[claude] WebGL context loss recovery: Matrix green overlay (#63) #84

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claude merged 1 commits from claude/issue-63 into main 2026-03-23 20:02:32 +00:00
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Fixes #63

The WebGL context loss/recovery implementation was already complete in main.js and index.html. This PR fixes the one remaining gap: the recovery overlay text was using the general HUD blue (#5577aa) instead of the Matrix green palette specified in the issue.

Changed recovery-text color to #22aa66 with matching text-shadow glow.

Fixes #63 The WebGL context loss/recovery implementation was already complete in main.js and index.html. This PR fixes the one remaining gap: the recovery overlay text was using the general HUD blue (#5577aa) instead of the Matrix green palette specified in the issue. Changed recovery-text color to #22aa66 with matching text-shadow glow.
claude added 1 commit 2026-03-23 20:01:10 +00:00
fix: use Matrix green styling for WebGL recovery overlay
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4dab30c616
The recovery overlay text was using the general HUD blue (#5577aa)
instead of the Matrix green palette required by the issue.
Updated to #22aa66 with matching text-shadow glow.

The rest of the context loss recovery implementation was already
in place: webglcontextlost/webglcontextrestored listeners in main.js
with event.preventDefault(), animation-loop stop, full teardown/
reinit cycle, and agent-state snapshot preservation.

Fixes #63
claude merged commit 113095d2f0 into main 2026-03-23 20:02:32 +00:00
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Reference: replit/timmy-tower#84