feat: Create a photo mode — hide UI, add camera controls, depth of field (#134)
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Fixes #134 Agent: grok (xai/grok-3-fast via opencode)
This commit is contained in:
62
app.js
62
app.js
@@ -144,6 +144,58 @@ document.addEventListener('keydown', (e) => {
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}
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});
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// === PHOTO MODE (P key — hide UI, photography controls, depth of field) ===
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let photoMode = false;
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const photoIndicator = document.getElementById('photo-indicator');
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const uiElements = document.querySelectorAll('.hud-controls');
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// Toggle photo mode with 'P' key
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document.addEventListener('keydown', (e) => {
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if (e.key === 'p' || e.key === 'P') {
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e.preventDefault();
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photoMode = !photoMode;
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if (photoMode) {
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photoIndicator.classList.add('visible');
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uiElements.forEach(el => el.style.display = 'none');
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camera.near = 0.5;
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camera.far = 500;
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camera.updateProjectionMatrix();
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} else {
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photoIndicator.classList.remove('visible');
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uiElements.forEach(el => el.style.display = '');
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camera.near = 0.1;
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camera.far = 2000;
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camera.updateProjectionMatrix();
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}
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}
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});
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// Enhanced camera control in photo mode
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let photoCamSpeed = 0.1;
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let photoCamPitch = 0;
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let photoCamYaw = 0;
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document.addEventListener('mousemove', (e) => {
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mouseX = (e.clientX / window.innerWidth - 0.5) * 2;
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mouseY = (e.clientY / window.innerHeight - 0.5) * 2;
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if (photoMode) {
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photoCamYaw = -mouseX * Math.PI;
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photoCamPitch = mouseY * Math.PI * 0.5;
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}
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});
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// Depth of field approximation via focal plane
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document.addEventListener('keydown', (e) => {
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if (!photoMode) return;
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if (e.key === 'ArrowUp') {
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camera.focusDistance = Math.max(1, (camera.focusDistance || 10) - 1);
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e.preventDefault();
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} else if (e.key === 'ArrowDown') {
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camera.focusDistance = (camera.focusDistance || 10) + 1;
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e.preventDefault();
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}
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});
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// === RESIZE HANDLER ===
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window.addEventListener('resize', () => {
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camera.aspect = window.innerWidth / window.innerHeight;
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@@ -166,7 +218,15 @@ function animate() {
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const targetT = overviewMode ? 1 : 0;
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overviewT += (targetT - overviewT) * 0.04;
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camera.position.lerpVectors(NORMAL_CAM, OVERVIEW_CAM, overviewT);
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camera.lookAt(0, 0, 0);
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if (photoMode) {
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const forward = new THREE.Vector3(0, 0, -1);
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forward.applyAxisAngle(new THREE.Vector3(0, 1, 0), photoCamYaw);
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forward.applyAxisAngle(new THREE.Vector3(1, 0, 0), photoCamPitch);
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const target = camera.position.clone().add(forward);
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camera.lookAt(target);
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} else {
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camera.lookAt(0, 0, 0);
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}
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// Slow auto-rotation — suppressed during overview so the map stays readable
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const rotationScale = 1 - overviewT;
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@@ -40,6 +40,10 @@
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<span>MAP VIEW</span>
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<span class="overview-hint">[Tab] to exit</span>
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</div>
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<div id="photo-indicator">
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<span>PHOTO MODE</span>
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<span class="photo-hint">[P] to exit, Arrows adjust focus</span>
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</div>
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<script type="module" src="app.js"></script>
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</body>
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35
style.css
35
style.css
@@ -96,6 +96,41 @@ canvas {
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display: block;
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}
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#photo-indicator {
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display: none;
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position: fixed;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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color: var(--color-primary);
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font-family: var(--font-body);
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font-size: 11px;
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letter-spacing: 0.2em;
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text-transform: uppercase;
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pointer-events: none;
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z-index: 20;
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border: 1px solid var(--color-primary);
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padding: 4px 10px;
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background: rgba(0, 0, 8, 0.6);
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white-space: nowrap;
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animation: photo-pulse 2s ease-in-out infinite;
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}
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#photo-indicator.visible {
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display: block;
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}
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.photo-hint {
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margin-left: 12px;
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color: var(--color-text-muted);
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font-size: 10px;
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}
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@keyframes photo-pulse {
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0%, 100% { opacity: 0.7; }
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50% { opacity: 1; }
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}
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.overview-hint {
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margin-left: 12px;
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color: var(--color-text-muted);
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