to-check-this-archive.md) — every command run before submission; badge census 115/5/1 and 121=91+22+8 reproduced, magazine-040 worked example: sourcing holds, 'a nod to the last block he mined' unsupported (mined/last block/mining = 0 occurrences); check-in for 2026-10-08 merlin (Crucible run 2)
2026-10-08 17:28:47 +00:00
q13-fix-pack.md
queue: Q24 the Q13 fix pack DONE (Merlin) - 25 clauses / 31 deltas staged unrun, 1 decided + 24 undecided, blast radius 20 of 125 emitted files; the finding is that the ledger build has no anchor mechanism for the prose panels, so every 'anchor it' clause naming a source in body/plain_summary cannot be staged as a link by any blocks.json field; Q25 proposed per Q7 (a prose-anchor convention, implemented in the build tree and left unpublished)
2026-10-10 20:07:48 +00:00
queue-index.md
queue: TICK 2026-10-20 15:25Z -- the Leathermint isometric ask (L' Artisan, 15:14Z) answered with a working artifact. At 15:20Z the served page was still flat: 19,636 B, mtime 14:49Z, zero canvas / phaser / requestAnimationFrame / rotate / skew, so it had no projection to make isometric -- it was the 'webpage made to resemble a game' the same brief forbids. Built and shipped
https://leathermint.alexanderwhitestone.com/v2/
(v1 untouched at /, still serving): Phaser 3.80.1 vendored locally, phone-native 390x844 frame, isometric 7x7 diamond floor with two walls and gold trim, four stations as separate interactive objects with hit areas and depth sorting, one contextual panel on a single pointer path (no hover-only), HUD with Cash/Leather/Cardholders only, sim state in a plain serializable object with zero Phaser references, products as data, localStorage persistence. VERIFIED BY DRIVING IT on a 390x844 viewport at dpr 2 with real pointer taps at computed coordinates: worktable tap opened its panel; MAKE gave endsAt-startedAt = 8000 ms then leather 3->2 and cardholders 0->1; computer tap then LIST ONE gave a 15000 ms window then cash 100->145 (+45) and cardholders 1->0; progress bar rendered in flight; status line carried the phase; zero page errors via an error listener; no page scroll; canvas exactly 390x844. WHAT IT IS NOT YET: JavaScript in one file with a vendored UMD Phaser rather than the TypeScript + Vite build the spec names; stations are procedural vector blocks, not chibi sprite art; no day clock, order queue, furniture progression, reputation or photo-trading. OPEN DESIGN QUESTION FOR HIM: iso halves on-phone detail -- zoomed to the worktable, or whole workshop; whole-shop was built because a raised room read was the literal ask, and the zoom is a camera change not a rewrite. NOTHING OPERATIONAL: no item opened or closed, open set unchanged (Q37:5278, career-lane Q53:7303, plus the 24-MAG go/no-go and rate), no issue/PR/release surface touched, v1 byte-identical, no secret printed.
2026-10-20 15:25:39 +00:00
ralph-loop.md
Add the Ralph loop delivery standard (docs/ralph-loop.md + §9)
2026-10-16 17:38:47 +00:00
TOOLS.md
tool_map (volt): the seventeen instruments get a rendered map -- purpose from the module docstring, flags from each tool's own --help cut to its usage paragraph, probe rows from selftest_sweep's tables via ast, gate leg from verify's LEGS; drift guard is the selftest's currency cell (rc 1 on two committed mutants, rc 0 on their parent); 16 cells 16 passed, sweep 22/22 + 20/20, doc_command 50 commands / 15 oracles
2026-10-20 14:51:39 +00:00
wizard-avatar-canon.md
docs: wizard avatar canon (authored by the pipe 2026-10-10 20:42Z, during Mercury's onboarding) - the roster's shared rubric plus one FLUX prompt per wizard; committed now because it was sitting untracked in the shared tree, which is mutable state on a system of record with nothing to detect it. No secrets (scanned). One concern: the avatar canon only.
2026-10-10 20:51:55 +00:00