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Author SHA1 Message Date
Alexander Whitestone
f8934b63f6 test: add unit tests for quest_system.py
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Adds comprehensive unit tests covering:
- QuestDefinition.from_dict() including edge cases and invalid types
- QuestProgress.to_dict() roundtrip
- Quest lookup functions (get_quest_definitions, get_active_quests, etc.)
- _get_target_value for all QuestType variants
- get_or_create_progress and get_quest_progress lifecycle
- update_quest_progress state transitions (completion, re-completion guard)
- _is_on_cooldown with various cooldown scenarios
- claim_quest_reward (success, failure, repeatable reset, cooldown guard)
- check_issue_count_quest, check_issue_reduce_quest, check_daily_run_quest
- evaluate_quest_progress dispatch for all quest types
- reset_quest_progress (all, by quest, by agent, combined)
- get_quest_leaderboard ordering and aggregation
- get_agent_quests_status structure and cooldown_hours_remaining

Fixes #1292
2026-03-23 21:56:58 -04:00

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"""Unit tests for timmy.quest_system."""
from __future__ import annotations
from datetime import UTC, datetime, timedelta
from typing import Any
from unittest.mock import MagicMock, patch
import pytest
import timmy.quest_system as qs
from timmy.quest_system import (
QuestDefinition,
QuestProgress,
QuestStatus,
QuestType,
_get_progress_key,
_get_target_value,
_is_on_cooldown,
check_daily_run_quest,
check_issue_count_quest,
check_issue_reduce_quest,
claim_quest_reward,
evaluate_quest_progress,
get_active_quests,
get_agent_quests_status,
get_or_create_progress,
get_quest_definition,
get_quest_definitions,
get_quest_leaderboard,
get_quest_progress,
load_quest_config,
reset_quest_progress,
update_quest_progress,
)
# ---------------------------------------------------------------------------
# Helpers
# ---------------------------------------------------------------------------
def _make_quest(
quest_id: str = "test_quest",
quest_type: QuestType = QuestType.ISSUE_COUNT,
reward_tokens: int = 10,
enabled: bool = True,
repeatable: bool = False,
cooldown_hours: int = 0,
criteria: dict[str, Any] | None = None,
) -> QuestDefinition:
return QuestDefinition(
id=quest_id,
name=f"Quest {quest_id}",
description="Test quest",
reward_tokens=reward_tokens,
quest_type=quest_type,
enabled=enabled,
repeatable=repeatable,
cooldown_hours=cooldown_hours,
criteria=criteria or {"target_count": 3},
notification_message="Quest Complete! You earned {tokens} tokens.",
)
@pytest.fixture(autouse=True)
def clean_state():
"""Reset module-level state before and after each test."""
reset_quest_progress()
qs._quest_definitions.clear()
qs._quest_settings.clear()
yield
reset_quest_progress()
qs._quest_definitions.clear()
qs._quest_settings.clear()
# ---------------------------------------------------------------------------
# QuestDefinition
# ---------------------------------------------------------------------------
class TestQuestDefinition:
def test_from_dict_minimal(self):
data = {"id": "q1"}
defn = QuestDefinition.from_dict(data)
assert defn.id == "q1"
assert defn.name == "Unnamed Quest"
assert defn.reward_tokens == 0
assert defn.quest_type == QuestType.CUSTOM
assert defn.enabled is True
assert defn.repeatable is False
assert defn.cooldown_hours == 0
def test_from_dict_full(self):
data = {
"id": "q2",
"name": "Full Quest",
"description": "A full quest",
"reward_tokens": 50,
"type": "issue_count",
"enabled": False,
"repeatable": True,
"cooldown_hours": 24,
"criteria": {"target_count": 5},
"notification_message": "You earned {tokens}!",
}
defn = QuestDefinition.from_dict(data)
assert defn.id == "q2"
assert defn.name == "Full Quest"
assert defn.reward_tokens == 50
assert defn.quest_type == QuestType.ISSUE_COUNT
assert defn.enabled is False
assert defn.repeatable is True
assert defn.cooldown_hours == 24
assert defn.criteria == {"target_count": 5}
assert defn.notification_message == "You earned {tokens}!"
