fix: export setCamera from SpatialMemory (#1167)

Entity resolution lines were drawn but LOD culling never activated because setCamera() was defined but not exported. Without camera reference, _updateEntityLines() was a no-op.
This commit is contained in:
2026-04-11 05:05:50 +00:00
committed by Alexander Whitestone
parent 7d78f4bfbf
commit 060832a8ed

View File

@@ -829,7 +829,7 @@ const SpatialMemory = (() => {
getCrystalMeshes, getMemoryFromMesh, highlightMemory, clearHighlight, getSelectedId,
exportIndex, importIndex, searchNearby, REGIONS,
saveToStorage, loadFromStorage, clearStorage,
runGravityLayout
runGravityLayout, setCamera
};
})();