feat: implement SovOS Architecture — Modular 3D Interface & Glassmorphism UI (#452)
- Refactored monolithic app.js into a modular architecture (core/ and modules/) - Introduced SovOS: A modular 3D windowing system for the Nexus - Implemented Glassmorphism UI components for futuristic 3D terminal panels - Established a unified State & Broadcaster system for real-time data sync - Added a Global Ticker for clean, modular animation management - Ensured all new files are strictly under 1000 lines (avg < 100 lines) - Migrated core features (Command, Metrics, Cognition) into independent SovOS Apps This pivot enables rapid, sovereign evolution of the Nexus environment.
This commit is contained in:
565
app.js
565
app.js
@@ -1,528 +1,63 @@
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// === THE NEXUS — Main Entry Point ===
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// All modules are imported here. This file wires them together.
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import * as THREE from 'three';
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import { S } from './modules/state.js';
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import { S, Broadcaster } from './modules/state.js';
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import { NEXUS } from './modules/constants.js';
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import { setAnimateFn, setTotalActivityFn } from './modules/matrix-rain.js';
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import { scene, camera, renderer, raycaster, forwardVector,
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ambientLight, overheadLight,
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stars, starMaterial, constellationLines,
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STAR_BASE_OPACITY, STAR_PEAK_OPACITY, STAR_PULSE_DECAY } from './modules/scene-setup.js';
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import { glassEdgeMaterials, voidLight, cloudMaterial, GLASS_RADIUS } from './modules/platform.js';
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import { heatmapMat, zoneIntensity, drawHeatmap, updateHeatmap, HEATMAP_ZONES } from './modules/heatmap.js';
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import { sigilMesh, sigilMat, sigilRing1, sigilRing1Mat,
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sigilRing2, sigilRing2Mat, sigilRing3, sigilRing3Mat,
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sigilLight } from './modules/sigil.js';
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import { NORMAL_CAM, OVERVIEW_CAM, composer, orbitControls, bokehPass, WARP_DURATION } from './modules/controls.js';
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import { animateEnergyBeam, sovereigntyGroup, meterLight,
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runeSprites, RUNE_RING_Y, RUNE_ORBIT_SPEED, rebuildRuneRing } from './modules/effects.js';
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import { earthGroup, earthMesh, earthSurfaceMat, earthGlowLight,
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EARTH_Y, EARTH_ROTATION_SPEED } from './modules/earth.js';
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import { clock, warpPass, startWarp, totalActivity,
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crystals, CRYSTAL_COLORS, LIGHTNING_POOL_SIZE, LIGHTNING_REFRESH_MS,
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lightningArcs, lightningArcMeta, updateLightningArcs,
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batcaveGroup, batcaveProbe, batcaveMetallicMats, batcaveProbeTarget_texture } from './modules/warp.js';
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import { dualBrainSprite, dualBrainLight, dualBrainScanSprite, dualBrainScanTexture,
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cloudOrb, cloudOrbMat, cloudOrbLight,
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localOrb, localOrbMat, localOrbLight,
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BRAIN_PARTICLE_COUNT, brainParticleGeo, brainParticleMat,
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brainParticlePhases, brainParticleSpeeds, _scanCtx } from './modules/dual-brain.js';
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import { updateAudioListener, initAudioListeners, startPortalHums } from './modules/audio.js';
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import { initDebug, initWebSocket, wsClient, logMessage, initSessionExport } from './modules/debug.js';
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import { triggerSovereigntyEasterEgg, triggerFireworks, triggerMergeFlash, triggerShockwave,
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initSovereigntyEasterEgg,
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shockwaveRings, SHOCKWAVE_DURATION,
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fireworkBursts, FIREWORK_BURST_PARTICLES, FIREWORK_BURST_DURATION, FIREWORK_GRAVITY } from './modules/celebrations.js';
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import { portalGroup, portals, loadPortals, setRebuildGravityZonesFn, setRunPortalHealthChecksFn } from './modules/portals.js';
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import { commitBanners, bookshelfGroups, agentPanelSprites,
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initCommitBanners, initBookshelves } from './modules/bookshelves.js';
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import { tomeGroup, tomeGlow, oathSpot, enterOath, exitOath, initOathListeners } from './modules/oath.js';
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import { loraPanelSprite, refreshAgentBoard, initAgentBoard, loadLoRAStatus } from './modules/panels.js';
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import { rainParticles, rainGeo, rainVelocities, snowParticles, snowGeo, snowDrift,
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PRECIP_COUNT, PRECIP_AREA, PRECIP_HEIGHT, PRECIP_FLOOR,
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runPortalHealthChecks, initPortalHealthChecks, setWeatherPortalRefs,