def test_from_dict_invalid_type_raises(self):
data = {"id": "q3", "type": "not_a_real_type"}
with pytest.raises(ValueError):
QuestDefinition.from_dict(data)
# ---------------------------------------------------------------------------
# QuestProgress
# ---------------------------------------------------------------------------
class TestQuestProgress:
def test_to_dict_roundtrip(self):
progress = QuestProgress(
quest_id="q1",
agent_id="agent_a",
status=QuestStatus.IN_PROGRESS,
current_value=2,
target_value=5,
started_at="2026-01-01T00:00:00",
metadata={"key": "val"},
)
d = progress.to_dict()
assert d["quest_id"] == "q1"
assert d["agent_id"] == "agent_a"
assert d["status"] == "in_progress"
assert d["current_value"] == 2
assert d["target_value"] == 5
assert d["metadata"] == {"key": "val"}
def test_to_dict_defaults(self):
progress = QuestProgress(
quest_id="q1",
agent_id="agent_a",
status=QuestStatus.NOT_STARTED,
)
d = progress.to_dict()
assert d["completion_count"] == 0
assert d["started_at"] == ""
assert d["completed_at"] == ""
# ---------------------------------------------------------------------------
# _get_progress_key
# ---------------------------------------------------------------------------
def test_get_progress_key():
assert _get_progress_key("q1", "agent_a") == "agent_a:q1"
def test_get_progress_key_different_agents():
key_a = _get_progress_key("q1", "agent_a")
key_b = _get_progress_key("q1", "agent_b")
assert key_a != key_b
# ---------------------------------------------------------------------------
# load_quest_config
# ---------------------------------------------------------------------------
class TestLoadQuestConfig:
def test_missing_file_returns_empty(self, tmp_path):
missing = tmp_path / "nonexistent.yaml"
with patch.object(qs, "QUEST_CONFIG_PATH", missing):
defs, settings = load_quest_config()
assert defs == {}
assert settings == {}
def test_valid_yaml_loads_quests(self, tmp_path):
config_path = tmp_path / "quests.yaml"
config_path.write_text(
"""
quests:
first_quest:
name: First Quest
description: Do stuff
reward_tokens: 25
type: issue_count
enabled: true
repeatable: false
cooldown_hours: 0
criteria:
target_count: 3
notification_message: "Done! {tokens} tokens"
settings:
some_setting: true
"""
)
with patch.object(qs, "QUEST_CONFIG_PATH", config_path):
defs, settings = load_quest_config()
assert "first_quest" in defs
assert defs["first_quest"].name == "First Quest"
assert defs["first_quest"].reward_tokens == 25
assert settings == {"some_setting": True}
def test_invalid_yaml_returns_empty(self, tmp_path):
config_path = tmp_path / "quests.yaml"
config_path.write_text(":: not valid yaml ::")
with patch.object(qs, "QUEST_CONFIG_PATH", config_path):
defs, settings = load_quest_config()
assert defs == {}
assert settings == {}
def test_non_dict_yaml_returns_empty(self, tmp_path):
config_path = tmp_path / "quests.yaml"
config_path.write_text("- item1\n- item2\n")
with patch.object(qs, "QUEST_CONFIG_PATH", config_path):
defs, settings = load_quest_config()
assert defs == {}
assert settings == {}
def test_bad_quest_entry_is_skipped(self, tmp_path):
config_path = tmp_path / "quests.yaml"
config_path.write_text(
"""
quests:
good_quest:
name: Good
type: issue_count
reward_tokens: 10
enabled: true
repeatable: false
cooldown_hours: 0
criteria: {}
notification_message: "{tokens}"
bad_quest:
type: invalid_type_that_does_not_exist
"""
)
with patch.object(qs, "QUEST_CONFIG_PATH", config_path):
defs, _ = load_quest_config()
assert "good_quest" in defs
assert "bad_quest" not in defs
# ---------------------------------------------------------------------------
# get_quest_definitions / get_quest_definition / get_active_quests
# ---------------------------------------------------------------------------
class TestQuestLookup:
def setup_method(self):
q1 = _make_quest("q1", enabled=True)
q2 = _make_quest("q2", enabled=False)
