- game/npc-logic.js → docs/reference/npc-logic-prototype.js (ES module, never imported) - scripts/guardrails.js → docs/reference/guardrails-prototype.js (HP/MP validation, wrong game) - Updated GENOME.md architecture diagram to reflect actual file structure - Updated DEAD_CODE_AUDIT to mark these as resolved - Corrected JS line counts (6,033 across 11 files) - Removed empty game/ directory The actual CI scripts (guardrails.sh, smoke.mjs) remain active in scripts/.
1.8 KiB
1.8 KiB
Dead Code Audit — the-beacon
2026-04-12, Perplexity QA
Findings
Dead Code — Resolved (2026-04-15, Issue #192)
The following files were confirmed dead code — never imported by any runtime module.
They have been moved to docs/reference/ as prototype reference code.
| File | Original | Resolution |
|---|---|---|
game/npc-logic.js |
PR #79 (GOFAI NPC State Machine) | Moved to docs/reference/npc-logic-prototype.js — ES module using export default, incompatible with the global-script loading pattern. Concept (NPC state machine) is sound but not wired into any game system. |
scripts/guardrails.js |
PR #80 (GOFAI Symbolic Guardrails) | Moved to docs/reference/guardrails-prototype.js — validates HP/MP/stats concepts that don't exist in The Beacon's resource system. The scripts/guardrails.sh (bash CI script) remains active. |
game.js Bloat (PR #76)
PR #76 (Gemini GOFAI Mega Integration) added +3,258 lines to game.js
with 0 deletions, ostensibly for two small accessibility/debuff fixes.
Likely cause: Gemini rewrote the entire file instead of making targeted edits.
Action: Diff game.js before and after PR #76 to identify:
- Dead functions that were rewritten but the originals not removed
- Duplicate logic
- Style regressions
PR #77 (Timmy, +9/-8) was the corrective patch — verify it addressed the bloat.
Recommendations
- Add a
js/imports.mdor similar manifest listing which files are actually loaded by the game runtime - Consider a build step or linter that flags unused exports
- Review any future Gemini PRs for whole-file rewrites vs targeted edits
This audit was generated from the post-merge review pass. The findings are based on file structure analysis, not runtime testing.