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3 Commits
feature/lo
...
feat/progr
| Author | SHA1 | Date | |
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7c3510a680 | ||
| 6081844387 | |||
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09b8c02307 |
82
game.js
82
game.js
@@ -118,6 +118,9 @@ const G = {
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// Bulk buy multiplier (1, 10, or -1 for max)
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buyAmount: 1,
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// Track which buildings have had their unlock toasted
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seenBuildings: {},
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// Time tracking
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playTime: 0,
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startTime: 0
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@@ -1072,6 +1075,21 @@ function tick() {
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}
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}
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// === TOAST NOTIFICATIONS ===
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function showToast(title, msg, type) {
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const container = document.getElementById('toast-container');
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if (!container) return;
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const el = document.createElement('div');
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el.className = `toast toast-${type}`;
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el.innerHTML = `<div class="toast-title">${title}</div><div class="toast-msg">${msg}</div>`;
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container.appendChild(el);
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// Auto-dismiss after 4s
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setTimeout(() => { el.classList.add('fade-out'); }, 4000);
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setTimeout(() => { el.remove(); }, 4600);
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// Cap visible toasts at 4
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while (container.children.length > 4) container.removeChild(container.firstChild);
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}
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function checkMilestones() {
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for (const m of MILESTONES) {
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if (!G.milestones.includes(m.flag)) {
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@@ -1089,6 +1107,7 @@ function checkMilestones() {
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if (G.totalCode >= phase.threshold && parseInt(phaseNum) > G.phase) {
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G.phase = parseInt(phaseNum);
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log(`PHASE ${G.phase}: ${phase.name}`, true);
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showToast(`PHASE ${G.phase}: ${phase.name}`, phase.desc, 'phase');
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}
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}
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}
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@@ -1161,6 +1180,8 @@ function buyProject(id) {
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G.activeProjects = G.activeProjects.filter(aid => aid !== pDef.id);
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}
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showToast(pDef.milestone ? '★ ' + pDef.name : pDef.name, pDef.desc, 'project');
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updateRates();
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render();
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}
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@@ -1608,6 +1629,12 @@ function renderBuildings() {
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visibleCount++;
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const count = G.buildings[def.id] || 0;
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// Toast on first unlock
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if (isUnlocked && !G.seenBuildings[def.id]) {
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G.seenBuildings[def.id] = true;
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showToast('NEW: ' + def.name, def.desc, 'building');
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}
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// Locked preview: show dimmed with unlock hint
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if (!isUnlocked) {
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html += `<div class="build-btn" style="opacity:0.25;cursor:default" title="${def.edu || ''}">`;
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@@ -1925,6 +1952,35 @@ function renderAlignment() {
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}
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}
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// === OFFLINE GAINS POPUP ===
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function showOfflinePopup(timeLabel, gains, offSec) {
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const el = document.getElementById('offline-popup');
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if (!el) return;
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const timeEl = document.getElementById('offline-time-label');
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if (timeEl) timeEl.textContent = `You were away for ${timeLabel}.`;
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const listEl = document.getElementById('offline-gains-list');
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if (listEl) {
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let html = '';
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for (const g of gains) {
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html += `<div style="display:flex;justify-content:space-between;padding:2px 0;border-bottom:1px solid #111">`;
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html += `<span style="color:${g.color}">${g.label}</span>`;
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html += `<span style="color:#4caf50;font-weight:600">+${fmt(g.value)}</span>`;
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html += `</div>`;
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}
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// Show offline efficiency note
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html += `<div style="color:#555;font-size:9px;margin-top:8px;font-style:italic">Offline efficiency: 50%</div>`;
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listEl.innerHTML = html;
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}
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el.style.display = 'flex';
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}
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function dismissOfflinePopup() {
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const el = document.getElementById('offline-popup');
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if (el) el.style.display = 'none';
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}
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// === SAVE / LOAD ===
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function showSaveToast() {
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const el = document.getElementById('save-toast');
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@@ -1966,6 +2022,7 @@ function saveGame() {
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activeDebuffIds: debuffIds,
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totalEventsResolved: G.totalEventsResolved || 0,
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buyAmount: G.buyAmount || 1,
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seenBuildings: G.seenBuildings || {},
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savedAt: Date.now()
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};
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@@ -2024,13 +2081,36 @@ function loadGame() {
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G.totalUsers += uc; G.totalImpact += ic;