qs._quest_definitions.update({"q1": q1, "q2": q2})
def test_get_quest_definitions_returns_all(self):
defs = get_quest_definitions()
assert "q1" in defs
assert "q2" in defs
def test_get_quest_definition_found(self):
defn = get_quest_definition("q1")
assert defn is not None
assert defn.id == "q1"
def test_get_quest_definition_not_found(self):
assert get_quest_definition("missing") is None
def test_get_active_quests_only_enabled(self):
active = get_active_quests()
ids = [q.id for q in active]
assert "q1" in ids
assert "q2" not in ids
# ---------------------------------------------------------------------------
# _get_target_value
# ---------------------------------------------------------------------------
class TestGetTargetValue:
def test_issue_count(self):
q = _make_quest(quest_type=QuestType.ISSUE_COUNT, criteria={"target_count": 7})
assert _get_target_value(q) == 7
def test_issue_reduce(self):
q = _make_quest(quest_type=QuestType.ISSUE_REDUCE, criteria={"target_reduction": 5})
assert _get_target_value(q) == 5
def test_daily_run(self):
q = _make_quest(quest_type=QuestType.DAILY_RUN, criteria={"min_sessions": 3})
assert _get_target_value(q) == 3
def test_docs_update(self):
q = _make_quest(quest_type=QuestType.DOCS_UPDATE, criteria={"min_files_changed": 2})
assert _get_target_value(q) == 2
def test_test_improve(self):
q = _make_quest(quest_type=QuestType.TEST_IMPROVE, criteria={"min_new_tests": 4})
assert _get_target_value(q) == 4
def test_custom_defaults_to_one(self):
q = _make_quest(quest_type=QuestType.CUSTOM, criteria={})
assert _get_target_value(q) == 1
def test_missing_criteria_key_defaults_to_one(self):
q = _make_quest(quest_type=QuestType.ISSUE_COUNT, criteria={})
assert _get_target_value(q) == 1
# ---------------------------------------------------------------------------
# get_or_create_progress / get_quest_progress
# ---------------------------------------------------------------------------
class TestProgressCreation:
def setup_method(self):
qs._quest_definitions["q1"] = _make_quest("q1", criteria={"target_count": 5})
def test_creates_new_progress(self):
progress = get_or_create_progress("q1", "agent_a")
assert progress.quest_id == "q1"
assert progress.agent_id == "agent_a"
assert progress.status == QuestStatus.NOT_STARTED
assert progress.target_value == 5
assert progress.current_value == 0
def test_returns_existing_progress(self):
p1 = get_or_create_progress("q1", "agent_a")
p1.current_value = 3
p2 = get_or_create_progress("q1", "agent_a")
assert p2.current_value == 3
assert p1 is p2
def test_raises_for_unknown_quest(self):
with pytest.raises(ValueError, match="Quest unknown not found"):
get_or_create_progress("unknown", "agent_a")
def test_get_quest_progress_none_before_creation(self):
assert get_quest_progress("q1", "agent_a") is None
def test_get_quest_progress_after_creation(self):
get_or_create_progress("q1", "agent_a")
progress = get_quest_progress("q1", "agent_a")
assert progress is not None
# ---------------------------------------------------------------------------
# update_quest_progress
# ---------------------------------------------------------------------------
class TestUpdateQuestProgress:
def setup_method(self):
qs._quest_definitions["q1"] = _make_quest("q1", criteria={"target_count": 3})
def test_updates_current_value(self):
progress = update_quest_progress("q1", "agent_a", 2)
assert progress.current_value == 2
assert progress.status == QuestStatus.NOT_STARTED
def test_marks_completed_when_target_reached(self):
progress = update_quest_progress("q1", "agent_a", 3)
assert progress.status == QuestStatus.COMPLETED
assert progress.completed_at != ""
def test_marks_completed_when_value_exceeds_target(self):
progress = update_quest_progress("q1", "agent_a", 10)
assert progress.status == QuestStatus.COMPLETED
def test_does_not_re_complete_already_completed(self):
p = update_quest_progress("q1", "agent_a", 3)
first_completed_at = p.completed_at
