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Timmy-time-dashboard/scripts/test_gabs_connectivity.py
Alexander Whitestone 3b580c4905
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docs: add Bannerlord VM setup guide and GABS connectivity test (#1098)
- docs/research/bannerlord-vm-setup.md: step-by-step guide for
  provisioning the Windows VM, installing Bannerlord + GABS mod,
  verifying the GABS TCP server on port 4825, and confirming
  connectivity from Hermes; includes reproducibility checklist
- scripts/test_gabs_connectivity.py: smoke test script for GABS
  TCP JSON-RPC connectivity from Hermes (mirrors test_hermes4.py
  style); covers TCP connection, ping round-trip, get_game_state,
  and LAN latency target (< 100 ms)

Fixes #1098

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-23 14:14:32 -04:00

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#!/usr/bin/env python3
"""GABS TCP connectivity and JSON-RPC smoke test.
Tests connectivity from Hermes to the Bannerlord.GABS TCP server running on the
Windows VM. Covers:
1. TCP socket connection (port 4825 reachable)
2. JSON-RPC ping round-trip
3. get_game_state call (game must be running)
4. Latency — target < 100 ms on LAN
Usage:
python scripts/test_gabs_connectivity.py --host 10.0.0.50
python scripts/test_gabs_connectivity.py --host 10.0.0.50 --port 4825 --timeout 5
Refs: #1098 (Bannerlord Infra — Windows VM Setup + GABS Mod Installation)
Epic: #1091 (Project Bannerlord)
"""
from __future__ import annotations
import argparse
import json
import socket
import sys
import time
from typing import Any
DEFAULT_HOST = "127.0.0.1"
DEFAULT_PORT = 4825
DEFAULT_TIMEOUT = 5 # seconds
LATENCY_TARGET_MS = 100.0
# ── Low-level TCP helpers ─────────────────────────────────────────────────────
def _tcp_connect(host: str, port: int, timeout: float) -> socket.socket:
"""Open a TCP connection and return the socket. Raises on failure."""
sock = socket.create_connection((host, port), timeout=timeout)
sock.settimeout(timeout)
return sock
def _send_recv(sock: socket.socket, payload: dict[str, Any]) -> dict[str, Any]:
"""Send a newline-delimited JSON-RPC request and return the parsed response."""
raw = json.dumps(payload) + "\n"
sock.sendall(raw.encode())
buf = b""
while b"\n" not in buf:
chunk = sock.recv(4096)
if not chunk:
raise ConnectionError("Connection closed before response received")
buf += chunk
line = buf.split(b"\n", 1)[0]
return json.loads(line.decode())
def _rpc(sock: socket.socket, method: str, params: dict | None = None, req_id: int = 1) -> dict[str, Any]:
"""Build and send a JSON-RPC 2.0 request, return the response dict."""
payload: dict[str, Any] = {
"jsonrpc": "2.0",
"method": method,
"id": req_id,
}
if params:
payload["params"] = params
return _send_recv(sock, payload)
# ── Test cases ────────────────────────────────────────────────────────────────
def test_tcp_connection(host: str, port: int, timeout: float) -> tuple[bool, socket.socket | None]:
"""PASS: TCP connection to host:port succeeds."""
print(f"\n[1/4] TCP connection → {host}:{port}")
try:
t0 = time.monotonic()
sock = _tcp_connect(host, port, timeout)
elapsed_ms = (time.monotonic() - t0) * 1000
print(f" ✓ Connected ({elapsed_ms:.1f} ms)")
return True, sock
except OSError as exc:
print(f" ✗ Connection failed: {exc}")
print(f" Checklist:")
print(f" - Is Bannerlord running with GABS mod enabled?")
print(f" - Is port {port} open in Windows Firewall?")
print(f" - Is the VM IP correct? (got: {host})")
return False, None
def test_ping(sock: socket.socket) -> bool:
"""PASS: JSON-RPC ping returns a 2.0 response."""
print(f"\n[2/4] JSON-RPC ping")
try:
t0 = time.monotonic()
resp = _rpc(sock, "ping", req_id=1)
elapsed_ms = (time.monotonic() - t0) * 1000
if resp.get("jsonrpc") == "2.0" and "error" not in resp:
print(f" ✓ Ping OK ({elapsed_ms:.1f} ms): {json.dumps(resp)}")
return True
print(f" ✗ Unexpected response ({elapsed_ms:.1f} ms): {json.dumps(resp)}")