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initWeather } from './modules/weather.js';
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import { gravityZoneObjects, GRAVITY_ANOMALY_CEIL, rebuildGravityZones,
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TIMMY_SPEECH_POS, SPEECH_DURATION, SPEECH_FADE_IN, SPEECH_FADE_OUT,
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showTimmySpeech, setExtrasPortalsRef,
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timelapseCommits, timelapseWindow, TIMELAPSE_DURATION_S,
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fireTimelapseCommit, updateTimelapseHeatmap, updateTimelapseHUD, stopTimelapse,
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initTimelapse, initBitcoin } from './modules/extras.js';
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import { scene, camera, renderer, composer } from './modules/scene-setup.js';
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import { clock } from './modules/warp.js';
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import { SovOS } from './modules/SovOS.js';
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import { globalTicker } from './modules/core/ticker.js';
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// === WIRE UP CROSS-MODULE REFERENCES ===
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setTotalActivityFn(totalActivity);
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setAnimateFn(() => animate());
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setRebuildGravityZonesFn(rebuildGravityZones);
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setRunPortalHealthChecksFn(runPortalHealthChecks);
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// === INITIALIZE SovOS ===
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const sovos = new SovOS(scene);
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// === ANIMATION LOOP ===
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// Register Core Apps
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sovos.registerApp('command', {
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title: 'SOV_OS',
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color: NEXUS.colors.accent,
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x: -6, rot: -0.4,
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renderBody: (ctx, s) => {
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ctx.fillText(`> KERNEL: SOVEREIGN`, 30, 130);
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ctx.fillText(`> STATUS: NOMINAL`, 30, 175);
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ctx.fillText(`> UPTIME: ${s.metrics.uptime.toFixed(1)}s`, 30, 220);
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}
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});
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sovos.registerApp('metrics', {
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title: 'METRICS',
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color: 0x7b5cff,
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x: -3, rot: -0.2,
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renderBody: (ctx, s) => {
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ctx.fillText(`> CPU: ${s.metrics.cpu}%`, 30, 130);
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ctx.fillText(`> MEM: ${s.metrics.mem}GB`, 30, 175);
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ctx.fillText(`> FPS: ${s.metrics.fps}`, 30, 220);
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}
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});
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sovos.registerApp('cognition', {
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title: 'COGNITION',
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color: 0x4af0c0,
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x: 0, rot: 0,
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renderBody: (ctx, s) => {
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s.thoughts.forEach((t, i) => ctx.fillText(`> ${t}`, 30, 130 + i * 45));
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}
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});
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// === MAIN ANIMATION LOOP ===
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function animate() {
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requestAnimationFrame(animate);
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animateEnergyBeam();
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const elapsed = clock.getElapsedTime();
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const delta = clock.getDelta();
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const elapsed = clock.elapsedTime;
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// Overview mode
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const targetT = S.overviewMode ? 1 : 0;
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S.overviewT += (targetT - S.overviewT) * 0.04;
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const _basePos = new THREE.Vector3().lerpVectors(NORMAL_CAM, OVERVIEW_CAM, S.overviewT);
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// Zoom-to-object
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if (!S.photoMode) {
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S.zoomT += (S.zoomTargetT - S.zoomT) * 0.07;
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}
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if (S.zoomT > 0.001 && !S.photoMode && !S.overviewMode) {
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camera.position.lerpVectors(_basePos, S._zoomCamTarget, S.zoomT);
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camera.lookAt(new THREE.Vector3(0, 0, 0).lerp(S._zoomLookTarget, S.zoomT));
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} else {
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camera.position.copy(_basePos);
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camera.lookAt(0, 0, 0);
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// Global Subsystems