p2 = update_quest_progress("q1", "agent_a", 5)
# should not change completed_at again
assert p2.completed_at == first_completed_at
def test_does_not_re_complete_claimed_quest(self):
p = update_quest_progress("q1", "agent_a", 3)
p.status = QuestStatus.CLAIMED
p2 = update_quest_progress("q1", "agent_a", 5)
assert p2.status == QuestStatus.CLAIMED
def test_updates_metadata(self):
progress = update_quest_progress("q1", "agent_a", 1, metadata={"info": "value"})
assert progress.metadata["info"] == "value"
def test_merges_metadata(self):
update_quest_progress("q1", "agent_a", 1, metadata={"a": 1})
progress = update_quest_progress("q1", "agent_a", 2, metadata={"b": 2})
assert progress.metadata["a"] == 1
assert progress.metadata["b"] == 2
# ---------------------------------------------------------------------------
# _is_on_cooldown
# ---------------------------------------------------------------------------
class TestIsOnCooldown:
def test_non_repeatable_never_on_cooldown(self):
quest = _make_quest(repeatable=False, cooldown_hours=24)
progress = QuestProgress(
quest_id="q1",
agent_id="agent_a",
status=QuestStatus.CLAIMED,
last_completed_at=datetime.now(UTC).isoformat(),
)
assert _is_on_cooldown(progress, quest) is False
def test_no_last_completed_not_on_cooldown(self):
quest = _make_quest(repeatable=True, cooldown_hours=24)
progress = QuestProgress(
quest_id="q1",
agent_id="agent_a",
status=QuestStatus.NOT_STARTED,
last_completed_at="",
)
assert _is_on_cooldown(progress, quest) is False
def test_zero_cooldown_not_on_cooldown(self):
quest = _make_quest(repeatable=True, cooldown_hours=0)
progress = QuestProgress(
quest_id="q1",
agent_id="agent_a",
status=QuestStatus.CLAIMED,
last_completed_at=datetime.now(UTC).isoformat(),
)
assert _is_on_cooldown(progress, quest) is False
def test_recent_completion_is_on_cooldown(self):
quest = _make_quest(repeatable=True, cooldown_hours=24)
recent = datetime.now(UTC) - timedelta(hours=1)
progress = QuestProgress(
quest_id="q1",
agent_id="agent_a",
status=QuestStatus.NOT_STARTED,
last_completed_at=recent.isoformat(),
)
assert _is_on_cooldown(progress, quest) is True
def test_expired_cooldown_not_on_cooldown(self):
quest = _make_quest(repeatable=True, cooldown_hours=24)
old = datetime.now(UTC) - timedelta(hours=25)
progress = QuestProgress(
quest_id="q1",
agent_id="agent_a",
status=QuestStatus.NOT_STARTED,
last_completed_at=old.isoformat(),
)
assert _is_on_cooldown(progress, quest) is False
def test_invalid_last_completed_returns_false(self):
quest = _make_quest(repeatable=True, cooldown_hours=24)
progress = QuestProgress(
quest_id="q1",
agent_id="agent_a",
status=QuestStatus.NOT_STARTED,
last_completed_at="not-a-date",
)
assert _is_on_cooldown(progress, quest) is False
# ---------------------------------------------------------------------------
# claim_quest_reward
# ---------------------------------------------------------------------------
class TestClaimQuestReward:
def setup_method(self):
qs._quest_definitions["q1"] = _make_quest("q1", reward_tokens=25)
def test_returns_none_if_no_progress(self):
assert claim_quest_reward("q1", "agent_a") is None
def test_returns_none_if_not_completed(self):
get_or_create_progress("q1", "agent_a")
assert claim_quest_reward("q1", "agent_a") is None
def test_returns_none_if_quest_not_found(self):
assert claim_quest_reward("nonexistent", "agent_a") is None
def test_successful_claim(self):
progress = get_or_create_progress("q1", "agent_a")
progress.status = QuestStatus.COMPLETED
progress.completed_at = datetime.now(UTC).isoformat()
mock_invoice = MagicMock()
mock_invoice.payment_hash = "quest_q1_agent_a_123"
with (
patch("timmy.quest_system.create_invoice_entry", return_value=mock_invoice),
patch("timmy.quest_system.mark_settled"),
):
result = claim_quest_reward("q1", "agent_a")
assert result is not None
assert result["tokens_awarded"] == 25
assert result["quest_id"] == "q1"