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G.totalRescues += rc;
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// Show welcome-back popup with all gains
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const gains = [];
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if (gc > 0) gains.push({ label: 'Code', value: gc, color: '#4a9eff' });
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if (cc > 0) gains.push({ label: 'Compute', value: cc, color: '#4a9eff' });
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if (kc > 0) gains.push({ label: 'Knowledge', value: kc, color: '#4a9eff' });
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if (uc > 0) gains.push({ label: 'Users', value: uc, color: '#4a9eff' });
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if (ic > 0) gains.push({ label: 'Impact', value: ic, color: '#4a9eff' });
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if (rc > 0) gains.push({ label: 'Rescues', value: rc, color: '#4caf50' });
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if (oc > 0) gains.push({ label: 'Ops', value: oc, color: '#b388ff' });
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if (tc > 0) gains.push({ label: 'Trust', value: tc, color: '#4caf50' });
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if (crc > 0) gains.push({ label: 'Creativity', value: crc, color: '#ffd700' });
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const awayMin = Math.floor(offSec / 60);
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const awaySec = Math.floor(offSec % 60);
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const timeLabel = awayMin >= 1 ? `${awayMin} minute${awayMin !== 1 ? 's' : ''}` : `${awaySec} seconds`;
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if (gains.length > 0) {
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showOfflinePopup(timeLabel, gains, offSec);
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}
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// Log summary
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const parts = [];
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if (gc > 0) parts.push(`${fmt(gc)} code`);
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if (kc > 0) parts.push(`${fmt(kc)} knowledge`);
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if (uc > 0) parts.push(`${fmt(uc)} users`);
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if (ic > 0) parts.push(`${fmt(ic)} impact`);
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if (rc > 0) parts.push(`${fmt(rc)} rescues`);
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log(`Welcome back! While away (${Math.floor(offSec / 60)}m): ${parts.join(', ')}`);
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if (oc > 0) parts.push(`${fmt(oc)} ops`);
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if (tc > 0) parts.push(`${fmt(tc)} trust`);
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log(`Welcome back! While away (${timeLabel}): ${parts.join(', ')}`);
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}
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}
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23
index.html
23
index.html
@@ -84,6 +84,18 @@ body{background:var(--bg);color:var(--text);font-family:'SF Mono','Cascadia Code
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#drift-ending button{margin-top:20px;background:#1a0808;border:1px solid #f44336;color:#f44336;padding:10px 24px;border-radius:4px;cursor:pointer;font-family:inherit;font-size:11px}
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#drift-ending button:hover{background:#2a1010}
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::-webkit-scrollbar{width:4px}::-webkit-scrollbar-track{background:var(--bg)}::-webkit-scrollbar-thumb{background:var(--border);border-radius:2px}
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#toast-container{position:fixed;top:60px;right:16px;z-index:80;display:flex;flex-direction:column;gap:8px;pointer-events:none}
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.toast{background:#0e1420;border:1px solid #2a3a4a;border-radius:6px;padding:10px 16px;max-width:320px;animation:toast-in 0.3s ease-out;opacity:1;transition:opacity 0.5s ease-out;pointer-events:auto}
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.toast.fade-out{opacity:0}
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.toast-phase{border-color:var(--gold);border-width:2px}
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.toast-phase .toast-title{color:var(--gold);text-shadow:0 0 12px rgba(255,215,0,0.3)}
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.toast-building{border-color:var(--accent)}
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.toast-building .toast-title{color:var(--accent)}
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.toast-project{border-color:var(--green)}
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.toast-project .toast-title{color:var(--green)}
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.toast-title{font-size:12px;font-weight:700;letter-spacing:1px;margin-bottom:2px}
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.toast-msg{font-size:10px;color:#888;line-height:1.4}
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@keyframes toast-in{from{transform:translateX(100%);opacity:0}to{transform:translateX(0);opacity:1}}
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</style>
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</head>
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<body>
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@@ -160,6 +172,7 @@ Events Resolved: <span id="st-resolved">0</span>
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<h2>SYSTEM LOG</h2>
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<div id="log-entries"></div>
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</div>
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<div id="toast-container"></div>
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<div id="save-toast" style="display:none;position:fixed;top:16px;right:16px;background:#0e1420;border:1px solid #2a3a4a;color:#4a9eff;font-size:10px;padding:6px 12px;border-radius:4px;z-index:50;opacity:0;transition:opacity 0.4s;pointer-events:none">Save</div>
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<div id="drift-ending">
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<h2>THE DRIFT</h2>
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@@ -174,5 +187,15 @@ The light is on. The room is empty."
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<button onclick="if(confirm('Start over? The old save will be lost.')){localStorage.removeItem('the-beacon-v2');location.reload()}">START OVER</button>
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</div>
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<script src="game.js"></script>
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<div id="offline-popup" style="display:none;position:fixed;top:0;left:0;right:0;bottom:0;background:rgba(8,8,16,0.92);z-index:90;justify-content:center;align-items:center;flex-direction:column;text-align:center;padding:40px">
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<div style="background:#0e0e1a;border:1px solid #1a3a5a;border-radius:8px;padding:24px 32px;max-width:400px;width:100%">
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<h3 style="color:#4a9eff;font-size:14px;letter-spacing:2px;margin-bottom:16px">WELCOME BACK</h3>
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<p style="color:#888;font-size:10px;margin-bottom:12px" id="offline-time-label">You were away for 0 minutes.</p>
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<div id="offline-gains-list" style="text-align:left;font-size:11px;line-height:1.8;margin-bottom:16px"></div>
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<button onclick="dismissOfflinePopup()" style="background:#1a2a3a;border:1px solid #4a9eff;color:#4a9eff;padding:8px 20px;border-radius:4px;cursor:pointer;font-family:inherit;font-size:11px">Continue</button>
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</div>
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</div>
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</body>
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</html>
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Reference in New Issue
Block a user