return False
except Exception as exc:
print(f" ✗ Ping failed: {exc}")
return False
def test_game_state(sock: socket.socket) -> bool:
"""PASS: get_game_state returns a result (game must be in a campaign)."""
print(f"\n[3/4] get_game_state call")
try:
t0 = time.monotonic()
resp = _rpc(sock, "get_game_state", req_id=2)
elapsed_ms = (time.monotonic() - t0) * 1000
if "error" in resp:
code = resp["error"].get("code", "?")
msg = resp["error"].get("message", "")
if code == -32601:
# Method not found — GABS version may not expose this method
print(f" ~ Method not available ({elapsed_ms:.1f} ms): {msg}")
print(f" This is acceptable if game is not yet in a campaign.")
return True
print(f" ✗ RPC error ({elapsed_ms:.1f} ms) [{code}]: {msg}")
return False
result = resp.get("result", {})
print(f" ✓ Game state received ({elapsed_ms:.1f} ms):")
for k, v in result.items():
print(f" {k}: {v}")
return True
except Exception as exc:
print(f" ✗ get_game_state failed: {exc}")
return False
def test_latency(host: str, port: int, timeout: float, iterations: int = 5) -> bool:
"""PASS: Average round-trip latency is under LATENCY_TARGET_MS."""
print(f"\n[4/4] Latency test ({iterations} pings, target < {LATENCY_TARGET_MS:.0f} ms)")
try:
times: list[float] = []
for i in range(iterations):
sock = _tcp_connect(host, port, timeout)
try:
t0 = time.monotonic()
_rpc(sock, "ping", req_id=i + 10)
times.append((time.monotonic() - t0) * 1000)
finally:
sock.close()
avg_ms = sum(times) / len(times)
min_ms = min(times)
max_ms = max(times)
print(f" avg={avg_ms:.1f} ms min={min_ms:.1f} ms max={max_ms:.1f} ms")
if avg_ms <= LATENCY_TARGET_MS:
print(f" ✓ Latency within target ({avg_ms:.1f} ms ≤ {LATENCY_TARGET_MS:.0f} ms)")
return True
print(
f" ✗ Latency too high ({avg_ms:.1f} ms > {LATENCY_TARGET_MS:.0f} ms)\n"
f" Check network path between Hermes and the VM."
)
return False
except Exception as exc:
print(f" ✗ Latency test failed: {exc}")
return False
# ── Main ──────────────────────────────────────────────────────────────────────
def main() -> int:
parser = argparse.ArgumentParser(description="GABS TCP connectivity smoke test")
parser.add_argument(
"--host",
default=DEFAULT_HOST,
help=f"Bannerlord VM IP or hostname (default: {DEFAULT_HOST})",
)
parser.add_argument(
"--port",
type=int,
default=DEFAULT_PORT,
help=f"GABS TCP port (default: {DEFAULT_PORT})",
)
parser.add_argument(
"--timeout",
type=float,
default=DEFAULT_TIMEOUT,
help=f"Socket timeout in seconds (default: {DEFAULT_TIMEOUT})",
)
args = parser.parse_args()
print("=" * 60)
print(f"GABS Connectivity Test Suite")
print(f"Target: {args.host}:{args.port}")
print(f"Timeout: {args.timeout}s")
print("=" * 60)
results: dict[str, bool] = {}
# Test 1: TCP connection (gate — skip remaining if unreachable)
ok, sock = test_tcp_connection(args.host, args.port, args.timeout)
results["tcp_connection"] = ok
if not ok:
_print_summary(results)
return 1
# Tests 23 reuse the same socket
try:
results["ping"] = test_ping(sock)
results["game_state"] = test_game_state(sock)
finally:
sock.close()
# Test 4: latency uses fresh connections
results["latency"] = test_latency(args.host, args.port, args.timeout)
return _print_summary(results)
def _print_summary(results: dict[str, bool]) -> int:
passed = sum(results.values())
total = len(results)
print("\n" + "=" * 60)
print(f"Results: {passed}/{total} passed")
print("=" * 60)
for name, ok in results.items():
icon = "" if ok else ""
print(f" {icon} {name}")
if passed == total:
print("\n✓ GABS connectivity verified. Timmy can reach the game.")
print(" Next step: run benchmark level 0 (JSON compliance check).")
elif not results.get("tcp_connection"):
print("\n✗ TCP connection failed. VM/firewall setup incomplete.")
print(" See docs/research/bannerlord-vm-setup.md for checklist.")
else:
print("\n~ Partial pass — review failures above.")
return 0 if passed == total else 1
if __name__ == "__main__":
sys.exit(main())