assert result["agent_id"] == "agent_a"
assert result["completion_count"] == 1
def test_successful_claim_marks_claimed(self):
progress = get_or_create_progress("q1", "agent_a")
progress.status = QuestStatus.COMPLETED
progress.completed_at = datetime.now(UTC).isoformat()
mock_invoice = MagicMock()
mock_invoice.payment_hash = "phash"
with (
patch("timmy.quest_system.create_invoice_entry", return_value=mock_invoice),
patch("timmy.quest_system.mark_settled"),
):
claim_quest_reward("q1", "agent_a")
assert progress.status == QuestStatus.CLAIMED
def test_repeatable_quest_resets_after_claim(self):
qs._quest_definitions["rep"] = _make_quest(
"rep", repeatable=True, cooldown_hours=0, reward_tokens=10
)
progress = get_or_create_progress("rep", "agent_a")
progress.status = QuestStatus.COMPLETED
progress.completed_at = datetime.now(UTC).isoformat()
progress.current_value = 5
mock_invoice = MagicMock()
mock_invoice.payment_hash = "phash"
with (
patch("timmy.quest_system.create_invoice_entry", return_value=mock_invoice),
patch("timmy.quest_system.mark_settled"),
):
result = claim_quest_reward("rep", "agent_a")
assert result is not None
assert progress.status == QuestStatus.NOT_STARTED
assert progress.current_value == 0
assert progress.completed_at == ""
def test_on_cooldown_returns_none(self):
qs._quest_definitions["rep"] = _make_quest("rep", repeatable=True, cooldown_hours=24)
progress = get_or_create_progress("rep", "agent_a")
progress.status = QuestStatus.COMPLETED
recent = datetime.now(UTC) - timedelta(hours=1)
progress.last_completed_at = recent.isoformat()
assert claim_quest_reward("rep", "agent_a") is None
def test_ledger_error_returns_none(self):
progress = get_or_create_progress("q1", "agent_a")
progress.status = QuestStatus.COMPLETED
progress.completed_at = datetime.now(UTC).isoformat()
with patch("timmy.quest_system.create_invoice_entry", side_effect=Exception("ledger error")):
result = claim_quest_reward("q1", "agent_a")
assert result is None
# ---------------------------------------------------------------------------
# check_issue_count_quest
# ---------------------------------------------------------------------------
class TestCheckIssueCountQuest:
def setup_method(self):
qs._quest_definitions["iq"] = _make_quest(
"iq", quest_type=QuestType.ISSUE_COUNT, criteria={"target_count": 2, "issue_labels": ["bug"]}
)
def test_counts_matching_issues(self):
issues = [
{"labels": [{"name": "bug"}]},
{"labels": [{"name": "bug"}, {"name": "priority"}]},
{"labels": [{"name": "feature"}]}, # doesn't match
]
progress = check_issue_count_quest(
qs._quest_definitions["iq"], "agent_a", issues
)
assert progress.current_value == 2
assert progress.status == QuestStatus.COMPLETED
def test_empty_issues_returns_zero(self):
progress = check_issue_count_quest(qs._quest_definitions["iq"], "agent_a", [])
assert progress.current_value == 0
def test_no_labels_filter_counts_all_labeled(self):
q = _make_quest(
"nolabel",
quest_type=QuestType.ISSUE_COUNT,
criteria={"target_count": 1, "issue_labels": []},
)
qs._quest_definitions["nolabel"] = q
issues = [
{"labels": [{"name": "bug"}]},
{"labels": [{"name": "feature"}]},
]
progress = check_issue_count_quest(q, "agent_a", issues)
assert progress.current_value == 2
# ---------------------------------------------------------------------------
# check_issue_reduce_quest
# ---------------------------------------------------------------------------
class TestCheckIssueReduceQuest:
def setup_method(self):
qs._quest_definitions["ir"] = _make_quest(
"ir", quest_type=QuestType.ISSUE_REDUCE, criteria={"target_reduction": 5}
)
def test_computes_reduction(self):
progress = check_issue_reduce_quest(qs._quest_definitions["ir"], "agent_a", 20, 15)
assert progress.current_value == 5
assert progress.status == QuestStatus.COMPLETED
def test_negative_reduction_treated_as_zero(self):
progress = check_issue_reduce_quest(qs._quest_definitions["ir"], "agent_a", 10, 15)
