[EPIC] Paperclips Deep Study - Implementation Tracker #15

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opened 2026-04-07 03:54:58 +00:00 by Rockachopa · 0 comments
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The Beacon - Paperclips Study Implementation

After downloading and analyzing all 9,934 lines of Universal Paperclips source code (main.js 6499, projects.js 2451, combat.js 802, globals.js 182), we have triaged 13 issues organized by priority.

Architecture Summary

  • 15 phases driven by sequential milestoneFlag (0-15) with flag gates (compFlag, humanFlag, spaceFlag, swarmFlag, battleFlag)
  • 96 projects in cascading dependency chain, each with trigger() cost() effect()
  • Fibonacci trust milestones (1000, 2000, 3000, 5000, 8000...)
  • Golden ratio drone rates (26,180,337 and 16,180,339)
  • Two interval loops (10ms fast, 100ms slow)
  • Prestige system with two paths

Issues

P0 Critical Architecture

  • [#2] Project Chain System
  • [#3] Creative Compute (Quantum Burst)
  • [#4] Compute Budget (Supply/Demand + Momentum)

P1 Key Mechanics

  • [#5] Strategy Engine / Game Theory
  • [#6] Community Swarm (Alignment Simulation)
  • [#7] Fibonacci Trust Milestones
  • [#8] Investment Engine

P2 Polish and Narrative

  • [#9] Emotional Arc / Narrative System
  • [#10] Number Formatting (spellf)
  • [#11] Offline Progress
  • [#12] Prestige / New Game+

P3 Meta

  • [#13] Deploy as Static Site
  • [#14] Architecture Comparison Document
# The Beacon - Paperclips Study Implementation After downloading and analyzing all 9,934 lines of Universal Paperclips source code (main.js 6499, projects.js 2451, combat.js 802, globals.js 182), we have triaged 13 issues organized by priority. ## Architecture Summary - **15 phases** driven by sequential milestoneFlag (0-15) with flag gates (compFlag, humanFlag, spaceFlag, swarmFlag, battleFlag) - **96 projects** in cascading dependency chain, each with trigger() cost() effect() - **Fibonacci trust milestones** (1000, 2000, 3000, 5000, 8000...) - **Golden ratio drone rates** (26,180,337 and 16,180,339) - **Two interval loops** (10ms fast, 100ms slow) - **Prestige system** with two paths ## Issues ### P0 Critical Architecture - [#2] Project Chain System - [#3] Creative Compute (Quantum Burst) - [#4] Compute Budget (Supply/Demand + Momentum) ### P1 Key Mechanics - [#5] Strategy Engine / Game Theory - [#6] Community Swarm (Alignment Simulation) - [#7] Fibonacci Trust Milestones - [#8] Investment Engine ### P2 Polish and Narrative - [#9] Emotional Arc / Narrative System - [#10] Number Formatting (spellf) - [#11] Offline Progress - [#12] Prestige / New Game+ ### P3 Meta - [#13] Deploy as Static Site - [#14] Architecture Comparison Document
Rockachopa added the P0 label 2026-04-07 03:54:58 +00:00
allegro self-assigned this 2026-04-07 14:08:42 +00:00
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Reference: Timmy_Foundation/the-beacon#15