Files
timmy-tower/the-matrix/js/ui.js
alexpaynex ad5ac0861d Task #23: Workshop session mode UI — fund once, ask many
## What was done
- **`the-matrix/js/session.js`** (new module): Full session mode UI lifecycle:
  - Create session flow: amount presets → POST /api/sessions → deposit invoice step
  - Deposit payment: stub simulate → 2s polling until state=active
  - macaroon + sessionId stored in localStorage (`timmy_session_v1`)
  - Request submission: intercepts input bar when session active → POST /api/sessions/:id/request
    → Timmy speech bubble shows result, balance updates in HUD
  - Low-balance (< 50 sats): paused state, low-balance notice shown, topup quick-button
  - Topup flow: preset amount → POST /api/sessions/:id/topup → topup invoice → stub pay → poll
  - Restore from localStorage on page reload: validates session via GET, restores full UI state
  - Session expiry / 401 macaroon rejection: clears storage, resets to unfunded state
- **`the-matrix/js/ui.js`**: Added `setSessionSendHandler(fn)` + `setInputBarSessionMode(active, placeholder)` exports; send() routes to session handler when active, falls back to WS visitor_message
- **`the-matrix/index.html`**:
  - `#top-buttons` flex container: " SUBMIT JOB" (blue) + " FUND SESSION" (teal) side-by-side
  - `#session-hud` balance line in HUD (green, hidden until session active)
  - `#session-panel` left-side slide-in panel: fund / invoice / active / topup steps
  - `.session-amount-btn` presets (200, 500, 1000, 2000, 5000 sats) with active state
  - `#visitor-input.session-active` CSS: green border + 3s pulse keyframe animation
  - `#low-balance-notice` strip above input bar with Top Up quick-button
  - `.primary-green` / `.muted` panel button variants for session panel theme
  - `#session-panel` inherits shared `.panel-btn`, `.invoice-box`, `.copy-btn` with green overrides
- **`the-matrix/js/main.js`**: Import + call `initSessionPanel()` in firstInit block

## Verification
- `npm run build` in the-matrix → clean build (0 errors)
- Full testkit: 27/27 PASS (all session tests 11–16, 22 still green)
2026-03-19 03:50:34 +00:00

99 lines
2.9 KiB
JavaScript

import { sendVisitorMessage } from './websocket.js';
const $fps = document.getElementById('fps');
const $activeJobs = document.getElementById('active-jobs');
const $connStatus = document.getElementById('connection-status');
const $log = document.getElementById('event-log');
const MAX_LOG = 6;
const logEntries = [];
let uiInitialized = false;
// ── Session-mode send override ────────────────────────────────────────────────
let _sessionSendHandler = null;
export function setSessionSendHandler(fn) {
_sessionSendHandler = fn;
}
export function setInputBarSessionMode(active, placeholder) {
const $input = document.getElementById('visitor-input');
if (!$input) return;
if (active) {
$input.classList.add('session-active');
$input.placeholder = placeholder || 'Ask Timmy (session active)…';
} else {
$input.classList.remove('session-active');
$input.placeholder = 'Say something to Timmy…';
}
}
export function initUI() {
if (uiInitialized) return;
uiInitialized = true;
initInputBar();
}
function initInputBar() {
const $input = document.getElementById('visitor-input');
const $sendBtn = document.getElementById('send-btn');
if (!$input || !$sendBtn) return;
function send() {
const text = $input.value.trim();
if (!text) return;
$input.value = '';
if (_sessionSendHandler) {
_sessionSendHandler(text);
} else {
sendVisitorMessage(text);
appendSystemMessage(`you: ${text}`);
}
}
$sendBtn.addEventListener('click', send);
$input.addEventListener('keydown', e => {
if (e.key === 'Enter' && !e.shiftKey) { e.preventDefault(); send(); }
});
}
export function updateUI({ fps, jobCount, connectionState }) {
if ($fps) $fps.textContent = `FPS: ${fps}`;
if ($activeJobs) $activeJobs.textContent = `JOBS: ${jobCount}`;
if ($connStatus) {
if (connectionState === 'connected') {
$connStatus.textContent = '● CONNECTED';
$connStatus.className = 'connected';
} else if (connectionState === 'connecting') {
$connStatus.textContent = '◌ CONNECTING...';
$connStatus.className = '';
} else {
$connStatus.textContent = '○ OFFLINE';
$connStatus.className = '';
}
}
}
export function appendSystemMessage(text) {
if (!$log) return;
const el = document.createElement('div');
el.className = 'log-entry';
el.textContent = text;
logEntries.push(el);
if (logEntries.length > MAX_LOG) {
const removed = logEntries.shift();
$log.removeChild(removed);
}
$log.appendChild(el);
$log.scrollTop = $log.scrollHeight;
}
export function appendChatMessage(agentLabel, message, cssColor, agentId) {
void agentLabel; void cssColor; void agentId;
appendSystemMessage(message);
}
export function loadChatHistory() { return []; }
export function saveChatHistory() {}