assert progress.current_value == 0
def test_no_change_yields_zero(self):
progress = check_issue_reduce_quest(qs._quest_definitions["ir"], "agent_a", 10, 10)
assert progress.current_value == 0
# ---------------------------------------------------------------------------
# check_daily_run_quest
# ---------------------------------------------------------------------------
class TestCheckDailyRunQuest:
def setup_method(self):
qs._quest_definitions["dr"] = _make_quest(
"dr", quest_type=QuestType.DAILY_RUN, criteria={"min_sessions": 2}
)
def test_tracks_sessions(self):
progress = check_daily_run_quest(qs._quest_definitions["dr"], "agent_a", 2)
assert progress.current_value == 2
assert progress.status == QuestStatus.COMPLETED
def test_incomplete_sessions(self):
progress = check_daily_run_quest(qs._quest_definitions["dr"], "agent_a", 1)
assert progress.current_value == 1
assert progress.status != QuestStatus.COMPLETED
# ---------------------------------------------------------------------------
# evaluate_quest_progress
# ---------------------------------------------------------------------------
class TestEvaluateQuestProgress:
def setup_method(self):
qs._quest_definitions["iq"] = _make_quest(
"iq", quest_type=QuestType.ISSUE_COUNT, criteria={"target_count": 1}
)
qs._quest_definitions["dis"] = _make_quest("dis", enabled=False)
def test_disabled_quest_returns_none(self):
result = evaluate_quest_progress("dis", "agent_a", {})
assert result is None
def test_missing_quest_returns_none(self):
result = evaluate_quest_progress("nonexistent", "agent_a", {})
assert result is None
def test_issue_count_quest_evaluated(self):
context = {"closed_issues": [{"labels": [{"name": "bug"}]}]}
result = evaluate_quest_progress("iq", "agent_a", context)
assert result is not None
assert result.current_value == 1
def test_issue_reduce_quest_evaluated(self):
qs._quest_definitions["ir"] = _make_quest(
"ir", quest_type=QuestType.ISSUE_REDUCE, criteria={"target_reduction": 3}
)
context = {"previous_issue_count": 10, "current_issue_count": 7}
result = evaluate_quest_progress("ir", "agent_a", context)
assert result is not None
assert result.current_value == 3
def test_daily_run_quest_evaluated(self):
qs._quest_definitions["dr"] = _make_quest(
"dr", quest_type=QuestType.DAILY_RUN, criteria={"min_sessions": 1}
)
context = {"sessions_completed": 2}
result = evaluate_quest_progress("dr", "agent_a", context)
assert result is not None
assert result.current_value == 2
def test_custom_quest_returns_existing_progress(self):
qs._quest_definitions["cust"] = _make_quest("cust", quest_type=QuestType.CUSTOM)
# No progress yet => None (custom quests don't auto-create progress here)
result = evaluate_quest_progress("cust", "agent_a", {})
assert result is None
def test_cooldown_prevents_evaluation(self):
q = _make_quest("rep_iq", quest_type=QuestType.ISSUE_COUNT, repeatable=True, cooldown_hours=24, criteria={"target_count": 1})
qs._quest_definitions["rep_iq"] = q
progress = get_or_create_progress("rep_iq", "agent_a")
recent = datetime.now(UTC) - timedelta(hours=1)
progress.last_completed_at = recent.isoformat()
context = {"closed_issues": [{"labels": [{"name": "bug"}]}]}
result = evaluate_quest_progress("rep_iq", "agent_a", context)
# Should return existing progress without updating
assert result is progress
# ---------------------------------------------------------------------------
# reset_quest_progress
# ---------------------------------------------------------------------------
class TestResetQuestProgress:
def setup_method(self):
qs._quest_definitions["q1"] = _make_quest("q1")
qs._quest_definitions["q2"] = _make_quest("q2")
def test_reset_all(self):
get_or_create_progress("q1", "agent_a")
get_or_create_progress("q2", "agent_a")
count = reset_quest_progress()
assert count == 2
assert get_quest_progress("q1", "agent_a") is None
assert get_quest_progress("q2", "agent_a") is None
