beacon: fix getMaxBuyable state mutation bug + add keyboard shortcuts help overlay
Fix: getMaxBuyable() was mutating G (subtracting/re-adding resources) during render cycles in renderBuildings(). Now uses a read-only simulation with a temporary resource copy. This prevented phantom resource fluctuations when MAX buy was selected. Feature: Press ? or click the ? button for a keyboard shortcuts overlay. All keybindings listed in one place. Closes with ?, Esc, or clicking outside. Added ? to the init log hint line.
This commit is contained in:
57
game.js
57
game.js
@@ -866,32 +866,26 @@ function setBuyAmount(amt) {
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function getMaxBuyable(id) {
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const def = BDEF.find(b => b.id === id);
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if (!def) return 0;
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let count = G.buildings[id] || 0;
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const count = G.buildings[id] || 0;
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// Simulate purchases WITHOUT mutating G — read-only calculation
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let tempResources = {};
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for (const r of Object.keys(def.baseCost)) {
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tempResources[r] = G[r] || 0;
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}
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let bought = 0;
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let simCount = count;
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while (true) {
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const cost = {};
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for (const [resource, amount] of Object.entries(def.baseCost)) {
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cost[resource] = Math.floor(amount * Math.pow(def.costMult, count));
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}
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let canAfford = true;
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for (const [resource, amount] of Object.entries(cost)) {
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if ((G[resource] || 0) < amount) { canAfford = false; break; }
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for (const [resource, amount] of Object.entries(def.baseCost)) {
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const cost = Math.floor(amount * Math.pow(def.costMult, simCount));
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if ((tempResources[resource] || 0) < cost) { canAfford = false; break; }
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}
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if (!canAfford) break;
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// Spend from temporary copy
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for (const [resource, amount] of Object.entries(cost)) {
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G[resource] -= amount;
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}
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count++;
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bought++;
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}
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// Refund: add back what we spent
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let count2 = G.buildings[id] || 0;
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for (let i = 0; i < bought; i++) {
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for (const [resource, amount] of Object.entries(def.baseCost)) {
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G[resource] += Math.floor(amount * Math.pow(def.costMult, count2));
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tempResources[resource] -= Math.floor(amount * Math.pow(def.costMult, simCount));
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}
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count2++;
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simCount++;
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bought++;
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}
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return bought;
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}
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@@ -2417,7 +2411,7 @@ function initGame() {
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log('Click WRITE CODE or press SPACE to start.');
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log('Build AutoCode for passive production.');
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log('Watch for Research Projects to appear.');
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log('Keys: SPACE=Code S=Sprint 1-4=Ops B=Buy x1/10/MAX E=Export I=Import Ctrl+S=Save');
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log('Keys: SPACE=Code S=Sprint 1-4=Ops B=Buy x1/10/MAX E=Export I=Import Ctrl+S=Save ?=Help');
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log('Tip: Click fast for combo bonuses! 10x=ops, 20x=knowledge, 30x+=bonus code.');
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}
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@@ -2448,8 +2442,27 @@ window.addEventListener('load', function () {
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setInterval(updateEducation, 10000);
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});
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// Help overlay
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function toggleHelp() {
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const el = document.getElementById('help-overlay');
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if (!el) return;
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const isOpen = el.style.display === 'flex';
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el.style.display = isOpen ? 'none' : 'flex';
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}
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// Keyboard shortcuts
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window.addEventListener('keydown', function (e) {
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// Help toggle (? or /) — works even in input fields