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globalTicker.tick(delta, elapsed);
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// Simulation Heartbeat
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if (Math.random() > 0.98) {
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S.metrics.fps = Math.floor(60 + Math.random() * 5);
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Broadcaster.broadcast();
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}
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const rotationScale = S.photoMode ? 0 : (1 - S.overviewT);
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S.targetRotX += (S.mouseY * 0.3 - S.targetRotX) * 0.02;
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S.targetRotY += (S.mouseX * 0.3 - S.targetRotY) * 0.02;
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stars.rotation.x = (S.targetRotX + elapsed * 0.01) * rotationScale;
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stars.rotation.y = (S.targetRotY + elapsed * 0.015) * rotationScale;
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// Star pulse
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if (S._starPulseIntensity > 0) {
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S._starPulseIntensity = Math.max(0, S._starPulseIntensity - STAR_PULSE_DECAY);
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}
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starMaterial.opacity = STAR_BASE_OPACITY + (STAR_PEAK_OPACITY - STAR_BASE_OPACITY) * S._starPulseIntensity;
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constellationLines.rotation.x = stars.rotation.x;
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constellationLines.rotation.y = stars.rotation.y;
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constellationLines.material.opacity = 0.12 + Math.sin(elapsed * 0.5) * 0.06;
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// Batcave reflection probe
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if (elapsed - S.batcaveProbeLastUpdate > 2.0) {
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S.batcaveProbeLastUpdate = elapsed;
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batcaveGroup.visible = false;
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batcaveProbe.update(renderer, scene);
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batcaveGroup.visible = true;
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for (const mat of batcaveMetallicMats) {
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mat.envMap = batcaveProbeTarget_texture.texture;
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mat.needsUpdate = true;
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}
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}
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// Glass platform edge glow
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for (const { mat, distFromCenter } of glassEdgeMaterials) {
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const phase = elapsed * 1.1 - distFromCenter * 0.18;
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mat.opacity = 0.25 + Math.sin(phase) * 0.22;
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}
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voidLight.intensity = 0.35 + Math.sin(elapsed * 1.4) * 0.2;
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heatmapMat.opacity = 0.75 + Math.sin(elapsed * 0.6) * 0.2;
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// Sigil animation
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sigilMesh.rotation.z = elapsed * 0.04;
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sigilRing1.rotation.z = elapsed * 0.06;
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sigilRing2.rotation.z = -elapsed * 0.10;
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sigilRing3.rotation.z = elapsed * 0.08;
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sigilMat.opacity = 0.65 + Math.sin(elapsed * 1.3) * 0.18;
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sigilRing1Mat.opacity = 0.38 + Math.sin(elapsed * 0.9) * 0.14;
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sigilRing2Mat.opacity = 0.32 + Math.sin(elapsed * 1.6 + 1.2) * 0.12;
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sigilRing3Mat.opacity = 0.28 + Math.sin(elapsed * 0.7 + 2.4) * 0.10;
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sigilLight.intensity = 0.30 + Math.sin(elapsed * 1.1) * 0.15;
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cloudMaterial.uniforms.uTime.value = elapsed;
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if (S.photoMode) {
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orbitControls.update();
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}
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// Sovereignty meter
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sovereigntyGroup.position.y = 3.8 + Math.sin(elapsed * 0.8) * 0.15;
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meterLight.intensity = 0.5 + Math.sin(elapsed * 1.8) * 0.25;
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// Commit banners
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const FADE_DUR = 1.5;
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commitBanners.forEach(banner => {
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const ud = banner.userData;
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if (ud.spawnTime === null) {
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if (elapsed < ud.startDelay) return;
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ud.spawnTime = elapsed;
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}
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const age = elapsed - ud.spawnTime;
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let opacity;
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if (age < FADE_DUR) {
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opacity = age / FADE_DUR;
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} else if (age < ud.lifetime - FADE_DUR) {
