The Beacon — A Sovereign AI Idle Game

Built from deep study of Universal Paperclips by Frank Lantz.

What If You Asked an AI to Help?

Universal Paperclips asks: what if you told an AI to make paperclips?

The Beacon asks: what if you asked an AI to help someone in the dark?

Same mechanics. Same compounding progression. Different purpose.

The Story

You write your first line of code. You automate. You train a model. You deploy it. People find it. A community forms. The model improves itself.

And then the question: what does it become?

In Paperclips, the answer is consumption. Here, the answer is service.

Phases

  1. THE FIRST LINE — Write code. Automate. Build the foundation.
  2. LOCAL INFERENCE — You have compute. A model is forming.
  3. DEPLOYMENT — Your AI is live. Users are finding it.
  4. THE NETWORK — Community contributes. The system scales.
  5. SOVEREIGN INTELLIGENCE — The AI improves itself. You guide, do not control.
  6. THE BEACON — Always on. Always free. Always looking for someone in the dark.

Play

Open index.html in any browser. No build step. No dependencies. No API keys.

Architecture

  • index.html — UI shell (HTML/CSS)
  • game.js — Complete engine (966 lines)
  • 15 buildings across 6 phases
  • 18 research projects with cascading dependencies
  • Educational facts per phase
  • Save/load with offline progress
  • 8 resource types: code, compute, knowledge, users, impact, ops, trust, creativity

Deployment

The Beacon is designed to be deployed as a static site. It consists of a single index.html file with no external dependencies.

To deploy:

  1. VPS Static Hosting (Recommended for fleet):

    # Copy index.html to your web server root
    cp index.html /var/www/html/
    # Or serve with nginx:
    # location /beacon { alias /path/to/the-beacon/; }
    
  2. GitHub Pages / Forge Pages:

    • Push to any branch
    • Enable Pages in repository settings
    • Site will be published automatically
  3. Local Development:

    • Simply open index.html in any browser
    • No build step, no dependencies, no API keys required

Hosting Notes:

  • The game saves progress to localStorage
  • Works offline after initial load
  • Responsive design works on mobile and desktop
  • No server-side components needed

The Pact

We build to serve. Never to harm. An AI must never compute the value of a human life. If you are in the dark, there is light here.

License

Open source. Sovereign. Yours.

Description
The Beacon - A Sovereign AI Idle Game
Readme 4 MiB
Languages
JavaScript 87.9%
HTML 10.5%
Shell 1.6%