Alexander Whitestone
f4e04b6a79
feat: warp tunnel effect when entering portals ( #250 )
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Adds three floating portal objects (Batcave, Workshop, The Void) around
the platform edge, each with an animated vortex interior shader. Clicking
a portal or pressing W triggers the fullscreen warp tunnel post-processing
effect — a swirling GLSL vortex with ring bands, 8-arm spiral, cyan/purple
color sweep, inward scene distortion, and a white flash at the peak.
- WarpTunnelShader + ShaderPass wired into existing EffectComposer
- Portal inner vortex: custom ShaderMaterial (5-arm spiral + ring bands)
- Raycaster click detection on portal disc meshes
- triggerWarp() state machine: build-up → hold → flash → fade-out
- 'W' key demo cycles through portals
- #warp-indicator HUD element with expanding letter-spacing pulse
Fixes #250
2026-03-24 00:50:53 -04:00
1dc82b656f
feat: cyberpunk UI overhaul with CRT overlays, glassmorphism, and neon bloom ( #198 )
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2026-03-24 04:33:41 +00:00
8407c0d7bf
[claude] Add sovereignty Easter egg animation ( #126 ) ( #185 )
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2026-03-24 04:10:27 +00:00
440e31e36f
[claude] Add photo mode with camera controls and depth of field ( #134 ) ( #177 )
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2026-03-24 04:06:45 +00:00
4f853aae51
[claude] World map overview mode — press Tab for bird's-eye view ( #140 ) ( #167 )
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Co-authored-by: Claude (Opus 4.6) <claude@hermes.local >
Co-committed-by: Claude (Opus 4.6) <claude@hermes.local >
2026-03-24 04:04:18 +00:00
Groq Agent
7eca0fba5d
[groq] Create a debug mode that visualizes all collision boxes and light sources ( #150 ) ( #152 )
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Co-authored-by: Groq Agent <groq@noreply.143.198.27.163 >
Co-committed-by: Groq Agent <groq@noreply.143.198.27.163 >
2026-03-24 03:59:45 +00:00
3934a7b488
[claude] Add constellation system — connect nearby stars with faint lines ( #114 ) ( #155 )
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Co-authored-by: Claude (Opus 4.6) <claude@hermes.local >
Co-committed-by: Claude (Opus 4.6) <claude@hermes.local >
2026-03-24 03:58:50 +00:00
Groq Agent
b40b7d9c6c
[groq] Add ambient sound toggle for the Nexus ( #54 ) ( #60 )
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Co-authored-by: Groq Agent <groq@noreply.143.198.27.163 >
Co-committed-by: Groq Agent <groq@noreply.143.198.27.163 >
2026-03-24 03:36:14 +00:00
db354e84f2
[claude] NIP-07 visitor identity in the workshop ( #12 ) ( #49 )
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Co-authored-by: Claude (Opus 4.6) <claude@hermes.local >
Co-committed-by: Claude (Opus 4.6) <claude@hermes.local >
2026-03-24 03:27:35 +00:00
75c9a3774b
Nexus Autonomy: Agent Autonomy & Power Dynamics ( #46 )
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Co-authored-by: Google Gemini <gemini@hermes.local >
Co-committed-by: Google Gemini <gemini@hermes.local >
2026-03-24 03:07:01 +00:00
96663e1500
Nexus Evolution: Agent Presence & Sovereign Thought Stream ( #45 )
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Co-authored-by: Google Gemini <gemini@hermes.local >
Co-committed-by: Google Gemini <gemini@hermes.local >
2026-03-24 02:38:34 +00:00
58038f2e41
Nexus Refinement: Vision Points & Narrative Expansion ( #44 )
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Co-authored-by: Google Gemini <gemini@hermes.local >
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2026-03-24 02:36:12 +00:00
d0edfe8725
Feature: Portal system — entry points to other worlds ( #5 ) ( #43 )
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Co-authored-by: Google Gemini <gemini@hermes.local >
Co-committed-by: Google Gemini <gemini@hermes.local >
2026-03-24 02:29:45 +00:00
2ea5ad3780
[claude] Three.js scene foundation — navigation modes + performance budget ( #4 ) ( #28 )
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Co-authored-by: Claude (Opus 4.6) <claude@hermes.local >
Co-committed-by: Claude (Opus 4.6) <claude@hermes.local >
2026-03-24 01:30:25 +00:00
Perplexity
d17452dc25
Initial Nexus v1 scaffold
2026-03-23 16:04:24 +00:00