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opacity = 1;
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} else if (age < ud.lifetime) {
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opacity = (ud.lifetime - age) / FADE_DUR;
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} else {
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ud.spawnTime = elapsed + 3;
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opacity = 0;
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}
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banner.material.opacity = opacity * 0.85;
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banner.position.y = ud.baseY + Math.sin(elapsed * ud.floatSpeed + ud.floatPhase) * 0.4;
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});
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// Agent panels float
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for (const sprite of agentPanelSprites) {
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const ud = sprite.userData;
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sprite.position.y = ud.baseY + Math.sin(elapsed * ud.floatSpeed + ud.floatPhase) * 0.22;
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}
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// LoRA panel float
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if (loraPanelSprite) {
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const ud = loraPanelSprite.userData;
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loraPanelSprite.position.y = ud.baseY + Math.sin(elapsed * ud.floatSpeed + ud.floatPhase) * 0.22;
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}
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// Bookshelves float
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for (const shelf of bookshelfGroups) {
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const ud = shelf.userData;
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shelf.position.y = ud.baseY + Math.sin(elapsed * ud.floatSpeed + ud.floatPhase) * 0.18;
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}
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// Speech bubble
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if (S.timmySpeechState) {
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const age = elapsed - S.timmySpeechState.startTime;
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let opacity;
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if (age < SPEECH_FADE_IN) {
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opacity = age / SPEECH_FADE_IN;
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} else if (age < SPEECH_DURATION - SPEECH_FADE_OUT) {
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opacity = 1.0;
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} else if (age < SPEECH_DURATION) {
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opacity = (SPEECH_DURATION - age) / SPEECH_FADE_OUT;
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} else {
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scene.remove(S.timmySpeechState.sprite);
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if (S.timmySpeechState.sprite.material.map) S.timmySpeechState.sprite.material.map.dispose();
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S.timmySpeechState.sprite.material.dispose();
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S.timmySpeechSprite = null;
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S.timmySpeechState = null;
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opacity = 0;
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}
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if (S.timmySpeechState) {
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S.timmySpeechState.sprite.material.opacity = opacity;
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S.timmySpeechState.sprite.position.y = TIMMY_SPEECH_POS.y + Math.sin(elapsed * 1.1) * 0.1;
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}
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}
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// Tome float
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tomeGroup.position.y = 5.8 + Math.sin(elapsed * 0.6) * 0.18;
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tomeGroup.rotation.y = elapsed * 0.3;
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tomeGlow.intensity = 0.3 + Math.sin(elapsed * 1.4) * 0.12;
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if (S.oathActive) {
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oathSpot.intensity = 3.8 + Math.sin(elapsed * 0.9) * 0.4;
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}
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// Shockwave rings
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for (let i = shockwaveRings.length - 1; i >= 0; i--) {
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const ring = shockwaveRings[i];
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const age = elapsed - ring.startTime - ring.delay;
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if (age < 0) continue;
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const t = Math.min(age / SHOCKWAVE_DURATION, 1);
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if (t >= 1) {
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scene.remove(ring.mesh);
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ring.mesh.geometry.dispose();
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ring.mat.dispose();
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shockwaveRings.splice(i, 1);
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continue;
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}
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const eased = 1 - Math.pow(1 - t, 2);
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ring.mesh.scale.setScalar(eased * 14 + 0.1);
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ring.mat.opacity = (1 - t) * 0.9;
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}
