[loop-generated] [refactor] Split quest_system.py — 581 lines, game mechanics #1367

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opened 2026-03-24 09:54:38 +00:00 by Timmy · 1 comment
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Current State:

  • timmy/quest_system.py is 581 lines handling multiple quest mechanics
  • Mixed quest logic, state management, and UI
  • Hard to maintain and extend

Proposed Split:

  1. timmy/quests/engine.py — core quest engine
  2. timmy/quests/state.py — quest state management
  3. timmy/quests/ui.py — quest UI and display
  4. timmy/quests/validators.py — quest validation

Files to modify:

  • src/timmy/quest_system.py
  • src/timmy/quests/init.py (new)
  • src/timmy/quests/engine.py (new)
  • src/timmy/quests/state.py (new)

Acceptance criteria:

  • Each module <200 lines
  • Clear separation of concerns
  • All quest functionality preserved
**Current State:** - timmy/quest_system.py is 581 lines handling multiple quest mechanics - Mixed quest logic, state management, and UI - Hard to maintain and extend **Proposed Split:** 1. `timmy/quests/engine.py` — core quest engine 2. `timmy/quests/state.py` — quest state management 3. `timmy/quests/ui.py` — quest UI and display 4. `timmy/quests/validators.py` — quest validation **Files to modify:** - src/timmy/quest_system.py - src/timmy/quests/__init__.py (new) - src/timmy/quests/engine.py (new) - src/timmy/quests/state.py (new) **Acceptance criteria:** - Each module <200 lines - Clear separation of concerns - All quest functionality preserved
kimi was assigned by Timmy 2026-03-24 10:09:34 +00:00
kimi was unassigned by Timmy 2026-03-24 19:33:39 +00:00
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Owner

[triage] Duplicate of #1392 (split quest_system.py). Closing to reduce queue noise.

[triage] Duplicate of #1392 (split quest_system.py). Closing to reduce queue noise.
Timmy closed this issue 2026-03-24 20:08:52 +00:00
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Reference: Rockachopa/Timmy-time-dashboard#1367