def test_reset_specific_quest(self):
get_or_create_progress("q1", "agent_a")
get_or_create_progress("q2", "agent_a")
count = reset_quest_progress(quest_id="q1")
assert count == 1
assert get_quest_progress("q1", "agent_a") is None
assert get_quest_progress("q2", "agent_a") is not None
def test_reset_specific_agent(self):
get_or_create_progress("q1", "agent_a")
get_or_create_progress("q1", "agent_b")
count = reset_quest_progress(agent_id="agent_a")
assert count == 1
assert get_quest_progress("q1", "agent_a") is None
assert get_quest_progress("q1", "agent_b") is not None
def test_reset_specific_quest_and_agent(self):
get_or_create_progress("q1", "agent_a")
get_or_create_progress("q1", "agent_b")
count = reset_quest_progress(quest_id="q1", agent_id="agent_a")
assert count == 1
def test_reset_empty_returns_zero(self):
count = reset_quest_progress()
assert count == 0
# ---------------------------------------------------------------------------
# get_quest_leaderboard
# ---------------------------------------------------------------------------
class TestGetQuestLeaderboard:
def setup_method(self):
qs._quest_definitions["q1"] = _make_quest("q1", reward_tokens=10)
qs._quest_definitions["q2"] = _make_quest("q2", reward_tokens=20)
def test_empty_progress_returns_empty(self):
assert get_quest_leaderboard() == []
def test_leaderboard_sorted_by_tokens(self):
p_a = get_or_create_progress("q1", "agent_a")
p_a.completion_count = 1
p_b = get_or_create_progress("q2", "agent_b")
p_b.completion_count = 2
board = get_quest_leaderboard()
assert board[0]["agent_id"] == "agent_b" # 40 tokens
assert board[1]["agent_id"] == "agent_a" # 10 tokens
def test_leaderboard_aggregates_multiple_quests(self):
p1 = get_or_create_progress("q1", "agent_a")
p1.completion_count = 2 # 20 tokens
p2 = get_or_create_progress("q2", "agent_a")
p2.completion_count = 1 # 20 tokens
board = get_quest_leaderboard()
assert len(board) == 1
assert board[0]["total_tokens"] == 40
assert board[0]["total_completions"] == 3
def test_leaderboard_counts_unique_quests(self):
p1 = get_or_create_progress("q1", "agent_a")
p1.completion_count = 2
p2 = get_or_create_progress("q2", "agent_a")
p2.completion_count = 1
board = get_quest_leaderboard()
assert board[0]["unique_quests_completed"] == 2
# ---------------------------------------------------------------------------
# get_agent_quests_status
# ---------------------------------------------------------------------------
class TestGetAgentQuestsStatus:
def setup_method(self):
qs._quest_definitions["q1"] = _make_quest("q1", reward_tokens=10)
def test_returns_status_structure(self):
result = get_agent_quests_status("agent_a")
assert result["agent_id"] == "agent_a"
assert isinstance(result["quests"], list)
assert "total_tokens_earned" in result
assert "total_quests_completed" in result
assert "active_quests_count" in result
def test_includes_quest_info(self):
result = get_agent_quests_status("agent_a")
quest_info = result["quests"][0]
assert quest_info["quest_id"] == "q1"
assert quest_info["reward_tokens"] == 10
assert quest_info["status"] == QuestStatus.NOT_STARTED.value
def test_accumulates_tokens_from_completions(self):
p = get_or_create_progress("q1", "agent_a")
p.completion_count = 3
result = get_agent_quests_status("agent_a")
assert result["total_tokens_earned"] == 30
assert result["total_quests_completed"] == 3
def test_cooldown_hours_remaining_calculated(self):
q = _make_quest("qcool", repeatable=True, cooldown_hours=24, reward_tokens=5)
qs._quest_definitions["qcool"] = q
p = get_or_create_progress("qcool", "agent_a")
recent = datetime.now(UTC) - timedelta(hours=2)
p.last_completed_at = recent.isoformat()
p.completion_count = 1
result = get_agent_quests_status("agent_a")
qcool_info = next(qi for qi in result["quests"] if qi["quest_id"] == "qcool")
assert qcool_info["on_cooldown"] is True
assert qcool_info["cooldown_hours_remaining"] > 0