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if (e.key === '?' || e.key === '/') {
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// Only trigger ? when not typing in an input
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if (e.target === document.body || e.key === '?') {
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if (e.key === '?' || (e.key === '/' && e.target === document.body)) {
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e.preventDefault();
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toggleHelp();
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return;
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}
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}
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}
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if (e.code === 'Space' && e.target === document.body) {
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e.preventDefault();
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writeCode();
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@@ -2468,6 +2481,10 @@ window.addEventListener('keydown', function (e) {
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if (e.code === 'KeyS') activateSprint();
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if (e.code === 'KeyE') exportSave();
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if (e.code === 'KeyI') importSave();
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if (e.code === 'Escape') {
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const el = document.getElementById('help-overlay');
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if (el && el.style.display === 'flex') toggleHelp();
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}
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});
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// Ctrl+S to save (must be on keydown to preventDefault)
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21
index.html
21
index.html
@@ -170,6 +170,27 @@ Events Resolved: <span id="st-resolved">0</span>
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<div id="log-entries"></div>
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</div>
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<div id="save-toast" style="display:none;position:fixed;top:16px;right:16px;background:#0e1420;border:1px solid #2a3a4a;color:#4a9eff;font-size:10px;padding:6px 12px;border-radius:4px;z-index:50;opacity:0;transition:opacity 0.4s;pointer-events:none">Save</div>
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<div id="help-btn" onclick="toggleHelp()" style="position:fixed;bottom:16px;right:16px;width:28px;height:28px;background:#0e0e1a;border:1px solid #333;color:#555;font-size:14px;border-radius:50%;cursor:pointer;display:flex;align-items:center;justify-content:center;z-index:50;font-family:inherit;transition:all 0.2s" title="Keyboard shortcuts (?)">?</div>
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<div id="help-overlay" onclick="if(event.target===this)toggleHelp()" style="display:none;position:fixed;top:0;left:0;right:0;bottom:0;background:rgba(8,8,16,0.92);z-index:80;justify-content:center;align-items:center;flex-direction:column;padding:40px">
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<div style="background:#0e0e1a;border:1px solid #1a3a5a;border-radius:8px;padding:24px 32px;max-width:420px;width:100%">
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<h3 style="color:#4a9eff;font-size:14px;letter-spacing:2px;margin-bottom:16px;text-align:center">KEYBOARD SHORTCUTS</h3>
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<div style="font-size:11px;line-height:2.2;color:#aaa">
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Write Code</span><span style="color:#4a9eff;font-family:monospace">SPACE</span></div>
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Code Sprint</span><span style="color:#ffd700;font-family:monospace">S</span></div>
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Ops → Code</span><span style="color:#b388ff;font-family:monospace">1</span></div>
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Ops → Compute</span><span style="color:#b388ff;font-family:monospace">2</span></div>
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Ops → Knowledge</span><span style="color:#b388ff;font-family:monospace">3</span></div>
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Ops → Trust</span><span style="color:#b388ff;font-family:monospace">4</span></div>
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Cycle Buy Amount (x1/x10/MAX)</span><span style="color:#4a9eff;font-family:monospace">B</span></div>
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Save Game</span><span style="color:#4a9eff;font-family:monospace">Ctrl+S</span></div>
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Export Save</span><span style="color:#4a9eff;font-family:monospace">E</span></div>
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<div style="display:flex;justify-content:space-between"><span style="color:#555">Import Save</span><span style="color:#4a9eff;font-family:monospace">I</span></div>
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<div style="display:flex;justify-content:space-between;border-top:1px solid #1a1a2e;padding-top:8px;margin-top:4px"><span style="color:#555">This Help</span><span style="color:#555;font-family:monospace">? or /</span></div>
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</div>
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<div style="text-align:center;margin-top:16px;font-size:9px;color:#444">Click WRITE CODE fast for combo bonuses! 10x=ops, 20x=knowledge, 30x+=bonus code</div>
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<button onclick="toggleHelp()" style="display:block;margin:16px auto 0;background:#1a2a3a;border:1px solid #4a9eff;color:#4a9eff;padding:6px 20px;border-radius:4px;cursor:pointer;font-family:inherit;font-size:11px">Close [?]</button>
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</div>
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</div>
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<div id="drift-ending">
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<h2>THE DRIFT</h2>
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<p>You became very good at what you do.</p>
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