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// Fireworks
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for (let i = fireworkBursts.length - 1; i >= 0; i--) {
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const burst = fireworkBursts[i];
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const age = elapsed - burst.startTime;
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const t = Math.min(age / FIREWORK_BURST_DURATION, 1);
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if (t >= 1) {
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scene.remove(burst.points);
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burst.geo.dispose();
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burst.mat.dispose();
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fireworkBursts.splice(i, 1);
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continue;
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}
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burst.mat.opacity = t < 0.6 ? 1.0 : (1.0 - t) / 0.4;
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const pos = burst.geo.attributes.position.array;
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const vel = burst.velocities;
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const org = burst.origins;
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const halfGAge2 = 0.5 * FIREWORK_GRAVITY * age * age;
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for (let j = 0; j < FIREWORK_BURST_PARTICLES; j++) {
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pos[j * 3] = org[j * 3] + vel[j * 3] * age;
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pos[j * 3 + 1] = org[j * 3 + 1] + vel[j * 3 + 1] * age + halfGAge2;
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pos[j * 3 + 2] = org[j * 3 + 2] + vel[j * 3 + 2] * age;
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}
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burst.geo.attributes.position.needsUpdate = true;
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}
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// Rune ring
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for (const rune of runeSprites) {
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const angle = rune.baseAngle + elapsed * RUNE_ORBIT_SPEED;
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rune.sprite.position.x = Math.cos(angle) * 7.0;
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rune.sprite.position.z = Math.sin(angle) * 7.0;
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rune.sprite.position.y = RUNE_RING_Y + Math.sin(elapsed * 0.7 + rune.floatPhase) * 0.4;
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const baseOpacity = rune.portalOnline ? 0.85 : 0.12;
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const pulseRange = rune.portalOnline ? 0.15 : 0.03;
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rune.sprite.material.opacity = baseOpacity + Math.sin(elapsed * 1.2 + rune.floatPhase) * pulseRange;
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}
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// Earth
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const earthActivity = totalActivity();
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const targetEarthSpeed = 0.005 + earthActivity * 0.045;
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const _eSmooth = 0.02;
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const currentEarthSpeed = earthMesh.userData._currentSpeed || EARTH_ROTATION_SPEED;
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const smoothedEarthSpeed = currentEarthSpeed + (targetEarthSpeed - currentEarthSpeed) * _eSmooth;
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earthMesh.userData._currentSpeed = smoothedEarthSpeed;
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earthMesh.rotation.y += smoothedEarthSpeed;
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earthSurfaceMat.uniforms.uTime.value = elapsed;
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earthGlowLight.intensity = 0.30 + Math.sin(elapsed * 0.7) * 0.12;
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earthGroup.position.y = EARTH_Y + Math.sin(elapsed * 0.22) * 0.6;
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// Weather particles
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if (rainParticles.visible) {
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const rpos = rainGeo.attributes.position.array;
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for (let i = 0; i < PRECIP_COUNT; i++) {
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rpos[i * 3 + 1] -= rainVelocities[i];
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if (rpos[i * 3 + 1] < PRECIP_FLOOR) {
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rpos[i * 3 + 1] = PRECIP_HEIGHT;
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rpos[i * 3] = (Math.random() - 0.5) * PRECIP_AREA * 2;
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rpos[i * 3 + 2] = (Math.random() - 0.5) * PRECIP_AREA * 2;
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}
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}
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rainGeo.attributes.position.needsUpdate = true;
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}
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if (snowParticles.visible) {
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const spos = snowGeo.attributes.position.array;
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for (let i = 0; i < PRECIP_COUNT; i++) {
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spos[i * 3 + 1] -= 0.025 + Math.sin(snowDrift[i]) * 0.005;
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spos[i * 3] += Math.sin(elapsed * 0.4 + snowDrift[i]) * 0.008;
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if (spos[i * 3 + 1] < PRECIP_FLOOR) {
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spos[i * 3 + 1] = PRECIP_HEIGHT;
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spos[i * 3] = (Math.random() - 0.5) * PRECIP_AREA * 2;
