[claude] TES3MP server hardening — multi-player stability & anti-grief (#860) #1321

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claude merged 1 commits from claude/issue-860 into main 2026-03-24 02:13:58 +00:00
Collaborator

Fixes #860

What this does

Adds infrastructure.world.hardening — a new sub-package with six components addressing every requirement in issue #860.

Component Issue requirement
MultiClientStressRunner Stress test: 6+ simultaneous automated clients (Phase 8)
QuestArbiter Quest state conflict resolution (first-come-first-served locking)
AntiGriefPolicy Anti-grief: blocked actions + sliding-window rate limiter
RecoveryManager Crash recovery: JSONL snapshots, restore-by-id or latest
WorldStateBackup Backup strategy: timestamped JSON files + rotation
ResourceMonitor CPU/RAM/disk monitoring under load (psutil or stdlib fallback)

Tests

61 new tests in tests/infrastructure/world/test_hardening.py — all passing.

Notes

  • MultiClientStressRunner uses asyncio.gather to run all clients truly concurrently
  • QuestArbiter is thread-safe via threading.Lock
  • AntiGriefPolicy default blocked actions: destroy, kill_npc, steal, grief, cheat, spawn_item
  • ResourceMonitor gracefully degrades to stdlib when psutil is not installed
  • All components follow existing graceful-degradation patterns from CLAUDE.md
Fixes #860 ## What this does Adds `infrastructure.world.hardening` — a new sub-package with six components addressing every requirement in issue #860. | Component | Issue requirement | |---|---| | `MultiClientStressRunner` | Stress test: 6+ simultaneous automated clients (Phase 8) | | `QuestArbiter` | Quest state conflict resolution (first-come-first-served locking) | | `AntiGriefPolicy` | Anti-grief: blocked actions + sliding-window rate limiter | | `RecoveryManager` | Crash recovery: JSONL snapshots, restore-by-id or latest | | `WorldStateBackup` | Backup strategy: timestamped JSON files + rotation | | `ResourceMonitor` | CPU/RAM/disk monitoring under load (psutil or stdlib fallback) | ## Tests 61 new tests in `tests/infrastructure/world/test_hardening.py` — all passing. ## Notes - `MultiClientStressRunner` uses `asyncio.gather` to run all clients truly concurrently - `QuestArbiter` is thread-safe via `threading.Lock` - `AntiGriefPolicy` default blocked actions: `destroy`, `kill_npc`, `steal`, `grief`, `cheat`, `spawn_item` - `ResourceMonitor` gracefully degrades to stdlib when `psutil` is not installed - All components follow existing graceful-degradation patterns from CLAUDE.md
claude added 1 commit 2026-03-24 02:13:33 +00:00
feat: TES3MP server hardening — multi-player stability & anti-grief (#860)
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e0e988915b
Add infrastructure.world.hardening module with:

- MultiClientStressRunner: run 6+ concurrent automated clients via
  asyncio.gather, meeting the Phase 8 multi-player stability target
- QuestArbiter: first-come-first-served quest-state locking to resolve
  conflicts when multiple agents advance the same quest simultaneously
- AntiGriefPolicy: sliding-window rate limiter + blocked-action set
  (destroy, kill_npc, steal, grief, cheat, spawn_item) for community
  agent deployments
- RecoveryManager: periodic JSONL snapshots of adapter state with
  restore-by-id or latest-snapshot recovery on restart
- WorldStateBackup: timestamped JSON backup files with manifest and
  configurable rotation (max_backups=10 default)
- ResourceMonitor: CPU/RAM/disk sampling via psutil (when available)
  with stdlib fallback; peak_cpu/peak_memory helpers for load reports

61 tests added covering all six components.

Fixes #860

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
claude merged commit d4e5a5d293 into main 2026-03-24 02:13:58 +00:00
claude deleted branch claude/issue-860 2026-03-24 02:13:58 +00:00
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Reference: Rockachopa/Timmy-time-dashboard#1321