feat: add spatial search — keyword search, highlight matches, dim non-matches
Issue #1170 Searches memory content, IDs, categories. Matches glow white, non-matches dim to 10% opacity. clearSearch() restores original state.
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@@ -734,13 +734,86 @@ const SpatialMemory = (() => {
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});
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}
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// ─── SPATIAL SEARCH (issue #1170) ────────────────────
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let _searchOriginalState = {}; // memId -> { emissiveIntensity, opacity } for restore
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function searchContent(query) {
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if (!query || !query.trim()) return [];
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const q = query.toLowerCase().trim();
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const matches = [];
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Object.values(_memoryObjects).forEach(obj => {
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const d = obj.data;
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const searchable = [
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d.content || '',
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d.id || '',
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d.category || '',
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d.source || '',
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...(d.connections || [])
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].join(' ').toLowerCase();
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if (searchable.includes(q)) {
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matches.push(d.id);
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}
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});
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return matches;
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}
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function highlightSearchResults(matchIds) {
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// Save original state and apply search highlighting
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_searchOriginalState = {};
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const matchSet = new Set(matchIds);
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Object.entries(_memoryObjects).forEach(([id, obj]) => {
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const mat = obj.mesh.material;
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_searchOriginalState[id] = {
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emissiveIntensity: mat.emissiveIntensity,
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opacity: mat.opacity
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};
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if (matchSet.has(id)) {
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// Match: bright white glow
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mat.emissive.setHex(0xffffff);
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mat.emissiveIntensity = 5.0;
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mat.opacity = 1.0;
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} else {
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// Non-match: dim to 10% opacity
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mat.opacity = 0.1;
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mat.emissiveIntensity = 0.2;
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}
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});
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}
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function clearSearch() {
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Object.entries(_memoryObjects).forEach(([id, obj]) => {
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const mat = obj.mesh.material;
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const saved = _searchOriginalState[id];
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if (saved) {
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// Restore original emissive color from region
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const region = REGIONS[obj.region] || REGIONS.working;
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mat.emissive.copy(region.color);
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mat.emissiveIntensity = saved.emissiveIntensity;
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mat.opacity = saved.opacity;
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}
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});
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_searchOriginalState = {};
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}
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function getSearchMatchPosition(matchId) {
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const obj = _memoryObjects[matchId];
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return obj ? obj.mesh.position.clone() : null;
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}
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return {
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init, placeMemory, removeMemory, update,
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getMemoryAtPosition, getRegionAtPosition, getMemoriesInRegion, getAllMemories,
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getCrystalMeshes, getMemoryFromMesh, highlightMemory, clearHighlight, getSelectedId,
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exportIndex, importIndex, exportToFile, importFromFile, searchNearby, REGIONS,
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saveToStorage, loadFromStorage, clearStorage,
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runGravityLayout
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runGravityLayout,
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searchContent, highlightSearchResults, clearSearch, getSearchMatchPosition
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};
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})();
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