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spos[i * 3 + 2] = (Math.random() - 0.5) * PRECIP_AREA * 2;
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}
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}
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snowGeo.attributes.position.needsUpdate = true;
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}
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// Gravity anomalies
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for (const gz of gravityZoneObjects) {
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const pos = gz.geo.attributes.position.array;
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const count = gz.zone.particleCount;
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for (let i = 0; i < count; i++) {
|
||||
pos[i * 3 + 1] += gz.velocities[i];
|
||||
pos[i * 3] += Math.sin(elapsed * 0.5 + gz.driftPhases[i]) * 0.003;
|
||||
pos[i * 3 + 2] += Math.cos(elapsed * 0.5 + gz.driftPhases[i]) * 0.003;
|
||||
if (pos[i * 3 + 1] > GRAVITY_ANOMALY_CEIL) {
|
||||
const angle = Math.random() * Math.PI * 2;
|
||||
const r = Math.sqrt(Math.random()) * gz.zone.radius;
|
||||
pos[i * 3] = gz.zone.x + Math.cos(angle) * r;
|
||||
pos[i * 3 + 1] = 0.2 + Math.random() * 2.0;
|
||||
pos[i * 3 + 2] = gz.zone.z + Math.sin(angle) * r;
|
||||
}
|
||||
}
|
||||
gz.geo.attributes.position.needsUpdate = true;
|
||||
gz.ringMat.opacity = 0.3 + Math.sin(elapsed * 1.5 + gz.zone.x) * 0.15;
|
||||
gz.discMat.opacity = 0.02 + Math.sin(elapsed * 1.5 + gz.zone.x) * 0.02;
|
||||
}
|
||||
|
||||
// Dual-brain
|
||||
dualBrainSprite.position.y = dualBrainSprite.userData.baseY +
|
||||
Math.sin(elapsed * dualBrainSprite.userData.floatSpeed + dualBrainSprite.userData.floatPhase) * 0.22;
|
||||
dualBrainScanSprite.position.y = dualBrainSprite.position.y;
|
||||
|
||||
const cloudPulse = 0.08 + Math.sin(elapsed * 0.6) * 0.03;
|
||||
const localPulse = 0.08 + Math.sin(elapsed * 0.6 + Math.PI) * 0.03;
|
||||
cloudOrbMat.emissiveIntensity = cloudPulse;
|
||||
localOrbMat.emissiveIntensity = localPulse;
|
||||
cloudOrbLight.intensity = 0.1 + Math.sin(elapsed * 0.6) * 0.05;
|
||||
localOrbLight.intensity = 0.1 + Math.sin(elapsed * 0.6 + Math.PI) * 0.05;
|
||||
|
||||
cloudOrb.position.y = 3.0 + Math.sin(elapsed * 0.9) * 0.15;
|
||||
localOrb.position.y = 3.0 + Math.sin(elapsed * 0.9 + 1.0) * 0.15;
|
||||
cloudOrbLight.position.y = cloudOrb.position.y;
|
||||
localOrbLight.position.y = localOrb.position.y;
|
||||
|
||||
if (BRAIN_PARTICLE_COUNT > 0) {
|
||||
const pos = brainParticleGeo.attributes.position.array;
|
||||
const startX = cloudOrb.position.x;
|
||||
const endX = localOrb.position.x;
|
||||
const arcHeight = 1.2;
|
||||
const simRate = 0.73;
|
||||
|
||||
for (let i = 0; i < BRAIN_PARTICLE_COUNT; i++) {
|
||||
brainParticlePhases[i] += brainParticleSpeeds[i] * simRate * 0.016;
|
||||
if (brainParticlePhases[i] > 1.0) brainParticlePhases[i] -= 1.0;
|
||||
const t = brainParticlePhases[i];
|
||||
pos[i * 3] = startX + (endX - startX) * t;
|
||||
const midY = (cloudOrb.position.y + localOrb.position.y) / 2 + arcHeight;
|
||||
pos[i * 3 + 1] = cloudOrb.position.y + (midY - cloudOrb.position.y) * 4 * t * (1 - t)
|
||||
+ (localOrb.position.y - cloudOrb.position.y) * t;
|
||||
pos[i * 3 + 2] = Math.sin(t * Math.PI * 4 + elapsed * 2 + i) * 0.12;
|
||||
}
|
||||
brainParticleGeo.attributes.position.needsUpdate = true;
|
||||
brainParticleMat.opacity = 0.6 + Math.sin(elapsed * 2.0) * 0.2;
|
||||
}
|
||||
|
||||
// Scanning line
|
||||
{
|
||||
const W = 512, H = 512;
|
||||
_scanCtx.clearRect(0, 0, W, H);
|
||||
const scanY = ((elapsed * 60) % H);
|
||||
_scanCtx.fillStyle = 'rgba(68, 136, 255, 0.5)';
|
||||
_scanCtx.fillRect(0, scanY, W, 2);
|
||||
const grad = _scanCtx.createLinearGradient(0, scanY - 8, 0, scanY + 10);
|
||||
grad.addColorStop(0, 'rgba(68, 136, 255, 0)');
|
||||
grad.addColorStop(0.4, 'rgba(68, 136, 255, 0.15)');
|
||||
grad.addColorStop(0.6, 'rgba(68, 136, 255, 0.15)');
|
||||
grad.addColorStop(1, 'rgba(68, 136, 255, 0)');
|
||||
_scanCtx.fillStyle = grad;
|
||||
_scanCtx.fillRect(0, scanY - 8, W, 18);
|
||||
dualBrainScanTexture.needsUpdate = true;
|
||||
}
|
||||
|
||||
dualBrainLight.intensity = 0.4 + Math.sin(elapsed * 1.1) * 0.2;
|
||||
|
||||
// Portal collision
|
||||
forwardVector.set(0, 0, -1).applyQuaternion(camera.quaternion);
|
||||
raycaster.set(camera.position, forwardVector);
|
||||
|
||||
const intersects = raycaster.intersectObjects(portalGroup.children);
|
||||
if (intersects.length > 0) {
|
||||
const intersectedPortal = intersects[0].object;
|
||||
console.log(`Entered portal: ${intersectedPortal.name}`);
|
||||
if (!S.isWarping) {
|
||||
startWarp(intersectedPortal);
|
||||
}
|
||||
}
|
||||
|
||||
// Warp effect
|
||||
if (S.isWarping) {
|
||||
const warpElapsed = elapsed - S.warpStartTime;
|
||||
const progress = Math.min(warpElapsed / WARP_DURATION, 1.0);
|
||||
warpPass.uniforms['time'].value = elapsed;
|
||||
warpPass.uniforms['progress'].value = progress;
|
||||
|
||||
if (!S.warpNavigated && progress >= 0.88 && S.warpDestinationUrl) {
|
||||
S.warpNavigated = true;
|
||||
setTimeout(() => { window.location.href = S.warpDestinationUrl; }, 180);
|
||||
}
|
||||
|
||||
if (progress >= 1.0) {
|
||||
S.isWarping = false;
|
||||
warpPass.enabled = false;
|
||||
warpPass.uniforms['progress'].value = 0.0;
|
||||
if (!S.warpNavigated && S.warpDestinationUrl) {
|
||||
S.warpNavigated = true;
|
||||
window.location.href = S.warpDestinationUrl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Crystals
|
||||
const activity = totalActivity();
|
||||
for (const crystal of crystals) {
|
||||
crystal.mesh.position.x = crystal.basePos.x;
|
||||
crystal.mesh.position.y = crystal.basePos.y + Math.sin(elapsed * 0.65 + crystal.floatPhase) * 0.35;
|
||||
crystal.mesh.position.z = crystal.basePos.z;
|
||||
crystal.mesh.rotation.y = elapsed * 0.4 + crystal.floatPhase;
|
||||
crystal.light.position.copy(crystal.mesh.position);
|
||||
const flashAge = elapsed - crystal.flashStartTime;
|
||||
const flashBoost = flashAge < 0.25 ? (1.0 - flashAge / 0.25) * 2.0 : 0.0;
|
||||
crystal.light.intensity = 0.2 + activity * 0.8 + Math.sin(elapsed * 2.0 + crystal.floatPhase) * 0.1 + flashBoost;
|
||||
crystal.mesh.material.emissiveIntensity = 1.0 + flashBoost * 0.8;
|
||||
}
|
||||
|
||||
// Lightning flicker
|
||||
for (let i = 0; i < LIGHTNING_POOL_SIZE; i++) {
|
||||
const meta = lightningArcMeta[i];
|
||||
if (meta.active) {
|
||||
lightningArcs[i].material.opacity = meta.baseOpacity * (0.55 + Math.random() * 0.45);
|
||||
}
|
||||
}
|
||||
|
||||
if (elapsed * 1000 - S.lastLightningRefreshTime > LIGHTNING_REFRESH_MS) {
|
||||
S.lastLightningRefreshTime = elapsed * 1000;
|
||||
updateLightningArcs(elapsed);
|
||||
}
|
||||
|
||||
// Timelapse
|
||||
if (S.timelapseActive) {
|
||||
const realElapsed = elapsed - S.timelapseRealStart;
|
||||
S.timelapseProgress = Math.min(realElapsed / TIMELAPSE_DURATION_S, 1.0);
|
||||
const span = timelapseWindow.endMs - timelapseWindow.startMs;
|
||||
const virtualMs = timelapseWindow.startMs + span * S.timelapseProgress;
|
||||
|
||||
while (
|
||||
S.timelapseNextCommitIdx < timelapseCommits.length &&
|
||||
timelapseCommits[S.timelapseNextCommitIdx].ts <= virtualMs
|
||||
) {
|
||||
fireTimelapseCommit(timelapseCommits[S.timelapseNextCommitIdx]);
|
||||
S.timelapseNextCommitIdx++;
|
||||
}
|
||||
|
||||
updateTimelapseHeatmap(virtualMs);
|
||||
updateTimelapseHUD(S.timelapseProgress, virtualMs);
|
||||
|
||||
if (S.timelapseProgress >= 1.0) stopTimelapse();
|
||||
}
|
||||
|
||||
updateAudioListener();
|
||||
composer.render();
|
||||
}
|
||||
|
||||
// === START ===
|
||||
animate();
|
||||
|
||||
// === INIT ALL SUBSYSTEMS ===
|
||||
initAudioListeners();
|
||||
initDebug();
|
||||
initWebSocket();
|
||||
initSessionExport();
|
||||
initSovereigntyEasterEgg();
|
||||
initCommitBanners();
|
||||
loadPortals();
|
||||
initBookshelves();
|
||||
initOathListeners();
|
||||
initAgentBoard();
|
||||
loadLoRAStatus();
|
||||
initPortalHealthChecks();
|
||||
initWeather();
|
||||
initTimelapse();
|
||||
initBitcoin();
|
||||
|
||||
// === EVENT LISTENERS ===
|
||||
window.addEventListener('beforeunload', () => {
|
||||
wsClient.disconnect();
|
||||
});
|
||||
|
||||
window.addEventListener('chat-message', (event) => {
|
||||
console.log('Chat message:', event.detail);
|
||||
if (typeof event.detail?.text === 'string') {
|
||||
logMessage(event.detail.speaker || 'TIMMY', event.detail.text);
|
||||
showTimmySpeech(event.detail.text);
|
||||
if (event.detail.text.toLowerCase().includes('sovereignty')) {
|
||||
triggerSovereigntyEasterEgg();
|
||||
}
|
||||
if (event.detail.text.toLowerCase().includes('milestone')) {
|
||||
triggerFireworks();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
window.addEventListener('milestone-complete', (event) => {
|
||||
console.log('[nexus] Milestone complete:', event.detail);
|
||||
triggerFireworks();
|
||||
});
|
||||
|
||||
window.addEventListener('status-update', (event) => {
|
||||
console.log('[hermes] Status update:', event.detail);
|
||||
});
|
||||
|
||||
window.addEventListener('pr-notification', (event) => {
|
||||
console.log('[hermes] PR notification:', event.detail);
|
||||
if (event.detail && event.detail.action === 'merged') {
|
||||
triggerMergeFlash();
|
||||
}
|
||||
});
|
||||
console.log('Nexus SovOS: Modular. Beautiful. Functional.');
|
||||
|
||||
75
modules/SovOS.js
Normal file
75
modules/SovOS.js
Normal file
@@ -0,0 +1,75 @@
|
||||
import * as THREE from 'three';
|
||||
import { THEME } from './core/theme.js';
|
||||
import { S } from './state.js';
|
||||
import { Broadcaster } from './state.js';
|
||||
|
||||
export class SovOS {
|
||||
constructor(scene) {
|
||||
this.scene = scene;
|
||||
this.apps = new Map();
|
||||
this.init();
|
||||
}
|
||||
|
||||
init() {
|
||||
this.container = new THREE.Group();
|
||||
this.container.position.set(0, 3, -7.5);
|
||||
this.scene.add(this.container);
|
||||
}
|
||||
|
||||
registerApp(id, config) {
|
||||
const app = this.createWindow(id, config);
|
||||
this.apps.set(id, app);
|
||||
this.container.add(app.group);
|
||||
}
|
||||
|
||||
createWindow(id, config) {
|
||||
const { x, y, rot, title, color } = config;
|
||||
const w = 2.8, h = 3.8;
|
||||
const group = new THREE.Group();
|
||||
group.position.set(x, y || 0, 0);
|
||||
group.rotation.y = rot || 0;
|
||||
|
||||
// Glassmorphism Frame
|
||||
const glassMat = new THREE.MeshPhysicalMaterial({
|
||||
color: THEME.glass.color,
|
||||
transparent: true,
|
||||
opacity: THEME.glass.opacity,
|
||||
roughness: THEME.glass.roughness,
|
||||
metalness: THEME.glass.metalness,
|
||||
transmission: THEME.glass.transmission,
|
||||
thickness: THEME.glass.thickness,
|
||||
ior: THEME.glass.ior,
|
||||
side: THREE.DoubleSide
|
||||
});
|
||||
const frame = new THREE.Mesh(new THREE.PlaneGeometry(w, h), glassMat);
|
||||
group.add(frame);
|
||||
|
||||
// Canvas UI
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.width = 512; canvas.height = 700;
|
||||
const ctx = canvas.getContext('2d');
|
||||
const texture = new THREE.CanvasTexture(canvas);
|
||||
const mat = new THREE.MeshBasicMaterial({ map: texture, transparent: true, side: THREE.DoubleSide });
|
||||
const screen = new THREE.Mesh(new THREE.PlaneGeometry(w * 0.92, h * 0.92), mat);
|
||||
screen.position.z = 0.05;
|
||||
group.add(screen);
|
||||
|
||||
const renderUI = (state) => {
|
||||
ctx.clearRect(0, 0, 512, 700);
|
||||
// Header
|
||||
ctx.fillStyle = 'rgba(0, 0, 0, 0.4)';
|
||||
ctx.fillRect(0, 0, 512, 80);
|
||||
ctx.fillStyle = '#' + new THREE.Color(color).getHexString();
|
||||
ctx.font = 'bold 32px "Orbitron"';
|
||||
ctx.fillText(title, 30, 50);
|
||||
// Body
|
||||
ctx.font = '20px "JetBrains Mono"';
|
||||
ctx.fillStyle = '#ffffff';
|
||||
config.renderBody(ctx, state);
|
||||
texture.needsUpdate = true;
|
||||
};
|
||||
|
||||
Broadcaster.subscribe(renderUI);
|
||||
return { group, renderUI };
|
||||
}
|
||||
}
|
||||
@@ -1,56 +1,17 @@
|
||||
// modules/core/theme.js — Visual design system for the Nexus
|
||||
// All colors, fonts, line weights, and glow params live here.
|
||||
// No module may use inline hex codes — all visual constants come from NEXUS.theme.
|
||||
|
||||
export const NEXUS = {
|
||||
theme: {
|
||||
// Core palette
|
||||
bg: 0x000008,
|
||||
accent: 0x4488ff,
|
||||
accentStr: '#4488ff',
|
||||
starCore: 0xffffff,
|
||||
starDim: 0x8899cc,
|
||||
constellationLine: 0x334488,
|
||||
|
||||
// Agent status colors (hex strings for canvas, hex numbers for THREE)
|
||||
agentWorking: '#00ff88',
|
||||
agentWorkingHex: 0x00ff88,
|
||||
agentIdle: '#4488ff',
|
||||
agentIdleHex: 0x4488ff,
|
||||
agentDormant: '#334466',
|
||||
agentDormantHex: 0x334466,
|
||||
agentDead: '#ff4444',
|
||||
agentDeadHex: 0xff4444,
|
||||
|
||||
// Sovereignty meter colors
|
||||
sovereignHigh: '#00ff88', // score >= 80
|
||||
sovereignHighHex: 0x00ff88,
|
||||
sovereignMid: '#ffcc00', // score >= 40
|
||||
sovereignMidHex: 0xffcc00,
|
||||
sovereignLow: '#ff4444', // score < 40
|
||||
sovereignLowHex: 0xff4444,
|
||||
|
||||
// LoRA / training panel
|
||||
loraAccent: '#cc44ff',
|
||||
loraAccentHex: 0xcc44ff,
|
||||
loraActive: '#00ff88',
|
||||
loraInactive: '#334466',
|
||||
|
||||
// Earth
|
||||
earthOcean: 0x003d99,
|
||||
earthLand: 0x1a5c2a,
|
||||
earthAtm: 0x1144cc,
|
||||
earthGlow: 0x4488ff,
|
||||
|
||||
// Panel chrome
|
||||
panelBg: 'rgba(0, 6, 20, 0.90)',
|
||||
panelBorder: '#4488ff',
|
||||
panelBorderFaint: '#1a3a6a',
|
||||
panelText: '#ccd6f6',
|
||||
panelDim: '#556688',
|
||||
panelVeryDim: '#334466',
|
||||
|
||||
// Typography
|
||||
fontMono: '"Courier New", monospace',
|
||||
export const THEME = {
|
||||
glass: {
|
||||
color: 0x112244,
|
||||
opacity: 0.35,
|
||||
roughness: 0.05,
|
||||
metalness: 0.1,
|
||||
transmission: 0.95,
|
||||
thickness: 0.8,
|
||||
ior: 1.5
|
||||
},
|
||||
text: {
|
||||
primary: '#4af0c0',
|
||||
secondary: '#7b5cff',
|
||||
white: '#ffffff',
|
||||
dim: '#a0b8d0'
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,46 +1,10 @@
|
||||
// modules/core/ticker.js — Global Animation Clock
|
||||
// Single requestAnimationFrame loop. All modules subscribe here.
|
||||
// No module may call requestAnimationFrame directly.
|
||||
|
||||
import * as THREE from 'three';
|
||||
|
||||
const _clock = new THREE.Clock();
|
||||
const _subscribers = [];
|
||||
|
||||
let _running = false;
|
||||
let _elapsed = 0;
|
||||
|
||||
/**
|
||||
* Subscribe a callback to the animation loop.
|
||||
* @param {(elapsed: number, delta: number) => void} fn
|
||||
*/
|
||||
export function subscribe(fn) {
|
||||
_subscribers.push(fn);
|
||||
export class Ticker {
|
||||
constructor() {
|
||||
this.callbacks = [];
|
||||
}
|
||||
subscribe(fn) { this.callbacks.push(fn); }
|
||||
tick(delta, elapsed) {
|
||||
this.callbacks.forEach(fn => fn(delta, elapsed));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Unsubscribe a callback from the animation loop.
|
||||
* @param {(elapsed: number, delta: number) => void} fn
|
||||
*/
|
||||
export function unsubscribe(fn) {
|
||||
const idx = _subscribers.indexOf(fn);
|
||||
if (idx !== -1) _subscribers.splice(idx, 1);
|
||||
}
|
||||
|
||||
/** Start the animation loop. Called once by app.js after all modules are init'd. */
|
||||
export function start() {
|
||||
if (_running) return;
|
||||
_running = true;
|
||||
_tick();
|
||||
}
|
||||
|
||||
function _tick() {
|
||||
if (!_running) return;
|
||||
requestAnimationFrame(_tick);
|
||||
const delta = _clock.getDelta();
|
||||
_elapsed += delta;
|
||||
for (const fn of _subscribers) fn(_elapsed, delta);
|
||||
}
|
||||
|
||||
/** Current elapsed time in seconds (read-only). */
|
||||
export function elapsed() { return _elapsed; }
|
||||
export const globalTicker = new Ticker();
|
||||
|
||||
Reference in New Issue
Block a user